Class GeoProximitySensor

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.Geospatial.GeoProximitySensor
All Implemented Interfaces:
X3DChildNode, X3DNode, X3DSensorNode, X3DEnvironmentalSensorNode, GeoProximitySensor

public class GeoProximitySensor extends X3DConcreteNode implements GeoProximitySensor
GeoProximitySensor generates events when the viewer enters, exits and moves within a region of space (defined by a box).

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: (X3D version 3.2 or later) [X3DEnvironmentalSensorNode] GeoProximitySensor generates events when the viewer enters, exits and moves within a region of space (defined by a box). Hint: multiple USEd instances are cumulative, but avoid overlaps. Hint: can first use GeoTransform to relocate/reorient box. Hint: surround entire world to start behaviors once scene is loaded. Hint: X3D for Advanced Modeling (X3D4AM) slideset <a href="https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf" target="_blank">https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf</a> Warning: requires X3D profile='Full' or else include &lt;component name='Geospatial' level='2'/&gt; *


Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: