X3D Binary Compression Capabilities and Plans

From Web3D.org
Revision as of 08:17, 10 December 2011 by Brutzman (Talk | contribs) (summary with links)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

X3D Binary Compression Capabilities and Plans

  • CAD Distillation Filter (CDF) technique allowing successive refinement of large X3D scenes into tighter X3D scenes
    • multiple filters implemented in open-source Xj3D, X3D-Edit
    • multiple other tools available with these capabilities
  • Some capabilities for network flexibility
    • Anchor, Inline, LOD and Prototypes for successive retrieval of content
    • Willing to consider integration of progressive mesh technologies, perhaps by a Call for Contributions
    • Patented technologies can be considered, but only if eventual use will be royalty free for X3D use (if accepted)
  • Web3D's X3D and CAD Working Groups each have commitments to pursue

this continued innovative work in 2012

    • X3D appears to have have an 80% solution already available that meets

various requirements for a 3D transmission format

==================================================

Our current specification is online via the Most Recent Standards page: http://www.web3d.org/realtime-3d/specification/current http://www.web3d.org/files/specifications/19776-3/V3.2/ http://www.web3d.org/files/specifications/19776-3/V3.2/Part03/X3D_Binary.html