Interface CollidableShape
- All Superinterfaces:
X3DBoundedObject,X3DChildNode,X3DNBodyCollidableNode,X3DNode
- All Known Implementing Classes:
CollidableShape
CollidableShape connects the collision detection system, the rigid body model, and the renderable scene graph.
CollidableShape node tooltip: (X3D version 3.2 or later) [X3DNBodyCollidableNode] CollidableShape connects the collision detection system, the rigid body model, and the renderable scene graph. Contains a single Shape node (containerField='shape') for animating collidable geometry.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
CollidableShape node tooltip: (X3D version 3.2 or later) [X3DNBodyCollidableNode] CollidableShape connects the collision detection system, the rigid body model, and the renderable scene graph. Contains a single Shape node (containerField='shape') for animating collidable geometry.
- Warning: avoid changing Shape geometry at run time to prevent performance problems.
- Warning: apply containerField='shape' to single Shape child node, not containerField='children' default.
- Hint: content must be visible to be collidable and to be pickable.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
- See Also:
-
Method Summary
Modifier and TypeMethodDescriptionfloat[]Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.booleanProvide boolean value from inputOutput SFBool field named bboxDisplay.float[]Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.booleanProvide boolean value from inputOutput SFBool field named enabled.Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.float[]Provide array of 4-tuple float results unit axis, angle (in radians) from inputOutput SFRotation field named rotation.getShape()Provide org.web3d.x3d.sai.Shape.Shape instance (using a properly typed node) from initializeOnly SFNode field shape.float[]Provide array of 3-tuple float results from inputOutput SFVec3f field named translation.booleanProvide boolean value from inputOutput SFBool field named visible.setBboxCenter(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.setBboxDisplay(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.setBboxSize(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.setEnabled(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named enabled.setMetadata(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.setRotation(float[] newValue) Accessor method to assign 4-tuple float array unit axis, angle (in radians) to inputOutput SFRotation field named rotation.Accessor method to assign org.web3d.x3d.sai.Shape.Shape instance (using a properly typed node) to initializeOnly SFNode field shape.setTranslation(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named translation.setVisible(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named visible.
-
Method Details
-
getBboxCenter
float[] getBboxCenter()Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.
Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
- Specified by:
getBboxCenterin interfaceX3DBoundedObject- Specified by:
getBboxCenterin interfaceX3DNBodyCollidableNode- Returns:
- value of bboxCenter field
-
setBboxCenter
Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.
Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
- Specified by:
setBboxCenterin interfaceX3DBoundedObject- Specified by:
setBboxCenterin interfaceX3DNBodyCollidableNode- Parameters:
newValue- is new value for the bboxCenter field.- Returns:
CollidableShape- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getBboxDisplay
boolean getBboxDisplay()Provide boolean value from inputOutput SFBool field named bboxDisplay.
Tooltip: Whether to display bounding box for associated geometry, aligned with world coordinates.- Hint: the bounding box is displayed regardless of whether contained content is visible.
- Specified by:
getBboxDisplayin interfaceX3DBoundedObject- Specified by:
getBboxDisplayin interfaceX3DNBodyCollidableNode- Returns:
- value of bboxDisplay field
-
setBboxDisplay
Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.
Tooltip: Whether to display bounding box for associated geometry, aligned with world coordinates.- Hint: the bounding box is displayed regardless of whether contained content is visible.
- Specified by:
setBboxDisplayin interfaceX3DBoundedObject- Specified by:
setBboxDisplayin interfaceX3DNBodyCollidableNode- Parameters:
newValue- is new value for the bboxDisplay field.- Returns:
CollidableShape- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getBboxSize
float[] getBboxSize()Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.
Tooltip: or [0,+infinity) Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.- Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
- Specified by:
getBboxSizein interfaceX3DBoundedObject- Specified by:
getBboxSizein interfaceX3DNBodyCollidableNode- Returns:
- value of bboxSize field
-
setBboxSize
Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.
Tooltip: or [0,+infinity) Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.- Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
- Specified by:
setBboxSizein interfaceX3DBoundedObject- Specified by:
setBboxSizein interfaceX3DNBodyCollidableNode- Parameters:
newValue- is new value for the bboxSize field.- Returns:
CollidableShape- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getEnabled
boolean getEnabled()Provide boolean value from inputOutput SFBool field named enabled.
Tooltip: Enables/disables node operation. *- Specified by:
getEnabledin interfaceX3DNBodyCollidableNode- Returns:
- value of enabled field
-
setEnabled
Accessor method to assign boolean value to inputOutput SFBool field named enabled.
Tooltip: Enables/disables node operation. *- Specified by:
setEnabledin interfaceX3DNBodyCollidableNode- Parameters:
newValue- is new value for the enabled field.- Returns:
CollidableShape- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getMetadata
X3DMetadataObject getMetadata()Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/core.html#Metadata
- Specified by:
getMetadatain interfaceX3DChildNode- Specified by:
getMetadatain interfaceX3DNBodyCollidableNode- Specified by:
getMetadatain interfaceX3DNode- Returns:
- value of metadata field
- See Also:
-
setMetadata
Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/core.html#Metadata
- Specified by:
setMetadatain interfaceX3DChildNode- Specified by:
setMetadatain interfaceX3DNBodyCollidableNode- Specified by:
setMetadatain interfaceX3DNode- Parameters:
newValue- is new value for the metadata field.- Returns:
CollidableShape- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
getRotation
float[] getRotation()Provide array of 4-tuple float results unit axis, angle (in radians) from inputOutput SFRotation field named rotation.
Tooltip: Orientation (axis, angle in radians) of children relative to local coordinate system.- Hint: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
- Specified by:
getRotationin interfaceX3DNBodyCollidableNode- Returns:
- value of rotation field
-
setRotation
Accessor method to assign 4-tuple float array unit axis, angle (in radians) to inputOutput SFRotation field named rotation.
Tooltip: Orientation (axis, angle in radians) of children relative to local coordinate system.- Hint: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
- Specified by:
setRotationin interfaceX3DNBodyCollidableNode- Parameters:
newValue- is new value for the rotation field.- Returns:
CollidableShape- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getShape
Shape getShape()Provide org.web3d.x3d.sai.Shape.Shape instance (using a properly typed node) from initializeOnly SFNode field shape.
Tooltip: [Shape] The shape field provides a geometry proxy for specifying which geometry best represents the collidable object. *- Returns:
- value of shape field
-
setShape
Accessor method to assign org.web3d.x3d.sai.Shape.Shape instance (using a properly typed node) to initializeOnly SFNode field shape.
Tooltip: [Shape] The shape field provides a geometry proxy for specifying which geometry best represents the collidable object. *- Parameters:
newValue- is new value for the shape field.- Returns:
CollidableShape- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getTranslation
float[] getTranslation()Provide array of 3-tuple float results from inputOutput SFVec3f field named translation.
Tooltip: Position (x, y, z in meters) of children relative to local coordinate system.- Hint: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
- Specified by:
getTranslationin interfaceX3DNBodyCollidableNode- Returns:
- value of translation field
-
setTranslation
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named translation.
Tooltip: Position (x, y, z in meters) of children relative to local coordinate system.- Hint: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
- Specified by:
setTranslationin interfaceX3DNBodyCollidableNode- Parameters:
newValue- is new value for the translation field.- Returns:
CollidableShape- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getVisible
boolean getVisible()Provide boolean value from inputOutput SFBool field named visible.
Tooltip: Whether or not renderable content within this node is visually displayed.- Hint: the visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
- Hint: content must be visible to be collidable and to be pickable.
- Specified by:
getVisiblein interfaceX3DBoundedObject- Specified by:
getVisiblein interfaceX3DNBodyCollidableNode- Returns:
- value of visible field
-
setVisible
Accessor method to assign boolean value to inputOutput SFBool field named visible.
Tooltip: Whether or not renderable content within this node is visually displayed.- Hint: the visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
- Hint: content must be visible to be collidable and to be pickable.
- Specified by:
setVisiblein interfaceX3DBoundedObject- Specified by:
setVisiblein interfaceX3DNBodyCollidableNode- Parameters:
newValue- is new value for the visible field.- Returns:
CollidableShape- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-