Class GeoTransform

java.lang.Object
All Implemented Interfaces:
X3DChildNode, X3DNode, GeoTransform, X3DBoundedObject, X3DGroupingNode

public class GeoTransform extends X3DConcreteNode implements GeoTransform
GeoTransform is a Grouping node that can contain most nodes.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. GeoTransform node tooltip: [X3DGroupingNode,X3DVisibleObject] GeoTransform is a Grouping node that can contain most nodes. GeoTransform translates, orients and scales GeoCoordinate geometry within the local world coordinate system. GeoTransform coordinate system X-Z plane is tangent to ellipsoid of local spatial reference frame.
  • Hint: +Y axis is up.
  • Hint: insert a Shape node before adding geometry or Appearance.
  • Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
  • Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='2'/>
  • Warning: avoid having GeoLocation or GeoTransform as a parent or ancestor node of each other, since multiple geospatial transformations then occur with unpredictable results.

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: