Class Switch
java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.Grouping.Switch
- All Implemented Interfaces:
- X3DChildNode,- X3DNode,- Switch,- X3DBoundedObject,- X3DGroupingNode
Switch is a Grouping node that only renders one (or zero) child at a time.
 
 
Switch node tooltip: [X3DGroupingNode,X3DVisibleObject] Switch is a Grouping node that only renders one (or zero) child at a time. Switch can contain most nodes. (Contained nodes are now called 'children' rather than 'choice', for consistent naming among all GroupingNodeType nodes.) All child choices continue to receive and send events regardless of whichChoice is active.
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
Switch node tooltip: [X3DGroupingNode,X3DVisibleObject] Switch is a Grouping node that only renders one (or zero) child at a time. Switch can contain most nodes. (Contained nodes are now called 'children' rather than 'choice', for consistent naming among all GroupingNodeType nodes.) All child choices continue to receive and send events regardless of whichChoice is active.
- Hint: insert a Shape node before adding geometry or Appearance.
- Hint: authors can temporarily hide test geometry under an unselected child of a Switch. This is a good alternative to "commenting out" nodes.
- Hint: GeoViewpoint OrthoViewpoint and Viewpoint share the same binding stack, so no more than one of these nodes can be bound and active at a given time.
- Warning: do not include GeoViewpoint OrthoViewpoint or Viewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
- Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch. Avoid this authoring pattern.
- Hint: contained nodes must have type X3DChildNode, such as Group or Transform or Shape.
- Warning: Switch is not allowed as parent of Appearance, Material, Color, Coordinate, Normal or Texture nodes.
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
- See Also:
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Field SummaryFieldsModifier and TypeFieldDescriptionstatic final float[]SFVec3f field named bboxCenter has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).static final booleanSFBool field named bboxDisplay has default value false (Java syntax) or false (XML syntax).static final float[]SFVec3f field named bboxSize has default value {-1f,-1f,-1f} (Java syntax) or -1 -1 -1 (XML syntax).static final StringString constant COMPONENT defines X3D component for the Switch element: Groupingstatic final StringcontainerField describes typical field relationship of a node to its parent.static final StringfromField ROUTE name for SFBool field named bboxDisplay.static final StringfromField ROUTE name for MFNode field named children.static final StringfromField ROUTE name for SFNode field named IS.static final StringfromField ROUTE name for SFNode field named metadata.static final StringfromField ROUTE name for SFBool field named visible.static final StringfromField ROUTE name for SFInt32 field named whichChoice.static final ISSFNode field named IS has default value null (Java syntax) or NULL (XML syntax).static final intInteger constant LEVEL provides default X3D Grouping component level for this element: 2static final X3DMetadataObjectSFNode field named metadata has default value null (Java syntax) or NULL (XML syntax).static final StringString constant NAME provides name of this element: Switch.static final StringtoField ROUTE name for MFNode field named addChildren.static final StringtoField ROUTE name for SFBool field named bboxDisplay.static final StringtoField ROUTE name for MFNode field named children.static final StringtoField ROUTE name for SFNode field named metadata.static final StringtoField ROUTE name for MFNode field named removeChildren.static final StringtoField ROUTE name for SFBool field named visible.static final StringtoField ROUTE name for SFInt32 field named whichChoice.static final booleanSFBool field named visible has default value true (Java syntax) or true (XML syntax).static final intSFInt32 field named whichChoice has default value -1 (Java syntax) or -1 (XML syntax).Fields inherited from class org.web3d.x3d.jsail.X3DConcreteNodecontainerField_ALLOWED_VALUES, containerFieldOverrideFields inherited from class org.web3d.x3d.jsail.X3DConcreteElementvalidationResult
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Constructor SummaryConstructors
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Method SummaryModifier and TypeMethodDescriptionaddChild(X3DChildNode newValue) Utility method to add single child element to contained list of existing children nodes (if any).addChildren(ProtoInstance newValue) Add single ProtoInstance (with appropriate node type and containerField value) to MFNode array for children field.voidaddChildren(X3DNode newValue) Add single node to existing array of children nodes (if any).voidaddChildren(X3DNode[] newValue) Add array of children nodes to array of existing nodes (if any).addComments(String newComment) Add comment as CommentsBlock to children fieldaddComments(String[] newComments) Add comments as String[] array to children fieldaddComments(CommentsBlock newCommentsBlock) Add CommentsBlock to children fieldUtility method to clear MFNode value of children field.clearIS()Utility method to clear SFNode value of IS field.Utility method to clear SFNode value of metadata field.findElementByNameValue(String nameValue) Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.findElementByNameValue(String nameValue, String elementName) Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.findNodeByDEF(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.getAccessType(String fieldName) Indicate accessType corresponding to given fieldName.float[]Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.static final float[]Public accessor for encapsulated SFVec3f default value {0f,0f,0f}, returned as float array.booleanProvide boolean value from inputOutput SFBool field named bboxDisplay.static final booleanPublic accessor for encapsulated SFBool default value false, returned as boolean.float[]Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.static final float[]Public accessor for encapsulated SFVec3f default value {-1f,-1f,-1f}, returned as float array.X3DNode[]Provide array of org.web3d.x3d.sai.Core.X3DChildNode results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field children.Utility method to get ArrayList value of MFNode children field, similar togetChildren().final StringDefines X3D component for the Switch element: Groupingfinal intProvides default X3D component level for this element: 2final StringcontainerField describes typical field relationship of a node to its parent.Provide String value from inputOutput SFString field named class.Provide String value from inputOutput SFString field named style.getDEF()Provide String value from inputOutput SFString field named DEF.final StringProvides name of this element: SwitchgetFieldType(String fieldName) Indicate type corresponding to given fieldName.Provide String value from inputOutput SFString field named id.getIS()Provide IS instance (using a properly typed node) from inputOutput SFNode field IS.static final ISPublic accessor for encapsulated SFNode default value null, returned as IS.Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.static final X3DMetadataObjectPublic accessor for encapsulated SFNode default value null, returned as org.web3d.x3d.sai.Core.X3DMetadataObject.getUSE()Provide String value from inputOutput SFString field named USE.booleanProvide boolean value from inputOutput SFBool field named visible.static final booleanPublic accessor for encapsulated SFBool default value true, returned as boolean.intProvide int value within allowed range of [-1,infinity) from inputOutput SFInt32 field named whichChoice.static final intPublic accessor for encapsulated SFInt32 default value -1, returned as int.booleanIndicate whether an object is available for inputOutput MFNode field children.booleanhasElementByNameValue(String nameValue, String elementName) Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.booleanhasIS()Indicate whether an object is available for inputOutput SFNode field IS.booleanIndicate whether an object is available for inputOutput SFNode field metadata.booleanhasNodeByDEF(String DEFvalue) Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.final voidInitialize all member variables to default values.setBboxCenter(double[] newArray) Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetBboxCenter(float[]).setBboxCenter(double x, double y, double z) Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetBboxCenter(float[]).setBboxCenter(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.setBboxCenter(float x, float y, float z) Assign values to SFVec3f bboxCenter field, similar tosetBboxCenter(float[]).setBboxCenter(SFVec3f newValue) Assign typed object value to SFVec3f bboxCenter field, similar tosetBboxCenter(float[]).setBboxDisplay(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.setBboxDisplay(SFBool newValue) Assign typed object value to SFBool bboxDisplay field, similar tosetBboxDisplay(boolean).setBboxSize(double[] newArray) Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetBboxSize(float[]).setBboxSize(double x, double y, double z) Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetBboxSize(float[]).setBboxSize(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.setBboxSize(float x, float y, float z) Assign values to SFVec3f bboxSize field, similar tosetBboxSize(float[]).setBboxSize(SFVec3f newValue) Assign typed object value to SFVec3f bboxSize field, similar tosetBboxSize(float[]).setChildren(ArrayList<X3DChildNode> newValue) Assign ArrayList value of MFNode children field, similar tosetChildren(org.web3d.x3d.sai.Core.X3DNode[]).voidsetChildren(X3DNode newValue) Set single children node, replacing prior array of existing nodes (if any).setChildren(X3DNode[] newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DChildNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field children.final SwitchsetCssClass(String newValue) Accessor method to assign String value to inputOutput SFString field named class.setCssClass(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssClass(String).final SwitchsetCssStyle(String newValue) Accessor method to assign String value to inputOutput SFString field named style.setCssStyle(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssStyle(String).final SwitchAccessor method to assign String value to inputOutput SFString field named DEF.Assign typed object value to SFString DEF field, similar tosetDEF(String).final SwitchAccessor method to assign String value to inputOutput SFString field named id.Assign typed object value to SFString HtmlId field, similar tosetHtmlId(String).Accessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.setMetadata(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.setMetadata(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.final SwitchAccessor method to assign String value to inputOutput SFString field named USE.Assign typed object value to SFString USE field, similar tosetUSE(String).Assign a USE reference to another DEF node of same node type, similar tosetUSE(String).setVisible(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named visible.setVisible(SFBool newValue) Assign typed object value to SFBool visible field, similar tosetVisible(boolean).setWhichChoice(int newValue) Accessor method to assign int value to inputOutput SFInt32 field named whichChoice.setWhichChoice(SFInt32 newValue) Assign typed object value to SFInt32 whichChoice field, similar tosetWhichChoice(int).toStringClassicVRML(int indentLevel) Recursive method to provide ClassicVRML string serialization.toStringVRML97(int indentLevel) Recursive method to provide VRML97 string serialization.toStringX3D(int indentLevel) Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.validate()Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.Methods inherited from class org.web3d.x3d.jsail.X3DConcreteNodegetContainerFieldAllowedValues, getContainerFieldOverride, getDEFDefault, getName, getUSEDefault, hasDEF, hasNameField, hasUSE, includesNameField, isNode, isStatement, resetContainerFieldOverride, setConcreteDEF, setConcreteUSE, setContainerFieldOverrideMethods inherited from class org.web3d.x3d.jsail.X3DConcreteElementaddComments, clearParent, findAncestorElementByName, findAncestorProtoBody, findAncestorScene, findAncestorX3D, getCssClassDefault, getCssStyleDefault, getHtmlIdDefault, getPackageName, getParent, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorScene, hasAncestorX3D, hasParent, isValid, setConcreteCssClass, setConcreteCssStyle, setConcreteHtmlId, setParent, toStringClassicVRML, toStringVRML97, toStringX3D
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Field Details- 
NAMEString constant NAME provides name of this element: Switch.- See Also:
 
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COMPONENTString constant COMPONENT defines X3D component for the Switch element: Grouping- See Also:
 
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LEVELpublic static final int LEVELInteger constant LEVEL provides default X3D Grouping component level for this element: 2- See Also:
 
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BBOXCENTER_DEFAULT_VALUEpublic static final float[] BBOXCENTER_DEFAULT_VALUESFVec3f field named bboxCenter has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).
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BBOXDISPLAY_DEFAULT_VALUEpublic static final boolean BBOXDISPLAY_DEFAULT_VALUESFBool field named bboxDisplay has default value false (Java syntax) or false (XML syntax).- See Also:
 
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BBOXSIZE_DEFAULT_VALUEpublic static final float[] BBOXSIZE_DEFAULT_VALUESFVec3f field named bboxSize has default value {-1f,-1f,-1f} (Java syntax) or -1 -1 -1 (XML syntax).
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IS_DEFAULT_VALUESFNode field named IS has default value null (Java syntax) or NULL (XML syntax).
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METADATA_DEFAULT_VALUESFNode field named metadata has default value null (Java syntax) or NULL (XML syntax).
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VISIBLE_DEFAULT_VALUEpublic static final boolean VISIBLE_DEFAULT_VALUESFBool field named visible has default value true (Java syntax) or true (XML syntax).- See Also:
 
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WHICHCHOICE_DEFAULT_VALUEpublic static final int WHICHCHOICE_DEFAULT_VALUESFInt32 field named whichChoice has default value -1 (Java syntax) or -1 (XML syntax).- See Also:
 
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containerField_DEFAULT_VALUEcontainerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, this default value is provided for informational purposes only.
 containerField_DEFAULT_VALUE = "children";
 containerField_ALLOWED_VALUES = {"children", "proxy" *Collision parent* }; type X3DUOM containerFieldChoicesGroupLODShapeTransformSwitch- See Also:
 
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toField_ADDCHILDRENtoField ROUTE name for MFNode field named addChildren.- See Also:
 
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fromField_BBOXDISPLAYfromField ROUTE name for SFBool field named bboxDisplay.- See Also:
 
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toField_BBOXDISPLAYtoField ROUTE name for SFBool field named bboxDisplay.- See Also:
 
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fromField_CHILDRENfromField ROUTE name for MFNode field named children.- See Also:
 
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toField_CHILDRENtoField ROUTE name for MFNode field named children.- See Also:
 
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fromField_IS
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fromField_METADATAfromField ROUTE name for SFNode field named metadata.- See Also:
 
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toField_METADATAtoField ROUTE name for SFNode field named metadata.- See Also:
 
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toField_REMOVECHILDRENtoField ROUTE name for MFNode field named removeChildren.- See Also:
 
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fromField_VISIBLEfromField ROUTE name for SFBool field named visible.- See Also:
 
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toField_VISIBLEtoField ROUTE name for SFBool field named visible.- See Also:
 
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fromField_WHICHCHOICEfromField ROUTE name for SFInt32 field named whichChoice.- See Also:
 
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toField_WHICHCHOICEtoField ROUTE name for SFInt32 field named whichChoice.- See Also:
 
 
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Constructor Details- 
Switchpublic Switch()Constructor for Switch to initialize member variables with default values.
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SwitchUtility constructor that assigns DEF label after initializing member variables with default values.- Parameters:
- DEFlabel- unique DEF name for this X3D node
 
 
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Method Details- 
getElementNameProvides name of this element: Switch- Specified by:
- getElementNamein class- X3DConcreteElement
- Returns:
- name of this element
 
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getComponentDefines X3D component for the Switch element: Grouping- Specified by:
- getComponentin class- X3DConcreteElement
- Returns:
- X3D component for this element
 
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getComponentLevelpublic final int getComponentLevel()Provides default X3D component level for this element: 2- Specified by:
- getComponentLevelin class- X3DConcreteElement
- Returns:
- default X3D component level for this element
 
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getBboxCenterDefaultpublic static final float[] getBboxCenterDefault()Public accessor for encapsulated SFVec3f default value {0f,0f,0f}, returned as float array.- Returns:
- default value
 
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getBboxDisplayDefaultpublic static final boolean getBboxDisplayDefault()Public accessor for encapsulated SFBool default value false, returned as boolean.- Returns:
- default value
 
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getBboxSizeDefaultpublic static final float[] getBboxSizeDefault()Public accessor for encapsulated SFVec3f default value {-1f,-1f,-1f}, returned as float array.- Returns:
- default value
 
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getISDefaultPublic accessor for encapsulated SFNode default value null, returned as IS.- Returns:
- default value
 
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getMetadataDefaultPublic accessor for encapsulated SFNode default value null, returned as org.web3d.x3d.sai.Core.X3DMetadataObject.- Returns:
- default value
 
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getVisibleDefaultpublic static final boolean getVisibleDefault()Public accessor for encapsulated SFBool default value true, returned as boolean.- Returns:
- default value
 
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getWhichChoiceDefaultpublic static final int getWhichChoiceDefault()Public accessor for encapsulated SFInt32 default value -1, returned as int.- Returns:
- default value
 
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getFieldTypeIndicate type corresponding to given fieldName.- Specified by:
- getFieldTypein class- X3DConcreteElement
- Parameters:
- fieldName- name of field in this X3D node
- Returns:
- X3D type (SFvec3f etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE if not recognized
- See Also:
 
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getAccessTypeIndicate accessType corresponding to given fieldName.- Specified by:
- getAccessTypein class- X3DConcreteElement
- Parameters:
- fieldName- name of field in this X3D node
- Returns:
- X3D accessType (inputOnly etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE if not recognized
- See Also:
 
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getContainerFieldDefaultcontainerField describes typical field relationship of a node to its parent. Programmer usage is not ordinarily needed when using this API, since this default value is provided for informational purposes only.- Specified by:
- getContainerFieldDefaultin class- X3DConcreteNode
- Returns:
- default containerField value
- See Also:
 
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initializepublic final void initialize()Initialize all member variables to default values.- Overrides:
- initializein class- X3DConcreteNode
 
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getBboxCenterpublic float[] getBboxCenter()Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.
 Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
 - Specified by:
- getBboxCenterin interface- Switch
- Specified by:
- getBboxCenterin interface- X3DBoundedObject
- Specified by:
- getBboxCenterin interface- X3DGroupingNode
- Returns:
- value of bboxCenter field
 
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setBboxCenterAccessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.
 Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
 - Specified by:
- setBboxCenterin interface- Switch
- Specified by:
- setBboxCenterin interface- X3DBoundedObject
- Specified by:
- setBboxCenterin interface- X3DGroupingNode
- Parameters:
- newValue- is new value for the bboxCenter field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setBboxCenterAssign typed object value to SFVec3f bboxCenter field, similar tosetBboxCenter(float[]).- Parameters:
- newValue- is new value for the bboxCenter field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setBboxCenterAssign values to SFVec3f bboxCenter field, similar tosetBboxCenter(float[]).- Parameters:
- x- first component
- y- second component
- z- third component
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setBboxCenterUtility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetBboxCenter(float[]).- Parameters:
- x- first component
- y- second component
- z- third component
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setBboxCenterUtility method: double-precision set-array accessor for X3D floating-point type, similar tosetBboxCenter(float[]).- Parameters:
- newArray- is new value for field
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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getBboxDisplaypublic boolean getBboxDisplay()Provide boolean value from inputOutput SFBool field named bboxDisplay.
 Tooltip: Whether to display bounding box for associated geometry, aligned with world coordinates.- Hint: the bounding box is displayed regardless of whether contained content is visible.
 - Specified by:
- getBboxDisplayin interface- Switch
- Specified by:
- getBboxDisplayin interface- X3DBoundedObject
- Specified by:
- getBboxDisplayin interface- X3DGroupingNode
- Returns:
- value of bboxDisplay field
 
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setBboxDisplayAccessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.
 Tooltip: Whether to display bounding box for associated geometry, aligned with world coordinates.- Hint: the bounding box is displayed regardless of whether contained content is visible.
 - Specified by:
- setBboxDisplayin interface- Switch
- Specified by:
- setBboxDisplayin interface- X3DBoundedObject
- Specified by:
- setBboxDisplayin interface- X3DGroupingNode
- Parameters:
- newValue- is new value for the bboxDisplay field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setBboxDisplayAssign typed object value to SFBool bboxDisplay field, similar tosetBboxDisplay(boolean).- Parameters:
- newValue- is new value for the bboxDisplay field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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getBboxSizepublic float[] getBboxSize()Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.
 Tooltip: or [0,+infinity) Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.- Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
 - Specified by:
- getBboxSizein interface- Switch
- Specified by:
- getBboxSizein interface- X3DBoundedObject
- Specified by:
- getBboxSizein interface- X3DGroupingNode
- Returns:
- value of bboxSize field
 
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setBboxSizeAccessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.
 Tooltip: or [0,+infinity) Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.- Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
 - Specified by:
- setBboxSizein interface- Switch
- Specified by:
- setBboxSizein interface- X3DBoundedObject
- Specified by:
- setBboxSizein interface- X3DGroupingNode
- Parameters:
- newValue- is new value for the bboxSize field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setBboxSizeAssign typed object value to SFVec3f bboxSize field, similar tosetBboxSize(float[]).- Parameters:
- newValue- is new value for the bboxSize field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setBboxSizeAssign values to SFVec3f bboxSize field, similar tosetBboxSize(float[]).- Parameters:
- x- first component
- y- second component
- z- third component
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setBboxSizeUtility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetBboxSize(float[]).- Parameters:
- x- first component
- y- second component
- z- third component
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setBboxSizeUtility method: double-precision set-array accessor for X3D floating-point type, similar tosetBboxSize(float[]).- Parameters:
- newArray- is new value for field
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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getChildrenProvide array of org.web3d.x3d.sai.Core.X3DChildNode results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field children.
 Tooltip: [X3DChildNode] Grouping nodes contain an ordered list of children nodes.- Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
- Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
- Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
- Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#GroupingAndChildrenNodes
 
 Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DChildNode.- Specified by:
- getChildrenin interface- Switch
- Specified by:
- getChildrenin interface- X3DGroupingNode
- Returns:
- value of children field
- See Also:
 
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getChildrenListUtility method to get ArrayList value of MFNode children field, similar togetChildren().- Returns:
- value of children field
 
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setChildrenAccessor method to assign org.web3d.x3d.sai.Core.X3DChildNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field children.
 Tooltip: [X3DChildNode] Grouping nodes contain an ordered list of children nodes.- Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
- Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
- Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
- Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#GroupingAndChildrenNodes
 
 Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DChildNode.- Specified by:
- setChildrenin interface- Switch
- Specified by:
- setChildrenin interface- X3DGroupingNode
- Parameters:
- newValue- is new value for the children field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setChildrenAssign ArrayList value of MFNode children field, similar tosetChildren(org.web3d.x3d.sai.Core.X3DNode[]).- Parameters:
- newValue- is new value for the children field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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addChildrenAdd single node to existing array of children nodes (if any).
 Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DChildNode and ProtoInstance.- Parameters:
- newValue- is new value to be appended the children field.
 
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addChildrenAdd single ProtoInstance (with appropriate node type and containerField value) to MFNode array for children field.
 Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to ShaderPart and ProtoInstance.- Parameters:
- newValue- is new value to be appended the parts field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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addChildUtility method to add single child element to contained list of existing children nodes (if any).- Parameters:
- newValue- is new node value to be appended the children field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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addChildrenAdd array of children nodes to array of existing nodes (if any).
 Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DChildNode.- Specified by:
- addChildrenin interface- Switch
- Specified by:
- addChildrenin interface- X3DGroupingNode
- Parameters:
- newValue- is new value array to be appended the children field.
 
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setChildrenSet single children node, replacing prior array of existing nodes (if any).
 Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are restricted to X3DChildNode.- Specified by:
- setChildrenin interface- Switch
- Specified by:
- setChildrenin interface- X3DGroupingNode
- Parameters:
- newValue- is new node for the children field (restricted to X3DChildNode)
 
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clearChildren
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hasChildrenpublic boolean hasChildren()Indicate whether an object is available for inputOutput MFNode field children.- Returns:
- whether a properly typed node or ProtoInstance array or CommentsBlock is available.
- See Also:
 
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addCommentsAdd comment as CommentsBlock to children field- Specified by:
- addCommentsin class- X3DConcreteElement
- Parameters:
- newComment- initial value
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
 
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addCommentsAdd comments as String[] array to children field- Specified by:
- addCommentsin class- X3DConcreteElement
- Parameters:
- newComments- array of comments
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
 
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addCommentsAdd CommentsBlock to children field- Specified by:
- addCommentsin class- X3DConcreteElement
- Parameters:
- newCommentsBlock- block of comments to add
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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getISProvide IS instance (using a properly typed node) from inputOutput SFNode field IS.- Specified by:
- getISin class- X3DConcreteNode
- Returns:
- value of IS field
- See Also:
 
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setISAccessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.- Specified by:
- setISin class- X3DConcreteNode
- Parameters:
- newValue- is new value for the IS field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
- See Also:
 
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clearIS
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hasISpublic boolean hasIS()Indicate whether an object is available for inputOutput SFNode field IS.- Returns:
- whether a concrete statement or CommentsBlock is available.
- See Also:
 
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getMetadataProvide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.- Specified by:
- getMetadatain interface- Switch
- Specified by:
- getMetadatain interface- X3DChildNode
- Specified by:
- getMetadatain interface- X3DGroupingNode
- Specified by:
- getMetadatain interface- X3DNode
- Returns:
- value of metadata field
- See Also:
 
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setMetadataAccessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.- Specified by:
- setMetadatain interface- Switch
- Specified by:
- setMetadatain interface- X3DChildNode
- Specified by:
- setMetadatain interface- X3DGroupingNode
- Specified by:
- setMetadatain interface- X3DNode
- Specified by:
- setMetadatain class- X3DConcreteNode
- Parameters:
- newValue- is new value for the metadata field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
- See Also:
 
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clearMetadata
- 
setMetadataAssign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.- Specified by:
- setMetadatain class- X3DConcreteNode
- Parameters:
- newValue- is new value for the metadata field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
- See Also:
 
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hasMetadatapublic boolean hasMetadata()Indicate whether an object is available for inputOutput SFNode field metadata.- Returns:
- whether a properly typed node or ProtoInstance or CommentsBlock is available.
- See Also:
 
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getVisiblepublic boolean getVisible()Provide boolean value from inputOutput SFBool field named visible.
 Tooltip: Whether or not renderable content within this node is visually displayed.- Hint: the visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
- Hint: content must be visible to be collidable and to be pickable.
 - Specified by:
- getVisiblein interface- Switch
- Specified by:
- getVisiblein interface- X3DBoundedObject
- Specified by:
- getVisiblein interface- X3DGroupingNode
- Returns:
- value of visible field
 
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setVisibleAccessor method to assign boolean value to inputOutput SFBool field named visible.
 Tooltip: Whether or not renderable content within this node is visually displayed.- Hint: the visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
- Hint: content must be visible to be collidable and to be pickable.
 - Specified by:
- setVisiblein interface- Switch
- Specified by:
- setVisiblein interface- X3DBoundedObject
- Specified by:
- setVisiblein interface- X3DGroupingNode
- Parameters:
- newValue- is new value for the visible field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setVisibleAssign typed object value to SFBool visible field, similar tosetVisible(boolean).- Parameters:
- newValue- is new value for the visible field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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getWhichChoicepublic int getWhichChoice()Provide int value within allowed range of [-1,infinity) from inputOutput SFInt32 field named whichChoice.
 Tooltip: [-1,+infinity) Index of active child choice, counting from 0.- Warning: default value whichChoice= -1 means no selection (and no rendering), whichChoice=0 means initial child, whichChoice=1 means second child, etc.
 - Specified by:
- getWhichChoicein interface- Switch
- Returns:
- value of whichChoice field
 
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setWhichChoiceAccessor method to assign int value to inputOutput SFInt32 field named whichChoice.
 Tooltip: [-1,+infinity) Index of active child choice, counting from 0.- Warning: default value whichChoice= -1 means no selection (and no rendering), whichChoice=0 means initial child, whichChoice=1 means second child, etc.
 - Specified by:
- setWhichChoicein interface- Switch
- Parameters:
- newValue- is new value for the whichChoice field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setWhichChoiceAssign typed object value to SFInt32 whichChoice field, similar tosetWhichChoice(int).- Parameters:
- newValue- is new value for the whichChoice field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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getDEFProvide String value from inputOutput SFString field named DEF.
 Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.- Hint: descriptive DEF names improve clarity and help document a model.
- Hint: well-defined names can simplify design and debugging through improved author understanding.
- Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
 - Overrides:
- getDEFin class- X3DConcreteNode
- Returns:
- value of DEF field
- See Also:
 
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setDEFAccessor method to assign String value to inputOutput SFString field named DEF.
 Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.- Hint: descriptive DEF names improve clarity and help document a model.
- Hint: well-defined names can simplify design and debugging through improved author understanding.
- Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
 
 Note that setting the DEF value clears the USE value.- Specified by:
- setDEFin class- X3DConcreteNode
- Parameters:
- newValue- is new value for the DEF field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setDEFAssign typed object value to SFString DEF field, similar tosetDEF(String).- Parameters:
- newValue- is new value for the DEF field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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getUSEProvide String value from inputOutput SFString field named USE.
 Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).- Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
- Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
- Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
 - Overrides:
- getUSEin class- X3DConcreteNode
- Returns:
- value of USE field
- See Also:
 
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setUSEAccessor method to assign String value to inputOutput SFString field named USE.
 Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).- Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
- Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
- Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
 
 Note: eachUSEnode is still an independent object, with theUSEvalue matching theDEFvalue in the preceding object.
 Warning: invoking thesetUSE()method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
 Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.- Specified by:
- setUSEin class- X3DConcreteNode
- Parameters:
- newValue- is new value for the USE field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setUSEAssign typed object value to SFString USE field, similar tosetUSE(String).- Parameters:
- newValue- is new value for the USE field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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getCssClassProvide String value from inputOutput SFString field named class.- Overrides:
- getCssClassin class- X3DConcreteElement
- Returns:
- value of class field
- See Also:
 
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setCssClassAccessor method to assign String value to inputOutput SFString field named class.- Specified by:
- setCssClassin class- X3DConcreteNode
- Parameters:
- newValue- is new value for the class field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
- See Also:
 
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setCssClassAssign typed object value to SFString cssClass field, similar tosetCssClass(String).- Parameters:
- newValue- is new value for the class field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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getHtmlIdProvide String value from inputOutput SFString field named id.- Overrides:
- getHtmlIdin class- X3DConcreteElement
- Returns:
- value of id field
- See Also:
 
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setHtmlIdAccessor method to assign String value to inputOutput SFString field named id.- Specified by:
- setHtmlIdin class- X3DConcreteNode
- Parameters:
- newValue- is new value for the id field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
- See Also:
 
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setHtmlIdAssign typed object value to SFString HtmlId field, similar tosetHtmlId(String).- Parameters:
- newValue- is new value for the id field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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getCssStyleProvide String value from inputOutput SFString field named style.- Overrides:
- getCssStylein class- X3DConcreteElement
- Returns:
- value of style field
- See Also:
 
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setCssStyleAccessor method to assign String value to inputOutput SFString field named style.- Specified by:
- setCssStylein class- X3DConcreteNode
- Parameters:
- newValue- is new value for the style field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
- See Also:
 
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setCssStyleAssign typed object value to SFString cssClass field, similar tosetCssStyle(String).- Parameters:
- newValue- is new value for the style field.
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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setUSEAssign a USE reference to another DEF node of same node type, similar tosetUSE(String).
 Warning: note that thesetUSE()method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
 Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.- Parameters:
- DEFnode- must have a DEF value defined
- Returns:
- Switch- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
 
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toStringX3DRecursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.- Specified by:
- toStringX3Din class- X3DConcreteElement
- Parameters:
- indentLevel- number of levels of indentation for this element
- Returns:
- X3D string
- See Also:
 
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toStringClassicVRMLRecursive method to provide ClassicVRML string serialization.- Specified by:
- toStringClassicVRMLin class- X3DConcreteElement
- Parameters:
- indentLevel- number of levels of indentation for this element
- Returns:
- ClassicVRML string
- See Also:
 
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toStringVRML97Recursive method to provide VRML97 string serialization.- Specified by:
- toStringVRML97in class- X3DConcreteElement
- Parameters:
- indentLevel- number of levels of indentation for this element
- Returns:
- VRML97 string
- See Also:
 
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findElementByNameValueRecursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.
 Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.
 Warning: more than one element may be found that has the same name, this method does not handle that case.- Specified by:
- findElementByNameValuein class- X3DConcreteElement
- Parameters:
- nameValue- is value of the name field being searched for in this element and child elements(if any)
- Returns:
- object reference to found element, null otherwise
- See Also:
 
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findElementByNameValueRecursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.
 Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.
 Warning: more than one element may be found that has the same name, this method does not handle that case.- Specified by:
- findElementByNameValuein class- X3DConcreteElement
- Parameters:
- nameValue- is value of the name field being searched for in this element and child elements(if any)
- elementName- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
- Returns:
- object reference to found element, null otherwise
- See Also:
 
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hasElementByNameValueRecursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.- Parameters:
- nameValue- is value of the name field being searched for in this element and child elements(if any)
- elementName- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
- Returns:
- whether node is found
- See Also:
 
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findNodeByDEFRecursive method to provide object reference to node by DEF, if found as this node or in a contained node.
 Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.
 Warning: more than one element may be found that has the same DEF, this method does not handle that case.- Specified by:
- findNodeByDEFin class- X3DConcreteElement
- Parameters:
- DEFvalue- is value of the name field being searched for in this element and child elements(if any)
- Returns:
- object reference to found node, null otherwise
- See Also:
 
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hasNodeByDEFRecursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.- Parameters:
- DEFvalue- is value of the name field being searched for in this element and child elements(if any)
- Returns:
- whether node is found
- See Also:
 
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validateRecursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values. TODO document specific validation methods.- Specified by:
- validatein class- X3DConcreteElement
- Returns:
- validation results (if any)
 
 
-