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These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: VRML 2.0 Sourcebook chapter course notes. |
| X3D Scenes | Descriptions |
|---|---|
| Figure 05.03b Cylinder Translation | Translating +2 units along the X axis, 1 unit along Y axis, and building a cylinder. |
| Figure 05.03b Cylinder Translation With Axes | Translating +2 units along the X axis, 1 unit along Y axis, and building a cylinder, with coordinate axes superimposed to show X3D/VRML directions |
| Figure 05.04b Cylinder Translation | Translating -2 units along the X axis, 1 unit along Y axis, and building a cylinder. |
| Figure 05.04b Cylinder Translation With Axes | Translating -2 units along the X axis, 1 unit along Y axis, and building a cylinder, with coordinate axes superimposed to show X3D/VRML directions |
| Figure 05.10 Archway | Building an archway using multiple, translated coordinate systems. |
| Figure 05.10 Archway With Axes | Building an archway using multiple, translated coordinate systems, with coordinate axes superimposed to show X3D/VRML directions |
| Figure 05.11 Nested Archways | Nesting coordinate systems. |
| Figure 05.11 Nested Archways With Axes | Nesting coordinate systems, coordinate axes superimposed to show X3D/VRML directions. |
http://www.web3d.org/x3d/content/examples/Vrml2.0Sourcebook/Chapter05-PositioningShapes
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Current and archived nightly builds and distributions of these examples are also available.
The X3D Resources: Examples page and Savage Developers Guide provide more information about the production of this archive.