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Data Property: 'orientation sets body direction in world space, then reports physics updates.'
Annotations (8)
rdfs:label
"Rotation (axis, angle in radians) of listening point direction relative to default -Z axis direction in local coordinate system."
rdfs:label
"The orientation array is a list of axis-angle 4-tuple values applied at each spine-aligned cross-section plane."
rdfs:label
"X3DViewpointNode field orientation is implemented by multiple nodes."
rdfs:label
"orientation sets body direction in world space, then reports physics updates."
orientationDefault
orientationDefault
orientationDefault
orientationDefault
Domains (7)
'Extrusion is a geometry node that sequentially stretches a 2D cross section along a 3D-spine path in the local coordinate system, creating an outer hull.'
'GeoViewpoint specifies viewpoints using geographic coordinates.'
'ListenerPointSource node represents position and orientation of a person listening to virtual sound in the audio scene, and provides single or multiple sound channels as output.'
'Node type X3DViewpointNode defines a specific location in the local coordinate system from which the user may view the scene, and also defines a viewpoint binding stack.'
'OrthoViewpoint provides an orthographic perspective-free view of a scene from a specific location and direction.'
'RigidBody describes a collection of shapes with a mass distribution that is affected by the physics model.'
'Viewpoint provides a specific location and direction where the user may view the scene.'
Ranges (2)
MFRotation
SFRotation
Superproperties (1)
accessTypeInputOutput
Usage (1)
'orientation sets body direction in world space, then reports physics updates.'
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accessTypeInputOutput
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