The goal of the X3D Plugfest is to foster interoperability between X3D players. This is a regular event that brings content authors, authoring tool vendors and browser implementers together to work on interoperability issues. Consistent quality for X3D content helps everyone.
Basic browser support for X3D is tracked on the Player support for X3D components page.
The X3D Plugfest will be held at the Web3D Consortium Members Meeting, Wednesday, March 4th, 2009, at the NASA Ames research facility in Moffett Field, CA.
This page will be the navigation home page for the upcoming X3D Plugfest. Content will be linked from this page for everyone's review.
Please Note: submitted .x3d files must be zipped before being uploaded. Alternatively, links to online content can be provided.
Description fields: include a description of your content, or else a description of the problem and any results from the browsers you've tested.
Content Release Option: specify whether the content can be released publicly or just distributed to browser implementers for testing.
Past PlugFest Content
2009 Plugfest Content
|Content||Date||Author||Short Description||Problem Description||Release|
|HelloWorld.x3d||21 February 2009||Don Brutzman, NPS||Hello World simple scene (example image)||Quality of Sphere geometry, Text alignment, default X3D navigation mode is EXAMINE||Public|
|Web3dLogo.x3d and X3DTimeline.x3d||21 February 2009||Anita Havele, Web3D Consortium||Outreach examples for Web3D Consortium||Prototype interoperability between browsers||beta development, will be Public|
|LineProperties.x3d and FillProperties.x3d||21 February 2009||Don Brutzman, NPS||Material support (example images: LineProperties and FillProperties)||Demonstrate lineType and hatchStyle capabilities||Public|
|SpringExamples.x3d||21 February 2009||Don Brutzman, NPS||Universal Media Materials examples||Proper rendering of Material values, ProtoDeclare and ExternProtoDeclare support, anchor links to HTML should get handed off to web browser||Public|
|horizon3.x3d||21 February 2009||Don Brutzman, NPS||Universal Media Panoramas examples||Background textures, handle or ignore URN||Public|
|UserInteractivitySensorNodes.x3d||21 February 2009||Don Brutzman, NPS||X3D for Web Authors examples scene to demonstrate user interaction (before and after images)||TouchSensor, PlaneSensor, CylinderSensor, SphereSensor, KeySensor and StringSensor||Public|
|CreateX3dFromStringRandomSpheres.x3d||21 February 2009||Don Brutzman, NPS||X3D Basic examples scene to generate new X3D geometry using an embedded Script node||Script node, ECMAScript support for createX3dFromString function||Public|
|Gimbals.x3d||21 February 2009||Don Brutzman, NPS||X3D Basic examples scene to show coordinate-system rotation values||Shows Extrusion, Text, TouchSensor and Script nodes working together, also tests proper keyboard navigation using PgUp PgDn Home End keys.||Public|
|ViewpointGroupTest.x3d||28 February 2009||Don Brutzman, NPS||X3D Basic examples scene to demonstrate ViewpointGroup support||Shows ViewpointGroup nodes containing nested Viewpoints to support user navigation in large worlds.||Public|
|Link to content...||Upload date||Your Name and Company||Content Description here||Problem Description here||Content release option|
|Content||BS Contact||FreeWRL, FreeX3D||Instant Player||Octaga||Vivaty||Xj3D|
|HelloWorld.x3d||fails, defaults to FLY mode||Pass||Pass||Pass||fails, defaults to FLY mode||fails Text vertical alignment|
|Web3dLogo.x3d and X3DTimeline.x3d||Logo seems ok - unsure what Timeline should look like; cant find file "web3d_logo.x3d' - maybe case problem|
|LineProperties.x3d and FillProperties.x3d||Line - mostly ok - line end arrows not rendered; possibly other differences; Fill - uses rasterization, better code not released yet.|
|SpringExamples.x3d||no ExternProtoDeclare support yet in XML parser interface code|
|UserInteractivitySensorNodes.x3d||Pass||Pass||KeySensor works but StringSensor fails||Pass||StringSensor duplicates characters||Pass|
|ViewpointGroupTest.x3d||fail||fail nested ViewpointGroup, otherwise OK||Pass||fail||fail|