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These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: VRML 2.0 Sourcebook chapter course notes. |
| X3D Scenes | Descriptions |
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| Figure 26.5 Dungeon Viewpoint | Two dungeon rooms controlled by LOD nodes, separated by a wall and a pair of sliding doors. |
| Figure 26.7 Dungeon Viewpoints And Fields Of View | This Viewpoint series does not move the user but rather increases the field of view (FOV) very widely, producing an interesting effect. Numerous additional viewpoints follow. |
http://www.web3d.org/x3d/content/examples/Vrml2.0Sourcebook/Chapter26-Viewpoint
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Current and archived nightly builds and distributions of these examples are also available.
The X3D Resources: Examples page and Savage Developers Guide provide more information about the production of this archive.