Class EaseInEaseOut

All Implemented Interfaces:
X3DChildNode, X3DNode, EaseInEaseOut

public class EaseInEaseOut extends X3DConcreteNode implements EaseInEaseOut
EaseInEaseOut enables gradual animation transitions by modifying TimeSensor fraction outputs.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: (X3D version 3.2 or later) [X3DNode] EaseInEaseOut enables gradual animation transitions by modifying TimeSensor fraction outputs. Output values are modified fractions. Authors can ROUTE value_changed output events to an interpolator, a sequencer, or another SFFloat attribute. Hint: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisEaseInEaseOutDEF.set_fraction Hint: typical output connection is ROUTE thisEaseInEaseOutDEF.modifiedFraction_changed TO someDestinationNodeDEF.set_fraction. Warning: requires X3D profile='Full' or else include <component name='Interpolation' level='3'/> *


Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also:
  • Field Details

    • NAME

      public static final String NAME
      String constant NAME provides name of this element: EaseInEaseOut.
      See Also:
    • COMPONENT

      public static final String COMPONENT
      String constant COMPONENT defines X3D component for the EaseInEaseOut element: Interpolation
      See Also:
    • LEVEL

      public static final int LEVEL
      Integer constant LEVEL provides default X3D Interpolation component level for this element: 4
      See Also:
    • EASEINEASEOUT_DEFAULT_VALUE

      public static final float[] EASEINEASEOUT_DEFAULT_VALUE
      MFVec2f field named easeInEaseOut has default value equal to an empty list.
    • IS_DEFAULT_VALUE

      public static final IS IS_DEFAULT_VALUE
      SFNode field named IS has default value null (Java syntax) or NULL (XML syntax).
    • KEY_DEFAULT_VALUE

      public static final ArrayList<Float> KEY_DEFAULT_VALUE
      MFFloat field named key has default value equal to an empty list.
    • METADATA_DEFAULT_VALUE

      public static final X3DMetadataObject METADATA_DEFAULT_VALUE
      SFNode field named metadata has default value null (Java syntax) or NULL (XML syntax).
    • containerField_DEFAULT_VALUE

      public static final String containerField_DEFAULT_VALUE
      containerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, default value is provided for informational purposes.
      See Also:
    • fromField_EASEINEASEOUT

      public static final String fromField_EASEINEASEOUT
      fromField ROUTE name for MFVec2f field named easeInEaseOut.
      See Also:
    • toField_EASEINEASEOUT

      public static final String toField_EASEINEASEOUT
      toField ROUTE name for MFVec2f field named easeInEaseOut.
      See Also:
    • fromField_IS

      public static final String fromField_IS
      fromField ROUTE name for SFNode field named IS.
      See Also:
    • fromField_KEY

      public static final String fromField_KEY
      fromField ROUTE name for MFFloat field named key.
      See Also:
    • toField_KEY

      public static final String toField_KEY
      toField ROUTE name for MFFloat field named key.
      See Also:
    • fromField_METADATA

      public static final String fromField_METADATA
      fromField ROUTE name for SFNode field named metadata.
      See Also:
    • toField_METADATA

      public static final String toField_METADATA
      toField ROUTE name for SFNode field named metadata.
      See Also:
    • fromField_MODIFIEDFRACTION_CHANGED

      public static final String fromField_MODIFIEDFRACTION_CHANGED
      fromField ROUTE name for SFFloat field named modifiedFraction_changed.
      See Also:
    • toField_SET_FRACTION

      public static final String toField_SET_FRACTION
      toField ROUTE name for SFFloat field named set_fraction.
      See Also:
  • Constructor Details

    • EaseInEaseOut

      public EaseInEaseOut()
      Constructor for EaseInEaseOut to initialize member variables with default values.
    • EaseInEaseOut

      public EaseInEaseOut(String DEFlabel)
      Utility constructor that assigns DEF label after initializing member variables with default values.
      Parameters:
      DEFlabel - unique DEF name for this X3D node
  • Method Details

    • getElementName

      public final String getElementName()
      Provides name of this element: EaseInEaseOut
      Specified by:
      getElementName in class X3DConcreteElement
      Returns:
      name of this element
    • getComponent

      public final String getComponent()
      Defines X3D component for the EaseInEaseOut element: Interpolation
      Specified by:
      getComponent in class X3DConcreteElement
      Returns:
      X3D component for this element
    • getComponentLevel

      public final int getComponentLevel()
      Provides default X3D component level for this element: 4
      Specified by:
      getComponentLevel in class X3DConcreteElement
      Returns:
      default X3D component level for this element
    • getFieldType

      public String getFieldType(String fieldName)
      Indicate type corresponding to given fieldName.
      Specified by:
      getFieldType in class X3DConcreteElement
      Parameters:
      fieldName - name of field in this X3D node
      Returns:
      X3D type (SFvec3f etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE if not recognized
      See Also:
    • getAccessType

      public String getAccessType(String fieldName)
      Indicate accessType corresponding to given fieldName.
      Specified by:
      getAccessType in class X3DConcreteElement
      Parameters:
      fieldName - name of field in this X3D node
      Returns:
      X3D accessType (inputOnly etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE if not recognized
      See Also:
    • getContainerFieldDefault

      public final String getContainerFieldDefault()
      containerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, default value is provided for informational purposes.
      Specified by:
      getContainerFieldDefault in class X3DConcreteNode
      Returns:
      default containerField value
      See Also:
    • initialize

      public final void initialize()
      Initialize all member variables to default values.
      Overrides:
      initialize in class X3DConcreteNode
    • getEaseInEaseOut

      public float[] getEaseInEaseOut()
      Provide array of 2-tuple float results from inputOutput MFVec2f field named easeInEaseOut.

      Tooltip: Array of paired values for easeOut fraction and easeIn fraction within each key interval. Hint: number of easeInEaseOut values must be one less than the number of keys. *
      Specified by:
      getEaseInEaseOut in interface EaseInEaseOut
      Returns:
      value of easeInEaseOut field
    • setEaseInEaseOut

      public EaseInEaseOut setEaseInEaseOut(float[] newValue)
      Accessor method to assign 2-tuple float array to inputOutput MFVec2f field named easeInEaseOut.

      Tooltip: Array of paired values for easeOut fraction and easeIn fraction within each key interval. Hint: number of easeInEaseOut values must be one less than the number of keys. *
      Specified by:
      setEaseInEaseOut in interface EaseInEaseOut
      Parameters:
      newValue - is new value for the easeInEaseOut field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setEaseInEaseOut

      public EaseInEaseOut setEaseInEaseOut(MFVec2f newValue)
      Assign typed object value to MFVec2f easeInEaseOut field, similar to setEaseInEaseOut(float[]). // #0.e
      Parameters:
      newValue - is new value for the easeInEaseOut field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addEaseInEaseOut

      public EaseInEaseOut addEaseInEaseOut(SFVec2f newValue)
      Add singleton SFVec2f value to MFVec2f easeInEaseOut field.
      Parameters:
      newValue - is new value to add to the easeInEaseOut field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setEaseInEaseOut

      public EaseInEaseOut setEaseInEaseOut(double[] newArray)
      Utility method: double-precision set-array accessor for X3D floating-point type, similar to setEaseInEaseOut(float[]).
      Parameters:
      newArray - is new value for field
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getIS

      public IS getIS()
      Provide IS instance (using a properly typed node) from inputOutput SFNode field IS.
      Specified by:
      getIS in class X3DConcreteNode
      Returns:
      value of IS field
      See Also:
    • setIS

      public EaseInEaseOut setIS(IS newValue)
      Accessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.
      Specified by:
      setIS in class X3DConcreteNode
      Parameters:
      newValue - is new value for the IS field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearIS

      public EaseInEaseOut clearIS()
      Utility method to clear SFNode value of IS field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • hasIS

      public boolean hasIS()
      Indicate whether an object is available for inputOutput SFNode field IS.
      Returns:
      whether a concrete statement or CommentsBlock is available.
      See Also:
    • getKey

      public float[] getKey()
      Provide array of Float results from inputOutput MFFloat field named key.

      Tooltip: Definition values for linear-interpolation function input intervals, listed in non-decreasing order and corresponding to easeInEaseOut array. Hint: number of keys must be one more than the number of easeInEaseOut values! Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value. Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds. *
      Specified by:
      getKey in interface EaseInEaseOut
      Returns:
      value of key field
    • getKeyList

      public ArrayList<Float> getKeyList()
      Utility method to get ArrayList value of MFFloat key field, similar to getKey().
      Returns:
      value of key field
    • getKeyString

      public String getKeyString()
      Utility method to get String value of MFFloat key field, similar to getKey().
      Returns:
      value of key field
    • setKey

      public EaseInEaseOut setKey(float[] newValue)
      Accessor method to assign Float array to inputOutput MFFloat field named key.

      Tooltip: Definition values for linear-interpolation function input intervals, listed in non-decreasing order and corresponding to easeInEaseOut array. Hint: number of keys must be one more than the number of easeInEaseOut values! Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value. Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds. *
      Specified by:
      setKey in interface EaseInEaseOut
      Parameters:
      newValue - is new value for the key field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setKey

      public EaseInEaseOut setKey(MFFloat newValue)
      Assign typed object value to MFFloat key field, similar to setKey(float[]). // #0.e
      Parameters:
      newValue - is new value for the key field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setKey

      public EaseInEaseOut setKey(ArrayList<Float> newValue)
      Assign ArrayList value of MFFloat key field, similar to setKey(float[]).
      Parameters:
      newValue - is new value for the key field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • clearKey

      public EaseInEaseOut clearKey()
      Utility method to clear MFFloat value of key field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setKey

      public EaseInEaseOut setKey(int[] newValue)
      Assign floating-point array value of MFFloat key field, similar to setKey(float[]).
      Parameters:
      newValue - is new value for the key field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addKey

      public EaseInEaseOut addKey(float newValue)
      Add singleton float value to MFFloat key field.
      Parameters:
      newValue - is new value to add to the key field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addKey

      public EaseInEaseOut addKey(SFFloat newValue)
      Add singleton SFFloat value to MFFloat key field.
      Parameters:
      newValue - is new value to add to the key field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setKey

      public EaseInEaseOut setKey(double[] newArray)
      Utility method: double-precision set-array accessor for X3D floating-point type, similar to setKey(float[]).
      Parameters:
      newArray - is new value for field
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getMetadata

      public X3DMetadataObject getMetadata()
      Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
      Specified by:
      getMetadata in interface EaseInEaseOut
      Specified by:
      getMetadata in interface X3DChildNode
      Specified by:
      getMetadata in interface X3DNode
      Returns:
      value of metadata field
      See Also:


      • Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node. Hint: X3D Architecture 7.2.4 Metadata <a href="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/core.html#Metadata" target="_blank">https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/core.html#Metadata</a> *
      • X3D Scene Authoring Hints: Metadata Nodes
    • setMetadata

      public EaseInEaseOut setMetadata(X3DMetadataObject newValue)
      Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in interface EaseInEaseOut
      Specified by:
      setMetadata in interface X3DChildNode
      Specified by:
      setMetadata in interface X3DNode
      Specified by:
      setMetadata in class X3DConcreteNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearMetadata

      public EaseInEaseOut clearMetadata()
      Utility method to clear SFNode value of metadata field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setMetadata

      public EaseInEaseOut setMetadata(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in class X3DConcreteNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • hasMetadata

      public boolean hasMetadata()
      Indicate whether an object is available for inputOutput SFNode field metadata.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
    • getModifiedFraction

      public float getModifiedFraction()
      Provide float value from outputOnly SFFloat field named modifiedFraction_changed.

      Tooltip: Interpolated output value determined by current key time, corresponding easeInEaseOut smoothing intervals, and corresponding key pair. Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events. *
      Specified by:
      getModifiedFraction in interface EaseInEaseOut
      Returns:
      value of modifiedFraction_changed field
    • getDEF

      public String getDEF()
      Provide String value from inputOutput SFString field named DEF.

      Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes. Hint: descriptive DEF names improve clarity and help document a model. Hint: well-defined names can simplify design and debugging through improved author understanding. Hint: X3D Scene Authoring Hints, Naming Conventions <a href="https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions" target="_blank">https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions</a> *
      Overrides:
      getDEF in class X3DConcreteNode
      Returns:
      value of DEF field
      See Also:
    • setDEF

      public final EaseInEaseOut setDEF(String newValue)
      Accessor method to assign String value to inputOutput SFString field named DEF.

      Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes. Hint: descriptive DEF names improve clarity and help document a model. Hint: well-defined names can simplify design and debugging through improved author understanding. Hint: X3D Scene Authoring Hints, Naming Conventions <a href="https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions" target="_blank">https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions</a> *


      Note that setting the DEF value clears the USE value.
      Specified by:
      setDEF in class X3DConcreteNode
      Parameters:
      newValue - is new value for the DEF field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setDEF

      public EaseInEaseOut setDEF(SFString newValue)
      Assign typed object value to SFString DEF field, similar to setDEF(String). // #0.e
      Parameters:
      newValue - is new value for the DEF field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getUSE

      public String getUSE()
      Provide String value from inputOutput SFString field named USE.

      Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance. Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute. Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene. *
      Overrides:
      getUSE in class X3DConcreteNode
      Returns:
      value of USE field
      See Also:
    • setUSE

      public final EaseInEaseOut setUSE(String newValue)
      Accessor method to assign String value to inputOutput SFString field named USE.

      Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance. Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute. Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene. *


      Note: each USE node is still an independent object, with the USE value matching the DEF value in the preceding object.

      Warning: invoking the setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.

      Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.
      Specified by:
      setUSE in class X3DConcreteNode
      Parameters:
      newValue - is new value for the USE field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setUSE

      public EaseInEaseOut setUSE(SFString newValue)
      Assign typed object value to SFString USE field, similar to setUSE(String). // #0.e
      Parameters:
      newValue - is new value for the USE field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCssClass

      public String getCssClass()
      Provide String value from inputOutput SFString field named class.
      Overrides:
      getCssClass in class X3DConcreteElement
      Returns:
      value of class field
      See Also:
    • setCssClass

      public final EaseInEaseOut setCssClass(String newValue)
      Accessor method to assign String value to inputOutput SFString field named class.
      Specified by:
      setCssClass in class X3DConcreteNode
      Parameters:
      newValue - is new value for the class field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • setCssClass

      public EaseInEaseOut setCssClass(SFString newValue)
      Assign typed object value to SFString cssClass field, similar to setCssClass(String). // #0.e
      Parameters:
      newValue - is new value for the class field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getHtmlID

      public String getHtmlID()
      Provide String value from inputOutput SFString field named id.
      Overrides:
      getHtmlID in class X3DConcreteElement
      Returns:
      value of id field
      See Also:
    • setHtmlID

      public final EaseInEaseOut setHtmlID(String newValue)
      Accessor method to assign String value to inputOutput SFString field named id.
      Specified by:
      setHtmlID in class X3DConcreteNode
      Parameters:
      newValue - is new value for the id field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • setHtmlID

      public EaseInEaseOut setHtmlID(SFString newValue)
      Assign typed object value to SFString HtmlID field, similar to setHtmlID(String). // #0.e
      Parameters:
      newValue - is new value for the id field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCssStyle

      public String getCssStyle()
      Provide String value from inputOutput SFString field named style.
      Overrides:
      getCssStyle in class X3DConcreteElement
      Returns:
      value of style field
      See Also:
    • setCssStyle

      public final EaseInEaseOut setCssStyle(String newValue)
      Accessor method to assign String value to inputOutput SFString field named style.
      Specified by:
      setCssStyle in class X3DConcreteNode
      Parameters:
      newValue - is new value for the style field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • setCssStyle

      public EaseInEaseOut setCssStyle(SFString newValue)
      Assign typed object value to SFString cssClass field, similar to setCssStyle(String). // #0.e
      Parameters:
      newValue - is new value for the style field.
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setUSE

      public EaseInEaseOut setUSE(EaseInEaseOut DEFnode)
      Assign a USE reference to another DEF node of same node type, similar to setUSE(String).

      Warning: note that the setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.

      Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.
      Parameters:
      DEFnode - must have a DEF value defined
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addComments

      public EaseInEaseOut addComments(String newComment)
      Add comment as String to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newComment - initial value
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • addComments

      public EaseInEaseOut addComments(String[] newComments)
      Add comments as String[] array to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newComments - array of comments
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • addComments

      public EaseInEaseOut addComments(CommentsBlock newCommentsBlock)
      Add CommentsBlock to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newCommentsBlock - block of comments to add
      Returns:
      EaseInEaseOut - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • toStringX3D

      public String toStringX3D(int indentLevel)
      Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.
      Specified by:
      toStringX3D in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      X3D string
      See Also:
    • toStringClassicVRML

      public String toStringClassicVRML(int indentLevel)
      Recursive method to provide ClassicVRML string serialization.
      Specified by:
      toStringClassicVRML in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      ClassicVRML string
      See Also:
    • toStringVRML97

      public String toStringVRML97(int indentLevel)
      Recursive method to provide VRML97 string serialization.
      Specified by:
      toStringVRML97 in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      VRML97 string
      See Also:
    • findElementByNameValue

      public X3DConcreteElement findElementByNameValue(String nameValue)
      Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same name, this method does not handle that case.
      Specified by:
      findElementByNameValue in class X3DConcreteElement
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      object reference to found element, null otherwise
      See Also:
    • findElementByNameValue

      public X3DConcreteElement findElementByNameValue(String nameValue, String elementName)
      Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same name, this method does not handle that case.
      Specified by:
      findElementByNameValue in class X3DConcreteElement
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
      Returns:
      object reference to found element, null otherwise
      See Also:
    • hasElementByNameValue

      public boolean hasElementByNameValue(String nameValue, String elementName)
      Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
      Returns:
      whether node is found
      See Also:
    • findNodeByDEF

      public X3DConcreteNode findNodeByDEF(String DEFvalue)
      Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same DEF, this method does not handle that case.
      Specified by:
      findNodeByDEF in class X3DConcreteElement
      Parameters:
      DEFvalue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      object reference to found node, null otherwise
      See Also:
    • hasNodeByDEF

      public boolean hasNodeByDEF(String DEFvalue)
      Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.
      Parameters:
      DEFvalue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      whether node is found
      See Also:
    • validate

      public String validate()
      Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.
      Specified by:
      validate in class X3DConcreteElement
      Returns:
      validation results (if any)