Class CylinderSensor

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.PointingDeviceSensor.CylinderSensor
All Implemented Interfaces:
X3DChildNode, X3DNode, X3DSensorNode, CylinderSensor, X3DDragSensorNode, X3DPointingDeviceSensorNode

public class CylinderSensor extends X3DConcreteNode implements CylinderSensor
CylinderSensor converts pointer motion (for example, a mouse or wand) into rotation values using an invisible cylinder aligned with local Y-axis.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. CylinderSensor node tooltip: [X3DDragSensorNode] CylinderSensor converts pointer motion (for example, a mouse or wand) into rotation values using an invisible cylinder aligned with local Y-axis.
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: