Class: 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
Annotations (1)
- rdfs:label "Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc."
Usage (19)
- 'X3DFontStyleNode attribute class is implemented by multiple nodes. The class attribute on each X3D node and statement is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DNode field IS is implemented by multiple nodes. IS/connect statements define prototype connections between ProtoInterface fields and node fields within a ProtoBody.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DNode field metadata is implemented by multiple nodes. Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'The outputs field is a set of output nodes receiving the split channels, and making up a section of the audio graph.' Range ('Nodes implementing X3DSoundSourceNode provide signal inputs to the audio graph.' or 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.' or 'Base type for all sound destination nodes, which represent the final destination of an audio signal and are what the user can ultimately hear.')
- 'X3DNode field DEF is implemented by multiple nodes. DEF defines a unique ID name for each node, referenceable by other nodes.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DNode field USE is implemented by multiple nodes. USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DSoundChannelNode field channelCount is implemented by multiple nodes.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'channelCountMode determines how individual channels are counted when up-mixing and down-mixing connections to any inputs.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DSoundDestinationNode field channelInterpretation is implemented by multiple nodes.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DSensorNode field description is implemented by multiple nodes.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DSensorNode field enabled is implemented by multiple nodes.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DSoundSourceNode field gain is implemented by multiple nodes.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DNode attribute id is implemented by multiple nodes. The id attribute is a unique identifier, reserved for use by HTML5/DOM pages, independent of DEF labeling and internal X3D node referencing. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DTimeDependentNode field pauseTime is implemented by multiple nodes.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DTimeDependentNode field resumeTime is implemented by multiple nodes.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DTimeDependentNode field startTime is implemented by multiple nodes.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DTimeDependentNode field stopTime is implemented by multiple nodes.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DNode attribute style is implemented by multiple nodes. The style attribute provides an inline block of CSS for element styling, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'
- 'X3DSoundProcessingNode field tailTime is implemented by multiple nodes.' Domain 'Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.'