Interface X3DSoundDestinationNode

All Superinterfaces:
X3DChildNode, X3DNode, X3DSoundNode
All Known Subinterfaces:
AudioDestination, StreamAudioDestination
All Known Implementing Classes:
AudioDestination, StreamAudioDestination

public interface X3DSoundDestinationNode extends X3DSoundNode
Base type for all sound destination nodes, which represent the final destination of an audio signal and are what the user can ultimately hear.


Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
SAI Java Specification, X3D Abstract Specification, X3D Tooltips, X3D Scene Authoring Hints
  • Method Details

    • getChannelCount

      int getChannelCount()
      Provide int value from outputOnly SFInt32 field named channelCount.
      Returns:
      value of channelCount field
    • getChannelCountMode

      String getChannelCountMode()
      Provide String enumeration value (baseType SFString) ["max" | "clamped-max" | "explicit"] from inputOutput SFString field named channelCountMode.
      Returns:
      value of channelCountMode field
    • setChannelCountMode

      X3DSoundDestinationNode setChannelCountMode(String newValue)
      Accessor method to assign String enumeration value ("max" | "clamped-max" | "explicit") to inputOutput SFString field named channelCountMode.
      Parameters:
      newValue - is new value for the channelCountMode field.
      Returns:
      X3DSoundDestinationNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getChannelInterpretation

      String getChannelInterpretation()
      Provide String enumeration value (baseType SFString) ["speakers" | "discrete"] from inputOutput SFString field named channelInterpretation.
      Returns:
      value of channelInterpretation field
    • setChannelInterpretation

      X3DSoundDestinationNode setChannelInterpretation(String newValue)
      Accessor method to assign String enumeration value ("speakers" | "discrete") to inputOutput SFString field named channelInterpretation.
      Parameters:
      newValue - is new value for the channelInterpretation field.
      Returns:
      X3DSoundDestinationNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getDescription

      String getDescription()
      Provide String value from inputOutput SFString field named description.
      Specified by:
      getDescription in interface X3DSoundNode
      Returns:
      value of description field
    • setDescription

      X3DSoundDestinationNode setDescription(String newValue)
      Accessor method to assign String value to inputOutput SFString field named description.
      Specified by:
      setDescription in interface X3DSoundNode
      Parameters:
      newValue - is new value for the description field.
      Returns:
      X3DSoundDestinationNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getEnabled

      boolean getEnabled()
      Provide boolean value from inputOutput SFBool field named enabled.
      Specified by:
      getEnabled in interface X3DSoundNode
      Returns:
      value of enabled field
    • setEnabled

      X3DSoundDestinationNode setEnabled(boolean newValue)
      Accessor method to assign boolean value to inputOutput SFBool field named enabled.
      Specified by:
      setEnabled in interface X3DSoundNode
      Parameters:
      newValue - is new value for the enabled field.
      Returns:
      X3DSoundDestinationNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getGain

      float getGain()
      Provide float value from inputOutput SFFloat field named gain.
      Returns:
      value of gain field
    • setGain

      X3DSoundDestinationNode setGain(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named gain.
      Parameters:
      newValue - is new value for the gain field.
      Returns:
      X3DSoundDestinationNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getIsActive

      boolean getIsActive()
      Provide boolean value from outputOnly SFBool field named isActive.
      Returns:
      value of isActive field
    • getMediaDeviceID

      String getMediaDeviceID()
      Provide String value from inputOutput SFString field named mediaDeviceID.
      Returns:
      value of mediaDeviceID field
    • setMediaDeviceID

      X3DSoundDestinationNode setMediaDeviceID(String newValue)
      Accessor method to assign String value to inputOutput SFString field named mediaDeviceID.
      Parameters:
      newValue - is new value for the mediaDeviceID field.
      Returns:
      X3DSoundDestinationNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getMetadata

      X3DMetadataObject getMetadata()
      Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
      Specified by:
      getMetadata in interface X3DChildNode
      Specified by:
      getMetadata in interface X3DNode
      Specified by:
      getMetadata in interface X3DSoundNode
      Returns:
      value of metadata field
      See Also:
      X3D Scene Authoring Hints: Metadata Nodes
    • setMetadata

      X3DSoundDestinationNode setMetadata(X3DMetadataObject newValue)
      Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in interface X3DChildNode
      Specified by:
      setMetadata in interface X3DNode
      Specified by:
      setMetadata in interface X3DSoundNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      X3DSoundDestinationNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      X3D Scene Authoring Hints: Metadata Nodes