Class TriangleSet

java.lang.Object
All Implemented Interfaces:
X3DNode, TriangleSet, X3DComposedGeometryNode, X3DGeometryNode

public class TriangleSet
extends X3DConcreteNode
implements TriangleSet
TriangleSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.

X3D node tooltip: [X3DComposedGeometryNode] TriangleSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
  • Hint: color, normal and texCoord values are applied in the same order as coord values.
  • Hint: insert a Shape node before adding geometry or Appearance.
  • Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also:
X3D Abstract Specification: TriangleSet, X3D Tooltips: TriangleSet, X3D Scene Authoring Hints: Meshes
  • Field Details

    • NAME

      public static final java.lang.String NAME
      String constant NAME provides name of this element: TriangleSet.
      See Also:
      Constant Field Values
    • COMPONENT

      public static final java.lang.String COMPONENT
      String constant COMPONENT defines X3D component for the TriangleSet element: Rendering
      See Also:
      Constant Field Values
    • LEVEL

      public static final int LEVEL
      Integer constant LEVEL provides default X3D Rendering component level for this element: 3
      See Also:
      Constant Field Values
    • CCW_DEFAULT_VALUE

      public static final boolean CCW_DEFAULT_VALUE
      SFBool field named ccw has default value true (Java syntax) or true (XML syntax).
      See Also:
      Constant Field Values
    • COLOR_DEFAULT_VALUE

      public static final X3DColorNode COLOR_DEFAULT_VALUE
      SFNode field named color has default value null (Java syntax) or NULL (XML syntax).
    • COLORPERVERTEX_DEFAULT_VALUE

      public static final boolean COLORPERVERTEX_DEFAULT_VALUE
      SFBool field named colorPerVertex has default value true (Java syntax) or true (XML syntax).
      See Also:
      Constant Field Values
    • COORD_DEFAULT_VALUE

      public static final X3DCoordinateNode COORD_DEFAULT_VALUE
      SFNode field named coord has default value null (Java syntax) or NULL (XML syntax).
    • FOGCOORD_DEFAULT_VALUE

      public static final FogCoordinate FOGCOORD_DEFAULT_VALUE
      SFNode field named fogCoord has default value null (Java syntax) or NULL (XML syntax).
    • IS_DEFAULT_VALUE

      public static final IS IS_DEFAULT_VALUE
      SFNode field named IS has default value null (Java syntax) or NULL (XML syntax).
    • METADATA_DEFAULT_VALUE

      public static final X3DMetadataObject METADATA_DEFAULT_VALUE
      SFNode field named metadata has default value null (Java syntax) or NULL (XML syntax).
    • NORMAL_DEFAULT_VALUE

      public static final X3DNormalNode NORMAL_DEFAULT_VALUE
      SFNode field named normal has default value null (Java syntax) or NULL (XML syntax).
    • NORMALPERVERTEX_DEFAULT_VALUE

      public static final boolean NORMALPERVERTEX_DEFAULT_VALUE
      SFBool field named normalPerVertex has default value true (Java syntax) or true (XML syntax).
      See Also:
      Constant Field Values
    • SOLID_DEFAULT_VALUE

      public static final boolean SOLID_DEFAULT_VALUE
      SFBool field named solid has default value true (Java syntax) or true (XML syntax).
      See Also:
      Constant Field Values
    • TEXCOORD_DEFAULT_VALUE

      public static final X3DSingleTextureCoordinateNode TEXCOORD_DEFAULT_VALUE
      SFNode field named texCoord has default value null (Java syntax) or NULL (XML syntax).
    • containerField_DEFAULT_VALUE

      public static final java.lang.String containerField_DEFAULT_VALUE
      containerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, default value is provided for informational purposes.
      See Also:
      X3D Scene Authoring Hints: containerField, X3D Unified Object Model (X3DUOM), Constant Field Values
    • fromField_ATTRIB

      public static final java.lang.String fromField_ATTRIB
      fromField ROUTE name for MFNode field named attrib.
      See Also:
      Constant Field Values
    • toField_ATTRIB

      public static final java.lang.String toField_ATTRIB
      toField ROUTE name for MFNode field named attrib.
      See Also:
      Constant Field Values
    • fromField_COLOR

      public static final java.lang.String fromField_COLOR
      fromField ROUTE name for SFNode field named color.
      See Also:
      Constant Field Values
    • toField_COLOR

