Uses of Interface
org.web3d.x3d.sai.Texturing.MultiTextureTransform
Package
Description
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
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Uses of MultiTextureTransform in org.web3d.x3d.jsail.Texturing
Modifier and TypeClassDescriptionclass
MultiTextureTransform contains multiple TextureTransform nodes, each provided for use by corresponding ImageTexture MovieTexture or PixelTexture nodes within a sibling MultiTexture node. -
Uses of MultiTextureTransform in org.web3d.x3d.sai.Texturing
Modifier and TypeMethodDescriptionMultiTextureTransform.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.MultiTextureTransform.setTextureTransform
(X3DNode[] newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field textureTransform.