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A

AllBonesCollection - Class in HumanoidAnimation.Bones
AllBonesCollection shows a visual inventory of all bones in this directory, with model order corresponding to the HAnim Specification draft v2.1 Level of Articulation LOA5 diagram.
AllBonesCollection() - Constructor for class HumanoidAnimation.Bones.AllBonesCollection
Default constructor to create this object.
AllBonesLOA5Skeletons - Class in HumanoidAnimation.Bones
Two HAnim LOA5 skeletons are provided that integrate all bones using HAnimJoint and HAnimSegment nodes, composing either external Inline models or external InlineGeometry meshes.
AllBonesLOA5Skeletons() - Constructor for class HumanoidAnimation.Bones.AllBonesLOA5Skeletons
Default constructor to create this object.
AllBonesLOA5SkeletonsInlineAnimation - Class in HumanoidAnimation.Bones
This experimental model is adapting the first of two HAnimHumanoid skeletons in AllBonesLOA5Skeletons to properly animate all Joints and Segments defined in LOA-0 through LOA-5.
AllBonesLOA5SkeletonsInlineAnimation() - Constructor for class HumanoidAnimation.Bones.AllBonesLOA5SkeletonsInlineAnimation
Default constructor to create this object.
AnimatedAssembledHumanSkeleton - Class in HumanoidAnimation.Medical
Human bone model for Skeleton.
AnimatedAssembledHumanSkeleton() - Constructor for class HumanoidAnimation.Medical.AnimatedAssembledHumanSkeleton
Default constructor to create this object.
AxesDisplay - Class in HumanoidAnimation.Bones
Simple RBG XYZ axes for locating bone centers of rotation.
AxesDisplay() - Constructor for class HumanoidAnimation.Bones.AxesDisplay
Default constructor to create this object.
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