      public static final java.lang.String toField_COLOR
      toField ROUTE name for SFNode field named color.
      See Also:
      Constant Field Values
    • fromField_COORD

      public static final java.lang.String fromField_COORD
      fromField ROUTE name for SFNode field named coord.
      See Also:
      Constant Field Values
    • toField_COORD

      public static final java.lang.String toField_COORD
      toField ROUTE name for SFNode field named coord.
      See Also:
      Constant Field Values
    • fromField_FOGCOORD

      public static final java.lang.String fromField_FOGCOORD
      fromField ROUTE name for SFNode field named fogCoord.
      See Also:
      Constant Field Values
    • toField_FOGCOORD

      public static final java.lang.String toField_FOGCOORD
      toField ROUTE name for SFNode field named fogCoord.
      See Also:
      Constant Field Values
    • fromField_IS

      public static final java.lang.String fromField_IS
      fromField ROUTE name for SFNode field named IS.
      See Also:
      Constant Field Values
    • fromField_METADATA

      public static final java.lang.String fromField_METADATA
      fromField ROUTE name for SFNode field named metadata.
      See Also:
      Constant Field Values
    • toField_METADATA

      public static final java.lang.String toField_METADATA
      toField ROUTE name for SFNode field named metadata.
      See Also:
      Constant Field Values
    • fromField_NORMAL

      public static final java.lang.String fromField_NORMAL
      fromField ROUTE name for SFNode field named normal.
      See Also:
      Constant Field Values
    • toField_NORMAL

      public static final java.lang.String toField_NORMAL
      toField ROUTE name for SFNode field named normal.
      See Also:
      Constant Field Values
    • fromField_TEXCOORD

      public static final java.lang.String fromField_TEXCOORD
      fromField ROUTE name for SFNode field named texCoord.
      See Also:
      Constant Field Values
    • toField_TEXCOORD

      public static final java.lang.String toField_TEXCOORD
      toField ROUTE name for SFNode field named texCoord.
      See Also:
      Constant Field Values
  • Constructor Details

    • TriangleSet

      public TriangleSet()
      Constructor for TriangleSet to initialize member variables with default values.
    • TriangleSet

      public TriangleSet​(java.lang.String DEFlabel)
      Utility constructor that assigns DEF label after initializing member variables with default values.
      Parameters:
      DEFlabel - unique DEF name for this X3D node
  • Method Details

    • getElementName

      public final java.lang.String getElementName()
      Provides name of this element: TriangleSet
      Specified by:
      getElementName in class X3DConcreteElement
      Returns:
      name of this element
    • getComponent

      public final java.lang.String getComponent()
      Defines X3D component for the TriangleSet element: Rendering
      Specified by:
      getComponent in class X3DConcreteElement
      Returns:
      X3D component for this element
    • getComponentLevel

      public final int getComponentLevel()
      Provides default X3D component level for this element: 3
      Specified by:
      getComponentLevel in class X3DConcreteElement
      Returns:
      default X3D component level for this element
    • getFieldType

      public java.lang.String getFieldType​(java.lang.String fieldName)
      Indicate type corresponding to given fieldName.
      Specified by:
      getFieldType in class X3DConcreteElement
      Parameters:
      fieldName - name of field in this X3D node
      Returns:
      X3D type (SFvec3f etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE if not recognized
      See Also:
      ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE
    • getAccessType

      public java.lang.String getAccessType​(java.lang.String fieldName)
      Indicate accessType corresponding to given fieldName.
      Specified by:
      getAccessType in class X3DConcreteElement
      Parameters:
      fieldName - name of field in this X3D node
      Returns:
      X3D accessType (inputOnly etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE if not recognized
      See Also:
      ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE
    • getContainerFieldDefault

      public final java.lang.String getContainerFieldDefault()
      containerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, default value is provided for informational purposes.
      Specified by:
      getContainerFieldDefault in class X3DConcreteNode
      Returns:
      default containerField value
      See Also:
      X3D Scene Authoring Hints: containerField, X3D Unified Object Model (X3DUOM)
    • initialize

      public final void initialize()
      Initialize all member variables to default values.
      Overrides:
      initialize in class X3DConcreteNode
    • getAttrib

      public X3DNode[] getAttrib()
      Provide array of org.web3d.x3d.sai.Shaders.X3DVertexAttributeNode results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field attrib.

      Tooltip: [X3DVertexAttributeNode] Single contained FloatVertexAttribute node that specifies list of per-vertex attribute information for programmable shaders.

      Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.
      Specified by:
      getAttrib in interface TriangleSet
      Specified by:
      getAttrib in interface X3DComposedGeometryNode
      Returns:
      value of attrib field
      See Also:
      X3DVertexAttributeNode
    • getAttribList

      public java.util.ArrayList<X3DNode> getAttribList()
      Utility method to get ArrayList value of MFNode attrib field, similar to getAttrib().
      Returns:
      value of attrib field
    • setAttrib

      public TriangleSet setAttrib​(X3DNode[] newValue)
      Accessor method to assign org.web3d.x3d.sai.Shaders.X3DVertexAttributeNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field attrib.

      Tooltip: [X3DVertexAttributeNode] Single contained FloatVertexAttribute node that specifies list of per-vertex attribute information for programmable shaders.

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.
      Specified by:
      setAttrib in interface TriangleSet
      Specified by:
      setAttrib in interface X3DComposedGeometryNode
      Parameters:
      newValue - is new value for the attrib field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setAttrib

      public TriangleSet setAttrib​(java.util.ArrayList<X3DVertexAttributeNode> newValue)
      Assign ArrayList value of MFNode attrib field, similar to setAttrib(org.web3d.x3d.sai.Core.X3DNode[]).
      Parameters:
      newValue - is new value for the attrib field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addAttrib

      public TriangleSet addAttrib​(X3DNode newValue)
      Add single child node to existing array of attrib nodes (if any).

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode and ProtoInstance.
      Parameters:
      newValue - is new value to be appended the attrib field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addAttrib

      public TriangleSet addAttrib​(ProtoInstance newValue)
      Add single ProtoInstance (with appropriate node type and containerField value) to MFNode array for attrib field.

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to ShaderPart and ProtoInstance.
      Parameters:
      newValue - is new value to be appended the parts field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addAttrib

      public void addAttrib​(X3DNode[] newValue)
      Add array of child attrib nodes to array of existing nodes (if any).

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.
      Specified by:
      addAttrib in interface TriangleSet
      Specified by:
      addAttrib in interface X3DComposedGeometryNode
      Parameters:
      newValue - is new value array to be appended the attrib field.
    • setAttrib

      public void setAttrib​(X3DNode newValue)
      Set single child attrib node, replacing prior array of existing nodes (if any).

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are restricted to X3DVertexAttributeNode.
      Specified by:
      setAttrib in interface TriangleSet
      Specified by:
      setAttrib in interface X3DComposedGeometryNode
      Parameters:
      newValue - is new node for the attrib field (restricted to X3DVertexAttributeNode)
    • clearAttrib

      public TriangleSet clearAttrib()
      Utility method to clear MFNode value of attrib field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • hasAttrib

      public boolean hasAttrib()
      Indicate whether an object is available for inputOutput MFNode field attrib.
      Returns:
      whether a properly typed node or ProtoInstance array or CommentsBlock is available.
      See Also:
      getAttrib()
    • getCcw

      public boolean getCcw()
      Provide boolean value from initializeOnly SFBool field named ccw.

      Tooltip: ccw defines clockwise/counterclockwise ordering of vertex coordinates, which in turn defines front/back orientation of polygon normals according to Right-Hand Rule (RHR).
      • Hint: a good debugging technique for problematic polygons is to try changing the value of ccw, which can reverse solid effects (single-sided backface culling) and normal-vector direction.
      • Warning: consistent and correct ordering of left-handed or right-handed point sequences is important throughout the coord array of point values.
      • Hint: clockwise https://en.wikipedia.org/wiki/Clockwise
      Specified by:
      getCcw in interface TriangleSet
      Specified by:
      getCcw in interface X3DComposedGeometryNode
      Returns:
      value of ccw field
    • setCcw

      public TriangleSet setCcw​(boolean newValue)
      Accessor method to assign boolean value to initializeOnly SFBool field named ccw.

      Tooltip: ccw defines clockwise/counterclockwise ordering of vertex coordinates, which in turn defines front/back orientation of polygon normals according to Right-Hand Rule (RHR).
      • Hint: a good debugging technique for problematic polygons is to try changing the value of ccw, which can reverse solid effects (single-sided backface culling) and normal-vector direction.
      • Warning: consistent and correct ordering of left-handed or right-handed point sequences is important throughout the coord array of point values.
      • Hint: clockwise https://en.wikipedia.org/wiki/Clockwise
      Specified by:
      setCcw in interface TriangleSet
      Specified by:
      setCcw in interface X3DComposedGeometryNode
      Parameters:
      newValue - is new value for the ccw field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setCcw

      public TriangleSet setCcw​(SFBool newValue)
      Assign typed object value to SFBool ccw field, similar to setCcw(boolean).
      Parameters:
      newValue - is new value for the ccw field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getColor

      public X3DColorNode getColor()
      Provide org.web3d.x3d.sai.Rendering.X3DColorNode instance (using a properly typed node) using RGB values [0..1] from inputOutput SFNode field color.
      Specified by:
      getColor in interface TriangleSet
      Specified by:
      getColor in interface X3DComposedGeometryNode
      Returns:
      value of color field
      See Also:
      Tooltip: [X3DColorNode] Single contained Color or ColorRGBA node that specifies color values applied to corresponding vertices according to colorIndex and colorPerVertex fields. *
    • setColor

      public TriangleSet setColor​(X3DColorNode newValue)
      Accessor method to assign org.web3d.x3d.sai.Rendering.X3DColorNode instance (using a properly typed node) to inputOutput SFNode field color.
      Specified by:
      setColor in interface TriangleSet
      Specified by:
      setColor in interface X3DComposedGeometryNode
      Parameters:
      newValue - is new value for the color field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      Tooltip: [X3DColorNode] Single contained Color or ColorRGBA node that specifies color values applied to corresponding vertices according to colorIndex and colorPerVertex fields. *
    • clearColor

      public TriangleSet clearColor()
      Utility method to clear SFNode value of color field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setColor

      public TriangleSet setColor​(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field color.
      Parameters:
      newValue - is new value for the color field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      setColor( org.web3d.x3d.sai.Rendering.X3DColorNode)
    • hasColor

      public boolean hasColor()
      Indicate whether an object is available for inputOutput SFNode field color.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
      getColor(), getColorProtoInstance()
    • getColorPerVertex

      public boolean getColorPerVertex()
      Provide boolean value from initializeOnly SFBool field named colorPerVertex.

      Tooltip: Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
      Specified by:
      getColorPerVertex in interface TriangleSet
      Specified by:
      getColorPerVertex in interface X3DComposedGeometryNode
      Returns:
      value of colorPerVertex field
    • setColorPerVertex

      public TriangleSet setColorPerVertex​(boolean newValue)
      Accessor method to assign boolean value to initializeOnly SFBool field named colorPerVertex.

      Tooltip: Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
      Specified by:
      setColorPerVertex in interface TriangleSet
      Specified by:
      setColorPerVertex in interface X3DComposedGeometryNode
      Parameters:
      newValue - is new value for the colorPerVertex field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setColorPerVertex

      public TriangleSet setColorPerVertex​(SFBool newValue)
      Assign typed object value to SFBool colorPerVertex field, similar to setColorPerVertex(boolean).
      Parameters:
      newValue - is new value for the colorPerVertex field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCoord

      public X3DCoordinateNode getCoord()
      Provide org.web3d.x3d.sai.Rendering.X3DCoordinateNode instance (using a properly typed node) from inputOutput SFNode field coord.
      Specified by:
      getCoord in interface TriangleSet
      Specified by:
      getCoord in interface X3DComposedGeometryNode
      Returns:
      value of coord field
      See Also:
      Tooltip: [X3DCoordinateNode] Single contained Coordinate or CoordinateDouble node that specifies a list of vertex values. *
    • setCoord

      public TriangleSet setCoord​(X3DCoordinateNode newValue)
      Accessor method to assign org.web3d.x3d.sai.Rendering.X3DCoordinateNode instance (using a properly typed node) to inputOutput SFNode field coord.
      Specified by:
      setCoord in interface TriangleSet
      Specified by:
      setCoord in interface X3DComposedGeometryNode
      Parameters:
      newValue - is new value for the coord field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      Tooltip: [X3DCoordinateNode] Single contained Coordinate or CoordinateDouble node that specifies a list of vertex values. *
    • clearCoord

      public TriangleSet clearCoord()
      Utility method to clear SFNode value of coord field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setCoord

      public TriangleSet setCoord​(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field coord.
      Parameters:
      newValue - is new value for the coord field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      setCoord( org.web3d.x3d.sai.Rendering.X3DCoordinateNode)
    • hasCoord

      public boolean hasCoord()
      Indicate whether an object is available for inputOutput SFNode field coord.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
      getCoord(), getCoordProtoInstance()
    • getFogCoord

      public FogCoordinate getFogCoord()
      Provide org.web3d.x3d.sai.EnvironmentalEffects.FogCoordinate instance (using a properly typed node) from inputOutput SFNode field fogCoord.
      Specified by:
      getFogCoord in interface TriangleSet
      Specified by:
      getFogCoord in interface X3DComposedGeometryNode
      Returns:
      value of fogCoord field
      See Also:
      Tooltip: [FogCoordinate] Single contained FogCoordinate node that specifies depth parameters for fog in corresponding geometry. *
    • setFogCoord

      public TriangleSet setFogCoord​(FogCoordinate newValue)
      Accessor method to assign org.web3d.x3d.sai.EnvironmentalEffects.FogCoordinate instance (using a properly typed node) to inputOutput SFNode field fogCoord.
      Specified by:
      setFogCoord in interface TriangleSet
      Specified by:
      setFogCoord in interface X3DComposedGeometryNode
      Parameters:
      newValue - is new value for the fogCoord field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      Tooltip: [FogCoordinate] Single contained FogCoordinate node that specifies depth parameters for fog in corresponding geometry. *
    • clearFogCoord

      public TriangleSet clearFogCoord()
      Utility method to clear SFNode value of fogCoord field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setFogCoord

      public TriangleSet setFogCoord​(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field fogCoord.
      Parameters:
      newValue - is new value for the fogCoord field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      setFogCoord( org.web3d.x3d.sai.EnvironmentalEffects.FogCoordinate)
    • hasFogCoord

      public boolean hasFogCoord()
      Indicate whether an object is available for inputOutput SFNode field fogCoord.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
      getFogCoord(), getFogCoordProtoInstance()
    • getIS

      public IS getIS()
      Provide IS instance (using a properly typed node) from inputOutput SFNode field IS.
      Specified by:
      getIS in class X3DConcreteNode
      Returns:
      value of IS field
      See Also:
      X3D Tooltips: IS, X3D Tooltips: connect
    • setIS

      public TriangleSet setIS​(IS newValue)
      Accessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.
      Specified by:
      setIS in class X3DConcreteNode
      Parameters:
      newValue - is new value for the IS field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      X3D Tooltips: IS, X3D Tooltips: connect
    • clearIS

      public TriangleSet clearIS()
      Utility method to clear SFNode value of IS field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • hasIS

      public boolean hasIS()
      Indicate whether an object is available for inputOutput SFNode field IS.
      Returns:
      whether a concrete statement or CommentsBlock is available.
      See Also:
      getIS()
    • getMetadata

      public X3DMetadataObject getMetadata()
      Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
      Specified by:
      getMetadata in interface TriangleSet
      Specified by:
      getMetadata in interface X3DComposedGeometryNode
      Specified by:
      getMetadata in interface X3DGeometryNode
      Specified by:
      getMetadata in interface X3DNode
      Returns:
      value of metadata field
      See Also:
      Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node. Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-WD2/Part01/components/core.html#Metadata , X3D Scene Authoring Hints: Metadata Nodes
    • setMetadata

      public TriangleSet setMetadata​(X3DMetadataObject newValue)
      Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in interface TriangleSet
      Specified by:
      setMetadata in interface X3DComposedGeometryNode
      Specified by:
      setMetadata in interface X3DGeometryNode
      Specified by:
      setMetadata in interface X3DNode
      Specified by:
      setMetadata in class X3DConcreteNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node. Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-WD2/Part01/components/core.html#Metadata , X3D Scene Authoring Hints: Metadata Nodes
    • clearMetadata

      public TriangleSet clearMetadata()
      Utility method to clear SFNode value of metadata field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setMetadata

      public TriangleSet setMetadata​(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in class X3DConcreteNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      setMetadata( org.web3d.x3d.sai.Core.X3DMetadataObject)
    • hasMetadata

      public boolean hasMetadata()
      Indicate whether an object is available for inputOutput SFNode field metadata.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
      getMetadata(), getMetadataProtoInstance(), X3D Scene Authoring Hints: Metadata Nodes
    • getNormal

      public X3DNormalNode getNormal()
      Provide org.web3d.x3d.sai.Rendering.X3DNormalNode instance (using a properly typed node) from inputOutput SFNode field normal.
      Specified by:
      getNormal in interface TriangleSet
      Specified by:
      getNormal in interface X3DComposedGeometryNode
      Returns:
      value of normal field
      See Also:
      Tooltip: [X3DNormalNode] Single contained Normal node that specifies perpendicular vectors for corresponding vertices to support rendering computations, applied according to the normalPerVertex field. Hint: useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary. Warning: normal vectors increase file size, typically doubling geometry definitions.
    • setNormal

      public TriangleSet setNormal​(X3DNormalNode newValue)
      Accessor method to assign org.web3d.x3d.sai.Rendering.X3DNormalNode instance (using a properly typed node) to inputOutput SFNode field normal.
      Specified by:
      setNormal in interface TriangleSet
      Specified by:
      setNormal in interface X3DComposedGeometryNode
      Parameters:
      newValue - is new value for the normal field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      Tooltip: [X3DNormalNode] Single contained Normal node that specifies perpendicular vectors for corresponding vertices to support rendering computations, applied according to the normalPerVertex field. Hint: useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary. Warning: normal vectors increase file size, typically doubling geometry definitions.
    • clearNormal

      public TriangleSet clearNormal()
      Utility method to clear SFNode value of normal field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setNormal

      public TriangleSet setNormal​(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field normal.
      Parameters:
      newValue - is new value for the normal field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      setNormal( org.web3d.x3d.sai.Rendering.X3DNormalNode)
    • hasNormal

      public boolean hasNormal()
      Indicate whether an object is available for inputOutput SFNode field normal.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
      getNormal(), getNormalProtoInstance()
    • getNormalPerVertex

      public boolean getNormalPerVertex()
      Provide boolean value from initializeOnly SFBool field named normalPerVertex.

      Tooltip: Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
      • Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
      Specified by:
      getNormalPerVertex in interface TriangleSet
      Specified by:
      getNormalPerVertex in interface X3DComposedGeometryNode
      Returns:
      value of normalPerVertex field
    • setNormalPerVertex

      public TriangleSet setNormalPerVertex​(boolean newValue)
      Accessor method to assign boolean value to initializeOnly SFBool field named normalPerVertex.

      Tooltip: Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
      • Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
      Specified by:
      setNormalPerVertex in interface TriangleSet
      Specified by:
      setNormalPerVertex in interface X3DComposedGeometryNode
      Parameters:
      newValue - is new value for the normalPerVertex field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setNormalPerVertex

      public TriangleSet setNormalPerVertex​(SFBool newValue)
      Assign typed object value to SFBool normalPerVertex field, similar to setNormalPerVertex(boolean).
      Parameters:
      newValue - is new value for the normalPerVertex field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getSolid

      public boolean getSolid()
      Provide boolean value from initializeOnly SFBool field named solid.

      Tooltip: Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
      • Hint: mnemonic "this geometry is solid like a brick" (you don't render the inside of a brick).
      • Warning: default value true can completely hide geometry if viewed from wrong side!
      • Hint: if in doubt, use solid='false' for maximum visibility.
      Specified by:
      getSolid in interface TriangleSet
      Specified by:
      getSolid in interface X3DComposedGeometryNode
      Returns:
      value of solid field
    • setSolid

      public TriangleSet setSolid​(boolean newValue)
      Accessor method to assign boolean value to initializeOnly SFBool field named solid.

      Tooltip: Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
      • Hint: mnemonic "this geometry is solid like a brick" (you don't render the inside of a brick).
      • Warning: default value true can completely hide geometry if viewed from wrong side!
      • Hint: if in doubt, use solid='false' for maximum visibility.
      Specified by:
      setSolid in interface TriangleSet
      Specified by:
      setSolid in interface X3DComposedGeometryNode
      Parameters:
      newValue - is new value for the solid field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setSolid

      public TriangleSet setSolid​(SFBool newValue)
      Assign typed object value to SFBool solid field, similar to setSolid(boolean).
      Parameters:
      newValue - is new value for the solid field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getTexCoord

      public X3DSingleTextureCoordinateNode getTexCoord()
      Provide org.web3d.x3d.sai.Texturing.X3DSingleTextureCoordinateNode instance (using a properly typed node) from inputOutput SFNode field texCoord.
      Specified by:
      getTexCoord in interface TriangleSet
      Specified by:
      getTexCoord in interface X3DComposedGeometryNode
      Returns:
      value of texCoord field
      See Also:
      Tooltip: [X3DTextureCoordinateNode] Single contained TextureCoordinate, TextureCoordinateGenerator or MultiTextureCoordinate node that specifies coordinates for texture mapping onto corresponding geometry. *
    • setTexCoord

      public TriangleSet setTexCoord​(X3DSingleTextureCoordinateNode newValue)
      Accessor method to assign org.web3d.x3d.sai.Texturing.X3DSingleTextureCoordinateNode instance (using a properly typed node) to inputOutput SFNode field texCoord.
      Specified by:
      setTexCoord in interface TriangleSet
      Specified by:
      setTexCoord in interface X3DComposedGeometryNode
      Parameters:
      newValue - is new value for the texCoord field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      Tooltip: [X3DTextureCoordinateNode] Single contained TextureCoordinate, TextureCoordinateGenerator or MultiTextureCoordinate node that specifies coordinates for texture mapping onto corresponding geometry. *
    • clearTexCoord

      public TriangleSet clearTexCoord()
      Utility method to clear SFNode value of texCoord field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setTexCoord

      public TriangleSet setTexCoord​(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field texCoord.
      Parameters:
      newValue - is new value for the texCoord field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      setTexCoord( org.web3d.x3d.sai.Texturing.X3DSingleTextureCoordinateNode)
    • hasTexCoord

      public boolean hasTexCoord()
      Indicate whether an object is available for inputOutput SFNode field texCoord.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
      getTexCoord(), getTexCoordProtoInstance()
    • getDEF

      public java.lang.String getDEF()
      Provide String value from inputOutput SFString field named DEF.

      Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.
      Overrides:
      getDEF in class X3DConcreteNode
      Returns:
      value of DEF field
      See Also:
      X3D Scene Authoring Hints: Naming Conventions
    • setDEF

      public final TriangleSet setDEF​(java.lang.String newValue)
      Accessor method to assign String value to inputOutput SFString field named DEF.

      Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.

      Note that setting the DEF value clears the USE value.
      Specified by:
      setDEF in class X3DConcreteNode
      Parameters:
      newValue - is new value for the DEF field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setDEF

      public TriangleSet setDEF​(SFString newValue)
      Assign typed object value to SFString DEF field, similar to setDEF(String).
      Parameters:
      newValue - is new value for the DEF field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getUSE

      public java.lang.String getUSE()
      Provide String value from inputOutput SFString field named USE.

      Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
      • Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
      • Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
      • Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
      Overrides:
      getUSE in class X3DConcreteNode
      Returns:
      value of USE field
      See Also:
      X3D Scene Authoring Hints: Naming Conventions
    • setUSE

      public final TriangleSet setUSE​(java.lang.String newValue)
      Accessor method to assign String value to inputOutput SFString field named USE.

      Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
      • Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
      • Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
      • Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.


      Note: each USE node is still an independent object, with the USE value matching the DEF value in the preceding object.

      Warning: invoking the setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.

      Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.
      Specified by:
      setUSE in class X3DConcreteNode
      Parameters:
      newValue - is new value for the USE field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setUSE

      public TriangleSet setUSE​(SFString newValue)
      Assign typed object value to SFString USE field, similar to setUSE(String).
      Parameters:
      newValue - is new value for the USE field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCssClass

      public java.lang.String getCssClass()
      Provide String value from inputOutput SFString field named class.

      Tooltip: The class attribute is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.
      Overrides:
      getCssClass in class X3DConcreteNode
      Returns:
      value of class field
      See Also:
      W3C Cascading Style Sheets
    • setCssClass

      public final TriangleSet setCssClass​(java.lang.String newValue)
      Accessor method to assign String value to inputOutput SFString field named class.

      Tooltip: The class attribute is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.
      Specified by:
      setCssClass in class X3DConcreteNode
      Parameters:
      newValue - is new value for the class field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      W3C Cascading Style Sheets
    • setCssClass

      public TriangleSet setCssClass​(SFString newValue)
      Assign typed object value to SFString cssClass field, similar to setCssClass(String).
      Parameters:
      newValue - is new value for the class field.
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setUSE

      public TriangleSet setUSE​(TriangleSet DEFnode)
      Assign a USE reference to another DEF node of same node type, similar to setUSE(String).

      Warning: note that the setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.

      Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.
      Parameters:
      DEFnode - must have a DEF value defined
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addComments

      public TriangleSet addComments​(java.lang.String newComment)
      Add comment as String to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newComment - initial value
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addComments

      public TriangleSet addComments​(java.lang.String[] newComments)
      Add comments as String[] array to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newComments - array of comments
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • addComments

      public TriangleSet addComments​(CommentsBlock newCommentsBlock)
      Add CommentsBlock to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newCommentsBlock - block of comments to add
      Returns:
      TriangleSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • toStringX3D

      public java.lang.String toStringX3D​(int indentLevel)
      Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.
      Specified by:
      toStringX3D in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      X3D string
      See Also:
      X3D.FILE_EXTENSION_X3D, X3D.FILE_EXTENSION_XML, X3D.toStringXML(), X3D.toFileXML(String), X3D.toFileX3D(String), X3D XML Encoding, X3D Compressed Binary Encoding: X3D Canonical Form, X3D Canonicalization (C14N) Tool
    • toStringClassicVRML

      public java.lang.String toStringClassicVRML​(int indentLevel)
      Recursive method to provide ClassicVRML string serialization.
      Specified by:
      toStringClassicVRML in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      ClassicVRML string
      See Also:
      X3D.FILE_EXTENSION_CLASSICVRML, X3D Resources: Virtual Reality Modeling Language (VRML) 97, Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Annex A: Grammar
    • toStringVRML97

      public java.lang.String toStringVRML97​(int indentLevel)
      Recursive method to provide VRML97 string serialization.
      Specified by:
      toStringVRML97 in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      VRML97 string
      See Also:
      X3D.FILE_EXTENSION_VRML97, X3D Resources: Virtual Reality Modeling Language (VRML) 97, Virtual Reality Modeling Language (VRML) 97 specification, VRML 97 v2.1 Amendment
    • findElementByNameValue

      public X3DConcreteElement findElementByNameValue​(java.lang.String nameValue)
      Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same name, this method does not handle that case.
      Specified by:
      findElementByNameValue in class X3DConcreteElement
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      object reference to found element, null otherwise
      See Also:
      findNodeByDEF(String), X3DConcreteElement.hasAncestorScene(), X3DConcreteElement.findAncestorX3D()
    • findElementByNameValue

      public X3DConcreteElement findElementByNameValue​(java.lang.String nameValue, java.lang.String elementName)
      Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same name, this method does not handle that case.
      Specified by:
      findElementByNameValue in class X3DConcreteElement
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
      Returns:
      object reference to found element, null otherwise
      See Also:
      findNodeByDEF(String), X3DConcreteElement.hasAncestorScene(), X3DConcreteElement.findAncestorX3D()
    • hasElementByNameValue

      public boolean hasElementByNameValue​(java.lang.String nameValue, java.lang.String elementName)
      Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
      Returns:
      whether node is found
      See Also:
      findElementByNameValue(String, String)
    • findNodeByDEF

      public X3DConcreteNode findNodeByDEF​(java.lang.String DEFvalue)
      Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same DEF, this method does not handle that case.
      Specified by:
      findNodeByDEF in class X3DConcreteElement
      Parameters:
      DEFvalue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      object reference to found node, null otherwise
      See Also:
      findElementByNameValue(String), X3DConcreteElement.hasAncestorScene(), X3DConcreteElement.findAncestorX3D()
    • hasNodeByDEF

      public boolean hasNodeByDEF​(java.lang.String DEFvalue)
      Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.
      Parameters:
      DEFvalue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      whether node is found
      See Also:
      findNodeByDEF(String)
    • validate

      public java.lang.String validate()
      Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.
      Specified by:
      validate in class X3DConcreteElement
      Returns:
      validation results (if any)