Class OscillatorSource

java.lang.Object
All Implemented Interfaces:
X3DChildNode, X3DNode, OscillatorSource, X3DSoundNode, X3DSoundSourceNode, X3DTimeDependentNode

public class OscillatorSource extends X3DConcreteNode implements OscillatorSource
OscillatorSource node represents an audio source generating a periodic waveform, providing a constant tone.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: (X3D version 4.0 draft) [X3DSoundSourceNode] OscillatorSource node represents an audio source generating a periodic waveform, providing a constant tone.#10;Hint: W3C Web Audio API <a href="https://www.w3.org/TR/webaudio/#oscillatornode" target="_blank">https://www.w3.org/TR/webaudio/#oscillatornode</a> *


Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: