Class DISEntityManager

java.lang.Object
All Implemented Interfaces:
X3DChildNode, X3DNode, DISEntityManager

public class DISEntityManager extends X3DConcreteNode implements DISEntityManager
DISEntityManager notifies a scene when new DIS ESPDU entities arrive or current entities leave.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: [X3DChildNode] DISEntityManager notifies a scene when new DIS ESPDU entities arrive or current entities leave. DISEntityManager may contain any number of DISEntityTypeMapping nodes that provide a best-match X3D model to incoming entity type values. For each new DIS entity, DISEntityManager thus produces a new EspduTransform node that contains a corresponding X3D model. Hint: DISEntityManager contains DISEntityTypeMapping nodes. Hint: DisEntityManager ESPDU packets use the IEEE Distributed Interactive Simulation (DIS) protocol. Warning: 'children' field originally named 'mapping' in X3Dv3. <a href="https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges" target="_blank">https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges</a> Hint: Savage Developers Guide on DIS <a href="https://savage.nps.edu/Savage/developers.html#DIS" target="_blank">https://savage.nps.edu/Savage/developers.html#DIS</a> Hint: X3D for Advanced Modeling (X3D4AM) slideset <a href="https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/DistributedInteractiveSimulation.pdf" target="_blank">https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/DistributedInteractiveSimulation.pdf</a> Warning: requires X3D profile='Full' or else include &lt;component name='DIS' level='2'/&gt; *


Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: