X3D Example Archives: VRML 2.0 Sourcebook, Chapter 05 - Positioning Shapes

These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: VRML 2.0 Sourcebook chapter course notes.

X3D Scenes Descriptions
Figure 05.03b Cylinder Translation Translating +2 units along the X axis, 1 unit along Y axis, and building a cylinder.
Figure 05.03b Cylinder Translation With Axes Translating +2 units along the X axis, 1 unit along Y axis, and building a cylinder, with coordinate axes superimposed to show X3D/VRML directions
Figure 05.04b Cylinder Translation Translating -2 units along the X axis, 1 unit along Y axis, and building a cylinder.
Figure 05.04b Cylinder Translation With Axes Translating -2 units along the X axis, 1 unit along Y axis, and building a cylinder, with coordinate axes superimposed to show X3D/VRML directions
Figure 05.10 Archway Building an archway using multiple, translated coordinate systems.
Figure 05.10 Archway With Axes Building an archway using multiple, translated coordinate systems, with coordinate axes superimposed to show X3D/VRML directions
Figure 05.11 Nested Archways Nesting coordinate systems.
Figure 05.11 Nested Archways With Axes Nesting coordinate systems, coordinate axes superimposed to show X3D/VRML directions.

http://www.web3d.org/x3d/content/examples/Vrml2.0Sourcebook/Chapter05-PositioningShapes

Current and archived nightly builds and distributions of these examples are also available.

The X3D Resources: Examples page and Savage Developers Guide provide more information about the production of this archive.