Class SquadOrientationInterpolator

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.Interpolation.SquadOrientationInterpolator
All Implemented Interfaces:
X3DChildNode, X3DNode, SquadOrientationInterpolator, X3DInterpolatorNode

public class SquadOrientationInterpolator extends X3DConcreteNode implements SquadOrientationInterpolator
SquadOrientationInterpolator performs non-linear interpolation among paired lists of rotation values to produce an SFRotation value_changed output event.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: (X3D version 3.2 or later) [X3DInterpolatorNode] SquadOrientationInterpolator performs non-linear interpolation among paired lists of rotation values to produce an SFRotation value_changed output event. Hint: Squad is an acronym for Spherical Cubic Interpolation. Hint: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction Hint: typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute. Warning: requires X3D profile='Full' or else include <component name='Interpolation' level='5'/> *


Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: