Class PointSet

All Implemented Interfaces:
X3DNode, PointSet, X3DGeometryNode

public class PointSet extends X3DConcreteNode implements PointSet
PointSet is a node that contains a set of colored 3D points, represented by contained Color|ColorRGBA and Coordinate|CoordinateDouble nodes.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: [X3DGeometryNode] PointSet is a node that contains a set of colored 3D points, represented by contained Color|ColorRGBA and Coordinate|CoordinateDouble nodes. Hint: Point (geometry) <a href="https://en.wikipedia.org/wiki/Point_(geometry)" target="_blank">https://en.wikipedia.org/wiki/Point_(geometry)</a> Hint: either values in a contained Color node, or else Material emissiveColor in corresponding Appearance node, are used for rendering lines and points. Warning: use a different color (or Material emissiveColor) than the Background color, otherwise geometry is invisible. Hint: insert a Shape node before adding geometry or Appearance. Hint: each point is displayed independently, no other PointSet attributes for rendering are provided. *


Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also:
  • Field Details

    • NAME

      public static final String NAME
      String constant NAME provides name of this element: PointSet.
      See Also:
    • COMPONENT

      public static final String COMPONENT
      String constant COMPONENT defines X3D component for the PointSet element: Rendering
      See Also:
    • LEVEL

      public static final int LEVEL
      Integer constant LEVEL provides default X3D Rendering component level for this element: 1
      See Also:
    • COLOR_DEFAULT_VALUE

      public static final X3DColorNode COLOR_DEFAULT_VALUE
      SFNode field named color has default value null (Java syntax) or NULL (XML syntax).
    • COORD_DEFAULT_VALUE

      public static final X3DCoordinateNode COORD_DEFAULT_VALUE
      SFNode field named coord has default value null (Java syntax) or NULL (XML syntax).
    • FOGCOORD_DEFAULT_VALUE

      public static final FogCoordinate FOGCOORD_DEFAULT_VALUE
      SFNode field named fogCoord has default value null (Java syntax) or NULL (XML syntax).
    • IS_DEFAULT_VALUE

      public static final IS IS_DEFAULT_VALUE
      SFNode field named IS has default value null (Java syntax) or NULL (XML syntax).
    • METADATA_DEFAULT_VALUE

      public static final X3DMetadataObject METADATA_DEFAULT_VALUE
      SFNode field named metadata has default value null (Java syntax) or NULL (XML syntax).
    • NORMAL_DEFAULT_VALUE

      public static final X3DNormalNode NORMAL_DEFAULT_VALUE
      SFNode field named normal has default value null (Java syntax) or NULL (XML syntax).
    • containerField_DEFAULT_VALUE

      public static final String containerField_DEFAULT_VALUE
      containerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, default value is provided for informational purposes.
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    • fromField_ATTRIB

      public static final String fromField_ATTRIB
      fromField ROUTE name for MFNode field named attrib.
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    • toField_ATTRIB

      public static final String toField_ATTRIB
      toField ROUTE name for MFNode field named attrib.
      See Also:
    • fromField_COLOR

      public static final String fromField_COLOR
      fromField ROUTE name for SFNode field named color.
      See Also:
    • toField_COLOR

      public static final String toField_COLOR
      toField ROUTE name for SFNode field named color.
      See Also:
    • fromField_COORD

      public static final String fromField_COORD
      fromField ROUTE name for SFNode field named coord.
      See Also:
    • toField_COORD

      public static final String toField_COORD
      toField ROUTE name for SFNode field named coord.
      See Also:
    • fromField_FOGCOORD

      public static final String fromField_FOGCOORD
      fromField ROUTE name for SFNode field named fogCoord.
      See Also:
    • toField_FOGCOORD

      public static final String toField_FOGCOORD
      toField ROUTE name for SFNode field named fogCoord.
      See Also:
    • fromField_IS

      public static final String fromField_IS
      fromField ROUTE name for SFNode field named IS.
      See Also:
    • fromField_METADATA

      public static final String fromField_METADATA
      fromField ROUTE name for SFNode field named metadata.
      See Also:
    • toField_METADATA

      public static final String toField_METADATA
      toField ROUTE name for SFNode field named metadata.
      See Also:
    • fromField_NORMAL

      public static final String fromField_NORMAL
      fromField ROUTE name for SFNode field named normal.
      See Also:
    • toField_NORMAL

      public static final String toField_NORMAL
      toField ROUTE name for SFNode field named normal.
      See Also:
  • Constructor Details

    • PointSet

      public PointSet()
      Constructor for PointSet to initialize member variables with default values.
    • PointSet

      public PointSet(String DEFlabel)
      Utility constructor that assigns DEF label after initializing member variables with default values.
      Parameters:
      DEFlabel - unique DEF name for this X3D node
  • Method Details

    • getElementName

      public final String getElementName()
      Provides name of this element: PointSet
      Specified by:
      getElementName in class X3DConcreteElement
      Returns:
      name of this element
    • getComponent

      public final String getComponent()
      Defines X3D component for the PointSet element: Rendering
      Specified by:
      getComponent in class X3DConcreteElement
      Returns:
      X3D component for this element
    • getComponentLevel

      public final int getComponentLevel()
      Provides default X3D component level for this element: 1
      Specified by:
      getComponentLevel in class X3DConcreteElement
      Returns:
      default X3D component level for this element
    • getFieldType

      public String getFieldType(String fieldName)
      Indicate type corresponding to given fieldName.
      Specified by:
      getFieldType in class X3DConcreteElement
      Parameters:
      fieldName - name of field in this X3D node
      Returns:
      X3D type (SFvec3f etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE if not recognized
      See Also:
    • getAccessType

      public String getAccessType(String fieldName)
      Indicate accessType corresponding to given fieldName.
      Specified by:
      getAccessType in class X3DConcreteElement
      Parameters:
      fieldName - name of field in this X3D node
      Returns:
      X3D accessType (inputOnly etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE if not recognized
      See Also:
    • getContainerFieldDefault

      public final String getContainerFieldDefault()
      containerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, default value is provided for informational purposes.
      Specified by:
      getContainerFieldDefault in class X3DConcreteNode
      Returns:
      default containerField value
      See Also:
    • initialize

      public final void initialize()
      Initialize all member variables to default values.
      Overrides:
      initialize in class X3DConcreteNode
    • getAttrib

      public X3DNode[] getAttrib()
      Provide array of org.web3d.x3d.sai.Shaders.X3DVertexAttributeNode results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field attrib.

      Tooltip: [X3DVertexAttributeNode] Single contained FloatVertexAttribute node that can specify list of per-vertex attribute information for programmable shaders. Hint: X3D Architecture 32.2.2.4 Per-vertex attributes, <a href="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/shaders.html#Pervertexattributes" target="_blank">https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/shaders.html#Pervertexattributes</a> *


      Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.
      Specified by:
      getAttrib in interface PointSet
      Returns:
      value of attrib field
      See Also:
    • getAttribList

      public ArrayList<X3DNode> getAttribList()
      Utility method to get ArrayList value of MFNode attrib field, similar to getAttrib().
      Returns:
      value of attrib field
    • setAttrib

      public PointSet setAttrib(X3DNode[] newValue)
      Accessor method to assign org.web3d.x3d.sai.Shaders.X3DVertexAttributeNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field attrib.

      Tooltip: [X3DVertexAttributeNode] Single contained FloatVertexAttribute node that can specify list of per-vertex attribute information for programmable shaders. Hint: X3D Architecture 32.2.2.4 Per-vertex attributes, <a href="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/shaders.html#Pervertexattributes" target="_blank">https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/shaders.html#Pervertexattributes</a> *


      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.
      Specified by:
      setAttrib in interface PointSet
      Parameters:
      newValue - is new value for the attrib field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setAttrib

      public PointSet setAttrib(ArrayList<X3DVertexAttributeNode> newValue)
      Assign ArrayList value of MFNode attrib field, similar to setAttrib(org.web3d.x3d.sai.Core.X3DNode[]).
      Parameters:
      newValue - is new value for the attrib field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addAttrib

      public PointSet addAttrib(X3DNode newValue)
      Add single child node to existing array of attrib nodes (if any).

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode and ProtoInstance.
      Parameters:
      newValue - is new value to be appended the attrib field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addAttrib

      public PointSet addAttrib(ProtoInstance newValue)
      Add single ProtoInstance (with appropriate node type and containerField value) to MFNode array for attrib field.

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to ShaderPart and ProtoInstance.
      Parameters:
      newValue - is new value to be appended the parts field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addAttrib

      public void addAttrib(X3DNode[] newValue)
      Add array of child attrib nodes to array of existing nodes (if any).

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.
      Specified by:
      addAttrib in interface PointSet
      Parameters:
      newValue - is new value array to be appended the attrib field.
    • setAttrib

      public void setAttrib(X3DNode newValue)
      Set single child attrib node, replacing prior array of existing nodes (if any).

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are restricted to X3DVertexAttributeNode.
      Specified by:
      setAttrib in interface PointSet
      Parameters:
      newValue - is new node for the attrib field (restricted to X3DVertexAttributeNode)
    • clearAttrib

      public PointSet clearAttrib()
      Utility method to clear MFNode value of attrib field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • hasAttrib

      public boolean hasAttrib()
      Indicate whether an object is available for inputOutput MFNode field attrib.
      Returns:
      whether a properly typed node or ProtoInstance array or CommentsBlock is available.
      See Also:
    • getColor

      public X3DColorNode getColor()
      Provide org.web3d.x3d.sai.Rendering.X3DColorNode instance (using a properly typed node) using RGB values [0..1] from inputOutput SFNode field color.
      Specified by:
      getColor in interface PointSet
      Returns:
      value of color field
      See Also:


      • Tooltip: [X3DColorNode] Single contained Color or ColorRGBA node that can specify color values applied to corresponding vertices according to colorIndex and colorPerVertex fields. *
    • setColor

      public PointSet setColor(X3DColorNode newValue)
      Accessor method to assign org.web3d.x3d.sai.Rendering.X3DColorNode instance (using a properly typed node) to inputOutput SFNode field color.
      Specified by:
      setColor in interface PointSet
      Parameters:
      newValue - is new value for the color field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearColor

      public PointSet clearColor()
      Utility method to clear SFNode value of color field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setColor

      public PointSet setColor(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field color.
      Parameters:
      newValue - is new value for the color field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • hasColor

      public boolean hasColor()
      Indicate whether an object is available for inputOutput SFNode field color.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
    • getCoord

      public X3DCoordinateNode getCoord()
      Provide org.web3d.x3d.sai.Rendering.X3DCoordinateNode instance (using a properly typed node) from inputOutput SFNode field coord.
      Specified by:
      getCoord in interface PointSet
      Returns:
      value of coord field
      See Also:


      • Tooltip: [X3DCoordinateNode] Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values. *
    • setCoord

      public PointSet setCoord(X3DCoordinateNode newValue)
      Accessor method to assign org.web3d.x3d.sai.Rendering.X3DCoordinateNode instance (using a properly typed node) to inputOutput SFNode field coord.
      Specified by:
      setCoord in interface PointSet
      Parameters:
      newValue - is new value for the coord field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearCoord

      public PointSet clearCoord()
      Utility method to clear SFNode value of coord field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setCoord

      public PointSet setCoord(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field coord.
      Parameters:
      newValue - is new value for the coord field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • hasCoord

      public boolean hasCoord()
      Indicate whether an object is available for inputOutput SFNode field coord.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
    • getFogCoord

      public FogCoordinate getFogCoord()
      Provide org.web3d.x3d.sai.EnvironmentalEffects.FogCoordinate instance (using a properly typed node) from inputOutput SFNode field fogCoord.
      Specified by:
      getFogCoord in interface PointSet
      Returns:
      value of fogCoord field
      See Also:


      • Tooltip: [FogCoordinate] Single contained FogCoordinate node that can specify depth parameters for fog in corresponding geometry. *
    • setFogCoord

      public PointSet setFogCoord(FogCoordinate newValue)
      Accessor method to assign org.web3d.x3d.sai.EnvironmentalEffects.FogCoordinate instance (using a properly typed node) to inputOutput SFNode field fogCoord.
      Specified by:
      setFogCoord in interface PointSet
      Parameters:
      newValue - is new value for the fogCoord field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearFogCoord

      public PointSet clearFogCoord()
      Utility method to clear SFNode value of fogCoord field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setFogCoord

      public PointSet setFogCoord(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field fogCoord.
      Parameters:
      newValue - is new value for the fogCoord field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • hasFogCoord

      public boolean hasFogCoord()
      Indicate whether an object is available for inputOutput SFNode field fogCoord.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
    • getIS

      public IS getIS()
      Provide IS instance (using a properly typed node) from inputOutput SFNode field IS.
      Specified by:
      getIS in class X3DConcreteNode
      Returns:
      value of IS field
      See Also:
    • setIS

      public PointSet setIS(IS newValue)
      Accessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.
      Specified by:
      setIS in class X3DConcreteNode
      Parameters:
      newValue - is new value for the IS field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearIS

      public PointSet clearIS()
      Utility method to clear SFNode value of IS field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • hasIS

      public boolean hasIS()
      Indicate whether an object is available for inputOutput SFNode field IS.
      Returns:
      whether a concrete statement or CommentsBlock is available.
      See Also:
    • getMetadata

      public X3DMetadataObject getMetadata()
      Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
      Specified by:
      getMetadata in interface PointSet
      Specified by:
      getMetadata in interface X3DGeometryNode
      Specified by:
      getMetadata in interface X3DNode
      Returns:
      value of metadata field
      See Also:


      • Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node. Hint: X3D Architecture 7.2.4 Metadata <a href="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/core.html#Metadata" target="_blank">https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/core.html#Metadata</a> *
      • X3D Scene Authoring Hints: Metadata Nodes
    • setMetadata

      public PointSet setMetadata(X3DMetadataObject newValue)
      Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in interface PointSet
      Specified by:
      setMetadata in interface X3DGeometryNode
      Specified by:
      setMetadata in interface X3DNode
      Specified by:
      setMetadata in class X3DConcreteNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearMetadata

      public PointSet clearMetadata()
      Utility method to clear SFNode value of metadata field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setMetadata

      public PointSet setMetadata(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in class X3DConcreteNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • hasMetadata

      public boolean hasMetadata()
      Indicate whether an object is available for inputOutput SFNode field metadata.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
    • getNormal

      public X3DNormalNode getNormal()
      Provide org.web3d.x3d.sai.Rendering.X3DNormalNode instance (using a properly typed node) from inputOutput SFNode field normal.
      Specified by:
      getNormal in interface PointSet
      Returns:
      value of normal field
      See Also:


      • Tooltip: [X3DNormalNode] Single contained Normal node that can specify perpendicular vectors for corresponding vertices to support rendering computations. Hint: useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary. Warning: normal vectors increase file size, typically doubling geometry definitions. *
    • setNormal

      public PointSet setNormal(X3DNormalNode newValue)
      Accessor method to assign org.web3d.x3d.sai.Rendering.X3DNormalNode instance (using a properly typed node) to inputOutput SFNode field normal.
      Specified by:
      setNormal in interface PointSet
      Parameters:
      newValue - is new value for the normal field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearNormal

      public PointSet clearNormal()
      Utility method to clear SFNode value of normal field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setNormal

      public PointSet setNormal(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field normal.
      Parameters:
      newValue - is new value for the normal field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • hasNormal

      public boolean hasNormal()
      Indicate whether an object is available for inputOutput SFNode field normal.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
    • getDEF

      public String getDEF()
      Provide String value from inputOutput SFString field named DEF.

      Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes. Hint: descriptive DEF names improve clarity and help document a model. Hint: well-defined names can simplify design and debugging through improved author understanding. Hint: X3D Scene Authoring Hints, Naming Conventions <a href="https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions" target="_blank">https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions</a> *
      Overrides:
      getDEF in class X3DConcreteNode
      Returns:
      value of DEF field
      See Also:
    • setDEF

      public final PointSet setDEF(String newValue)
      Accessor method to assign String value to inputOutput SFString field named DEF.

      Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes. Hint: descriptive DEF names improve clarity and help document a model. Hint: well-defined names can simplify design and debugging through improved author understanding. Hint: X3D Scene Authoring Hints, Naming Conventions <a href="https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions" target="_blank">https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions</a> *


      Note that setting the DEF value clears the USE value.
      Specified by:
      setDEF in class X3DConcreteNode
      Parameters:
      newValue - is new value for the DEF field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setDEF

      public PointSet setDEF(SFString newValue)
      Assign typed object value to SFString DEF field, similar to setDEF(String).
      Parameters:
      newValue - is new value for the DEF field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getUSE

      public String getUSE()
      Provide String value from inputOutput SFString field named USE.

      Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance. Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute. Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene. *
      Overrides:
      getUSE in class X3DConcreteNode
      Returns:
      value of USE field
      See Also:
    • setUSE

      public final PointSet setUSE(String newValue)
      Accessor method to assign String value to inputOutput SFString field named USE.

      Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance. Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute. Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene. *


      Note: each USE node is still an independent object, with the USE value matching the DEF value in the preceding object.

      Warning: invoking the setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.

      Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.
      Specified by:
      setUSE in class X3DConcreteNode
      Parameters:
      newValue - is new value for the USE field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setUSE

      public PointSet setUSE(SFString newValue)
      Assign typed object value to SFString USE field, similar to setUSE(String).
      Parameters:
      newValue - is new value for the USE field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCssClass

      public String getCssClass()
      Provide String value from inputOutput SFString field named class.
      Overrides:
      getCssClass in class X3DConcreteElement
      Returns:
      value of class field
      See Also:
    • setCssClass

      public final PointSet setCssClass(String newValue)
      Accessor method to assign String value to inputOutput SFString field named class.
      Specified by:
      setCssClass in class X3DConcreteNode
      Parameters:
      newValue - is new value for the class field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • setCssClass

      public PointSet setCssClass(SFString newValue)
      Assign typed object value to SFString cssClass field, similar to setCssClass(String).
      Parameters:
      newValue - is new value for the class field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getHtmlID

      public String getHtmlID()
      Provide String value from inputOutput SFString field named id.
      Overrides:
      getHtmlID in class X3DConcreteElement
      Returns:
      value of id field
      See Also:
    • setHtmlID

      public final PointSet setHtmlID(String newValue)
      Accessor method to assign String value to inputOutput SFString field named id.
      Specified by:
      setHtmlID in class X3DConcreteNode
      Parameters:
      newValue - is new value for the id field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • setHtmlID

      public PointSet setHtmlID(SFString newValue)
      Assign typed object value to SFString HtmlID field, similar to setHtmlID(String).
      Parameters:
      newValue - is new value for the id field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCssStyle

      public String getCssStyle()
      Provide String value from inputOutput SFString field named style.
      Overrides:
      getCssStyle in class X3DConcreteElement
      Returns:
      value of style field
      See Also:
    • setCssStyle

      public final PointSet setCssStyle(String newValue)
      Accessor method to assign String value to inputOutput SFString field named style.
      Specified by:
      setCssStyle in class X3DConcreteNode
      Parameters:
      newValue - is new value for the style field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • setCssStyle

      public PointSet setCssStyle(SFString newValue)
      Assign typed object value to SFString cssClass field, similar to setCssStyle(String).
      Parameters:
      newValue - is new value for the style field.
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setUSE

      public PointSet setUSE(PointSet DEFnode)
      Assign a USE reference to another DEF node of same node type, similar to setUSE(String).

      Warning: note that the setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.

      Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.
      Parameters:
      DEFnode - must have a DEF value defined
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addComments

      public PointSet addComments(String newComment)
      Add comment as String to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newComment - initial value
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • addComments

      public PointSet addComments(String[] newComments)
      Add comments as String[] array to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newComments - array of comments
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • addComments

      public PointSet addComments(CommentsBlock newCommentsBlock)
      Add CommentsBlock to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newCommentsBlock - block of comments to add
      Returns:
      PointSet - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • toStringX3D

      public String toStringX3D(int indentLevel)
      Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.
      Specified by:
      toStringX3D in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      X3D string
      See Also:
    • toStringClassicVRML

      public String toStringClassicVRML(int indentLevel)
      Recursive method to provide ClassicVRML string serialization.
      Specified by:
      toStringClassicVRML in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      ClassicVRML string
      See Also:
    • toStringVRML97

      public String toStringVRML97(int indentLevel)
      Recursive method to provide VRML97 string serialization.
      Specified by:
      toStringVRML97 in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      VRML97 string
      See Also:
    • findElementByNameValue

      public X3DConcreteElement findElementByNameValue(String nameValue)
      Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same name, this method does not handle that case.
      Specified by:
      findElementByNameValue in class X3DConcreteElement
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      object reference to found element, null otherwise
      See Also:
    • findElementByNameValue

      public X3DConcreteElement findElementByNameValue(String nameValue, String elementName)
      Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same name, this method does not handle that case.
      Specified by:
      findElementByNameValue in class X3DConcreteElement
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
      Returns:
      object reference to found element, null otherwise
      See Also:
    • hasElementByNameValue

      public boolean hasElementByNameValue(String nameValue, String elementName)
      Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
      Returns:
      whether node is found
      See Also:
    • findNodeByDEF

      public X3DConcreteNode findNodeByDEF(String DEFvalue)
      Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same DEF, this method does not handle that case.
      Specified by:
      findNodeByDEF in class X3DConcreteElement
      Parameters:
      DEFvalue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      object reference to found node, null otherwise
      See Also:
    • hasNodeByDEF

      public boolean hasNodeByDEF(String DEFvalue)
      Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.
      Parameters:
      DEFvalue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      whether node is found
      See Also:
    • validate

      public String validate()
      Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.
      Specified by:
      validate in class X3DConcreteElement
      Returns:
      validation results (if any)