Class HAnimMotion

java.lang.Object
All Implemented Interfaces:
X3DChildNode, X3DNode, HAnimMotion

public class HAnimMotion extends X3DConcreteNode implements HAnimMotion
An HAnimMotion node supports discrete frame-by-frame playback for HAnim motion data animation.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: (X3D version 4.0 draft) [X3DChildNode] An HAnimMotion node supports discrete frame-by-frame playback for HAnim motion data animation. Design characteristics include integration with HAnim figure data and HAnimJoint nodes, animation control, and playback of raw motion data. Hint: HAnim Specification <a href="https://www.web3d.org/documents/specifications/19774/V2.0" target="_blank">https://www.web3d.org/documents/specifications/19774/V2.0</a> Hint: HAnim Specification, clause 6.2 Introduction to Motion objects<a href="https://www.web3d.org/documents/specifications/19774/V2.0/MotionDataAnimation/MotionNodes.html#IntroductionToMotionNodes" target="_blank">https://www.web3d.org/documents/specifications/19774/V2.0/MotionDataAnimation/MotionNodes.html#IntroductionToMotionNodes</a> Hint: HAnim Specification part 2, clause 6.6 Example Usage of Motion object <a href="https://www.web3d.org/documents/specifications/19774/V2.0/MotionDataAnimation/MotionNodes.html#MotionObjectExample" target="_blank">https://www.web3d.org/documents/specifications/19774/V2.0/MotionDataAnimation/MotionNodes.html#MotionObjectExample</a> *


Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: