H-Anim

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1. Humanoid Animation (H-Anim) WG Meeting

  • Regular Meetings: 1st Wednesday of month at 5pm, PDT or PST for 1 hour
  • Next Meeting: March 6 (Wednesday), 2013, at 5pm, PST
  • Agenda and Minutes

2. New work items and working draft

3. Previous work

4. Resources

H-Anim Behavior Prototypes

Prototypes for HAnimBehavior node, which collects OrientationInterpolators for aggregate animation of an H-Anim humanoid model, and

HAnimBodyBehaviorChooser, which selects one body and enables/disables multiple aggregate behaviors.

5. Standards Development

  • Specification
  • Conformance
  • Examples

6. H-Anim WG Charter

7. WG Members

  • William Glascoe
  • Joe D. Williams
  • Keith Victor
  • David Bruner
  • Anita Havele
  • Richard F. Puk
  • Don Brutzman
  • Kwan-Hee Yoo
  • Myeong Won Lee

Current Work

Joe and Don are working on

  • Confirming first the status of all current work relative to the approved H-Anim Specification
    • updating web3d.org
    • X3D examples for H-Anim
    • X3D tooltips
    • X3D Player Support for H-Anim
    • X3D Authoring Tool Support for H-Anim including X3D-Edit
    • X3D Validator
  • Re-opening all the important on H-Anim skinning
    • Definitions, example test scenes, X3D-Edit support
    • Proposing an improved H-Anim component for X3D v3.4
    • Editing a corresponding update to H-Anim ISO 19774 Specification

The larger group is also working on

  • interoperable, swappable behaviors
  • motion capture
  • facial animation