Package HumanoidAnimation.Skin


package HumanoidAnimation.Skin

The Skin directory contains X3D models conforming to Humanoid Animation (HAnim) International Standards, specifically HAnim version 1 (implemented in X3D3) and HAnim version 2 (implemented in X3D4).

The earliest original model for skeleton and skin: originals/boxman.wrl, originals/boxman.js, and originals/boxman.x3dv.

X3D Tooltips of interest: HAnimHumanoid, HAnimJoint, HAnimSegment, HAnimSite, HAnimDisplacer, HAnimMotion.

Humanoid animation (HAnim) version 2 International Standard includes Part 1: architecture and Part 2: motion data animation.

X3D Specification section of interest: 26 Humanoid Animation (HAnim) component.

This X3D HAnim Skin archive is online.

The X3D Java Scene Access Interface (x3djsail) package provides concrete classes for each X3D node and statement.

Online: X3D Java Scene Access Interface Library (X3DJSAIL) and X3DJSAIL Javadoc

See Also:
  • Classes
    Class
    Description
    A Seamless VRML Human, demonstrating the HAnim 2001 Specification, animation scripting via an external prototype (ExternProtoDeclare).
    A Seamless VRML Human, demonstrating the HAnim 2001 Specification, animation panel shows multiple behaviors.
    Design patterns for skin and apparel using HAnim2 standard in X3D4.
    This Joe model is a HAnim version 2 LOA-3 Humanoid with textured skin based on the original HAnim Specification and data from CAESAR models.
    Comprehensive example showing skeleton, skin, sites and interpolator animation together.