Package org.web3d.x3d.jsail.Core
Class head
java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteStatement
org.web3d.x3d.jsail.Core.head
Functional summary: each X3D scene includes a head statement that can contain component, unit and meta statements. This concrete class represents an X3D head statement.
head statement tooltip: head can contain component, unit, and author-defined meta (metadata) elements.
head statement tooltip: head can contain component, unit, and author-defined meta (metadata) elements.
- Hint: design for this element is patterned after the <head> tag in HTML: https://www.w3.org/TR/html5/document-metadata.html#the-head-element
- Warning: head is optional first child of X3D statement, and must precede the Scene statement.
- Warning: in order to pass XML validation, these contained optional statements must appear in order: first component statements, then unit statements, then meta statements.
- See Also:
-
Field Summary
Modifier and TypeFieldDescriptionstatic final String
String constant COMPONENT defines X3D component for the head element: Corestatic final int
Integer constant LEVEL provides default X3D Core component level for this element: 1static final String
String constant NAME provides name of this element: head.Fields inherited from class org.web3d.x3d.jsail.X3DConcreteElement
CLASS_DEFAULT_VALUE, ID_DEFAULT_VALUE, STYLE_DEFAULT_VALUE, validationResult
-
Constructor Summary
ConstructorDescriptionhead()
Constructor for head to initialize member variables with default values. -
Method Summary
Modifier and TypeMethodDescriptionaddComments
(String newComment) Add comment as String to contained commentsList.addComments
(String[] newComments) Add comments as String[] array to contained commentsList.addComments
(CommentsBlock newCommentsBlock) Add CommentsBlock to contained commentsList.addComponent
(String componentName, int level) Add a child component statement.addComponent
(component newValue) Add array of child component nodes to array of existing nodes (if any).Add a child meta statement.Add array of child meta nodes to array of existing nodes (if any).Add a child unit statement.Add a child unit statement.Add array of child unit nodes to array of existing nodes (if any).Utility method to clear MFNode value of componentList field.Utility method to clear MFNode value of metaList field.Utility method to clear MFNode value of unitList field.findComponentByName
(String componentName) Find contained component statement by name, if present.findElementByNameValue
(String nameValue) Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.findElementByNameValue
(String nameValue, String elementName) Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.findMetaByName
(String metaName) Find contained meta statement by name, if present.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.findUnitByName
(String unitName) Find contained unit statement by name, if present.getAccessType
(String fieldName) Indicate accessType corresponding to given fieldName.final String
Defines X3D component for the head element: Corefinal int
Provides default X3D component level for this element: 1Provide array of component results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field component.Provide String value from inputOutput SFString field named class.Provide String value from inputOutput SFString field named style.final String
Provides name of this element: headgetFieldType
(String fieldName) Indicate type corresponding to given fieldName.Provide String value from inputOutput SFString field named id.Provide array of meta results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field meta.Provide array of unit results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field unit.boolean
Indicate whether an object is available for inputOutput MFNode field componentList.boolean
hasComponent
(String componentName) Determine whether relevant component statement is present.boolean
hasElementByNameValue
(String nameValue, String elementName) Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.boolean
hasMeta()
Indicate whether an object is available for inputOutput MFNode field metaList.boolean
Determine whether relevant meta statement is present.boolean
hasNodeByDEF
(String DEFvalue) Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.boolean
hasUnit()
Indicate whether an object is available for inputOutput MFNode field unitList.boolean
Determine whether relevant unit statement is present.final void
Initialize all member variables to default values.setComponent
(component newValue) Set single child component node, replacing prior array of existing nodes (if any).setComponentList
(ArrayList<component> newValue) Accessor method to assign component array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field component.final head
setCssClass
(String newValue) Accessor method to assign String value to inputOutput SFString field named class.setCssClass
(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssClass(String)
.final head
setCssStyle
(String newValue) Accessor method to assign String value to inputOutput SFString field named style.setCssStyle
(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssStyle(String)
.final head
Accessor method to assign String value to inputOutput SFString field named id.Assign typed object value to SFString HtmlID field, similar tosetHtmlID(String)
.Set single child meta node, replacing prior array of existing nodes (if any).setMetaList
(ArrayList<meta> newValue) Accessor method to assign meta array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field meta.Set single child unit node, replacing prior array of existing nodes (if any).setUnitList
(ArrayList<unit> newValue) Accessor method to assign unit array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field unit.toStringClassicVRML
(int indentLevel) Recursive method to provide ClassicVRML string serialization.toStringVRML97
(int indentLevel) Recursive method to provide VRML97 string serialization.toStringX3D
(int indentLevel) Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.validate()
Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.Methods inherited from class org.web3d.x3d.jsail.X3DConcreteStatement
isNode, isStatement
Methods inherited from class org.web3d.x3d.jsail.X3DConcreteElement
addComments, clearParent, findAncestorElementByName, findAncestorProtoBody, findAncestorScene, findAncestorX3D, getPackageName, getParent, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorScene, hasAncestorX3D, hasParent, isValid, setConcreteCssClass, setConcreteCssStyle, setConcreteHtmlID, setParent, toStringClassicVRML, toStringVRML97, toStringX3D
-
Field Details
-
NAME
-
COMPONENT
String constant COMPONENT defines X3D component for the head element: Core- See Also:
-
LEVEL
public static final int LEVELInteger constant LEVEL provides default X3D Core component level for this element: 1- See Also:
-
-
Constructor Details
-
head
public head()Constructor for head to initialize member variables with default values.
-
-
Method Details
-
getElementName
Provides name of this element: head- Specified by:
getElementName
in classX3DConcreteElement
- Returns:
- name of this element
-
getComponent
Defines X3D component for the head element: Core- Specified by:
getComponent
in classX3DConcreteElement
- Returns:
- X3D component for this element
-
getComponentLevel
public final int getComponentLevel()Provides default X3D component level for this element: 1- Specified by:
getComponentLevel
in classX3DConcreteElement
- Returns:
- default X3D component level for this element
-
getFieldType
Indicate type corresponding to given fieldName.- Specified by:
getFieldType
in classX3DConcreteElement
- Parameters:
fieldName
- name of field in this X3D statement- Returns:
- X3D type (SFvec3f etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE if not recognized
- See Also:
-
getAccessType
Indicate accessType corresponding to given fieldName.- Specified by:
getAccessType
in classX3DConcreteElement
- Parameters:
fieldName
- name of field in this X3D statement- Returns:
- X3D accessType (inputOnly etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE if not recognized
- See Also:
-
initialize
public final void initialize()Initialize all member variables to default values.- Overrides:
initialize
in classX3DConcreteStatement
-
getCssClass
Provide String value from inputOutput SFString field named class.- Overrides:
getCssClass
in classX3DConcreteElement
- Returns:
- value of class field
- See Also:
-
setCssClass
Accessor method to assign String value to inputOutput SFString field named class.- Parameters:
newValue
- is new value for the class field.- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setCssClass
Assign typed object value to SFString cssClass field, similar tosetCssClass(String)
.- Parameters:
newValue
- is new value for the class field.- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getComponentList
Provide array of component results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field component.
Tooltip: Add component statements to indicate necessary scene functionality above the given profile for this X3D model. *
Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to component.- Returns:
- value of component field
- See Also:
-
setComponentList
Accessor method to assign component array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field component.
Tooltip: Add component statements to indicate necessary scene functionality above the given profile for this X3D model. *
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to component.- Parameters:
newValue
- is new value for the component field.- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addComponent
Add array of child component nodes to array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to component.- Parameters:
newValue
- is new value array to be appended the component field.- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setComponent
Set single child component node, replacing prior array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are restricted to component.- Parameters:
newValue
- is new node for the component field (restricted to component)- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
clearComponent
-
hasComponent
public boolean hasComponent()Indicate whether an object is available for inputOutput MFNode field componentList.- Returns:
- whether a concrete statement array or CommentsBlock is available.
- See Also:
-
getHtmlID
Provide String value from inputOutput SFString field named id.- Overrides:
getHtmlID
in classX3DConcreteElement
- Returns:
- value of id field
- See Also:
-
setHtmlID
Accessor method to assign String value to inputOutput SFString field named id.- Parameters:
newValue
- is new value for the id field.- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setHtmlID
Assign typed object value to SFString HtmlID field, similar tosetHtmlID(String)
.- Parameters:
newValue
- is new value for the id field.- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getMetaList
Provide array of meta results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field meta.
Tooltip: Add meta statements to provide metadata information about this X3D model. *
Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to meta.- Returns:
- value of meta field
- See Also:
-
setMetaList
Accessor method to assign meta array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field meta.
Tooltip: Add meta statements to provide metadata information about this X3D model. *
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to meta.- Parameters:
newValue
- is new value for the meta field.- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addMeta
Add array of child meta nodes to array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to meta.- Parameters:
newValue
- is new value array to be appended the meta field.- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setMeta
Set single child meta node, replacing prior array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are restricted to meta.- Parameters:
newValue
- is new node for the meta field (restricted to meta)- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
clearMeta
-
hasMeta
public boolean hasMeta()Indicate whether an object is available for inputOutput MFNode field metaList.- Returns:
- whether a concrete statement array or CommentsBlock is available.
- See Also:
-
getCssStyle
Provide String value from inputOutput SFString field named style.- Overrides:
getCssStyle
in classX3DConcreteElement
- Returns:
- value of style field
- See Also:
-
setCssStyle
Accessor method to assign String value to inputOutput SFString field named style.- Parameters:
newValue
- is new value for the style field.- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setCssStyle
Assign typed object value to SFString cssClass field, similar tosetCssStyle(String)
.- Parameters:
newValue
- is new value for the style field.- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getUnitList
Provide array of unit results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field unit.
Tooltip: Add unit statements to define data-conversion factors for typed values defined within a scene. *
Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to unit.- Returns:
- value of unit field
- See Also:
-
setUnitList
Accessor method to assign unit array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field unit.
Tooltip: Add unit statements to define data-conversion factors for typed values defined within a scene. *
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to unit.- Parameters:
newValue
- is new value for the unit field.- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addUnit
Add array of child unit nodes to array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to unit.- Parameters:
newValue
- is new value array to be appended the unit field.- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setUnit
Set single child unit node, replacing prior array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are restricted to unit.- Parameters:
newValue
- is new node for the unit field (restricted to unit)- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
clearUnit
-
hasUnit
public boolean hasUnit()Indicate whether an object is available for inputOutput MFNode field unitList.- Returns:
- whether a concrete statement array or CommentsBlock is available.
- See Also:
-
addComponent
Add a child component statement.- Parameters:
componentName
- name for component statementlevel
- for component statement- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
addUnit
Add a child unit statement.- Parameters:
newName
- name for this unit statementnewCategory
- category value for this unit statementnewConversionFactor
- conversion factor for this unit statement- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
addUnit
Add a child unit statement.- Parameters:
newName
- name for this unit statementnewCategory
- category value for this unit statementnewConversionFactor
- conversion factor for this unit statement- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
addMeta
Add a child meta statement.- Parameters:
newName
- name for meta statementnewDescription
- description for meta statement- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
addComments
Add comment as String to contained commentsList.- Specified by:
addComments
in classX3DConcreteElement
- Parameters:
newComment
- initial value- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
addComments
Add comments as String[] array to contained commentsList.- Specified by:
addComments
in classX3DConcreteElement
- Parameters:
newComments
- array of comments- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
addComments
Add CommentsBlock to contained commentsList.- Specified by:
addComments
in classX3DConcreteElement
- Parameters:
newCommentsBlock
- block of comments to add- Returns:
head
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
toStringX3D
Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.- Specified by:
toStringX3D
in classX3DConcreteElement
- Parameters:
indentLevel
- number of levels of indentation for this element- Returns:
- X3D string
- See Also:
-
toStringClassicVRML
Recursive method to provide ClassicVRML string serialization.- Specified by:
toStringClassicVRML
in classX3DConcreteElement
- Parameters:
indentLevel
- number of levels of indentation for this element- Returns:
- ClassicVRML string
- See Also:
-
toStringVRML97
Recursive method to provide VRML97 string serialization.- Specified by:
toStringVRML97
in classX3DConcreteElement
- Parameters:
indentLevel
- number of levels of indentation for this element- Returns:
- VRML97 string
- See Also:
-
findElementByNameValue
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.
Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.
Warning: more than one element may be found that has the same name, this method does not handle that case.- Specified by:
findElementByNameValue
in classX3DConcreteElement
- Parameters:
nameValue
- is value of the name field being searched for in this element and child elements(if any)- Returns:
- object reference to found element, null otherwise
- See Also:
-
findElementByNameValue
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.
Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.
Warning: more than one element may be found that has the same name, this method does not handle that case.- Specified by:
findElementByNameValue
in classX3DConcreteElement
- Parameters:
nameValue
- is value of the name field being searched for in this element and child elements(if any)elementName
- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)- Returns:
- object reference to found element, null otherwise
- See Also:
-
hasElementByNameValue
Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.- Parameters:
nameValue
- is value of the name field being searched for in this element and child elements(if any)elementName
- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)- Returns:
- whether node is found
- See Also:
-
findNodeByDEF
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.
Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.
Warning: more than one element may be found that has the same DEF, this method does not handle that case.- Specified by:
findNodeByDEF
in classX3DConcreteElement
- Parameters:
DEFvalue
- is value of the name field being searched for in this element and child elements(if any)- Returns:
- object reference to found node, null otherwise
- See Also:
-
hasNodeByDEF
Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.- Parameters:
DEFvalue
- is value of the name field being searched for in this element and child elements(if any)- Returns:
- whether node is found
- See Also:
-
validate
Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values. TODO document specific validation methods.- Specified by:
validate
in classX3DConcreteElement
- Returns:
- validation results (if any)
-
findMetaByName
-
hasMeta
Determine whether relevant meta statement is present.- Parameters:
metaName
- is name attribute for meta statement of interest- Returns:
- whether meta is found.
- See Also:
-
findComponentByName
-
hasComponent
Determine whether relevant component statement is present.- Parameters:
componentName
- name for component statement- Returns:
- whether component is found.
- See Also:
-
findUnitByName
-
hasUnit
Determine whether relevant unit statement is present.- Parameters:
unitName
- is name attribute for unit statement of interest- Returns:
- whether unit is found.
- See Also:
-