Difference between revisions of "Plans for Merging X3D AR Proposals"

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== Plan C: Gun Lee ==
 
== Plan C: Gun Lee ==
 
1. Discuss general strategy/policy/guidelines
 
1. Discuss general strategy/policy/guidelines
- General guidelines in Web3D consortium?
+
* General guidelines in Web3D consortium?
- From the scene writer's point of view, preferably less code for commonly/frequently used features, while detail control available for special cases.
+
* From the scene writer's point of view, preferably less code for commonly/frequently used features, while detail control available for special cases.
- From the user's (viewer's) point of view, the scene should be adopted to the hardware/software environment (tracker, camera device, browser, etc.) s/he has.
+
* From the user's (viewer's) point of view, the scene should be adopted to the hardware/software environment (tracker, camera device, browser, etc.) s/he has.
 
   (i.e. scene writer should not specify hardware/software environment in the scene.)
 
   (i.e. scene writer should not specify hardware/software environment in the scene.)
  
 
2. Investigate each functional features stepwise
 
2. Investigate each functional features stepwise
- Camera video stream image in the scene (texture and background)
+
* Camera video stream image in the scene (texture and background)
- Tracking (including support for general tracking devices)
+
* Tracking (including support for general tracking devices)
- Camera calibration (viewpoints)
+
* Camera calibration (viewpoints)
- Others (color-keying, depth occlusion)
+
* Others (color-keying, depth occlusion)
  
 
3. Integration of functional features
 
3. Integration of functional features
- Conflicts between individual components
+
* Conflicts between individual components
- Merging components
+
* Merging components
  
 
4. Specification writing
 
4. Specification writing
  
 
5. Review
 
5. Review

Revision as of 18:19, 19 March 2012

This page is for discussing plans for merging X3D AR proposals, compared in Comparison of X3D AR Proposals.

Plan A: Yvonne

Plan B: Gerard Kim

Plan C: Gun Lee

1. Discuss general strategy/policy/guidelines

  • General guidelines in Web3D consortium?
  • From the scene writer's point of view, preferably less code for commonly/frequently used features, while detail control available for special cases.
  • From the user's (viewer's) point of view, the scene should be adopted to the hardware/software environment (tracker, camera device, browser, etc.) s/he has.
 (i.e. scene writer should not specify hardware/software environment in the scene.)

2. Investigate each functional features stepwise

  • Camera video stream image in the scene (texture and background)
  • Tracking (including support for general tracking devices)
  • Camera calibration (viewpoints)
  • Others (color-keying, depth occlusion)

3. Integration of functional features

  • Conflicts between individual components
  • Merging components

4. Specification writing

5. Review