Class: 'TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.'
Annotations (1)
- rdfs:label "TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry."
Usage (11)
- 'X3DFontStyleNode attribute class is implemented by multiple nodes. The class attribute on each X3D node and statement is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.' Domain 'TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.'
- 'X3DNode field IS is implemented by multiple nodes. IS/connect statements define prototype connections between ProtoInterface fields and node fields within a ProtoBody.' Domain 'TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.'
- 'X3DNode field metadata is implemented by multiple nodes. Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.' Domain 'TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.'
- 'X3DNode field DEF is implemented by multiple nodes. DEF defines a unique ID name for each node, referenceable by other nodes.' Domain 'TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.'
- 'X3DNode field USE is implemented by multiple nodes. USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).' Domain 'TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.'
- 'Position offset from origin of local coordinate system.' Domain 'TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.'
- 'X3DNode attribute id is implemented by multiple nodes. The id attribute is a unique identifier, reserved for use by HTML5/DOM pages, independent of DEF labeling and internal X3D node referencing. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.'
- 'Orientation of children relative to local coordinate system.' Domain 'TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.'
- 'Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.' Domain 'TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.'
- 'X3DNode attribute style is implemented by multiple nodes. The style attribute provides an inline block of CSS for element styling, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.'
- 'Lateral/vertical shift in 2D (s,t) texture coordinates (opposite effect appears on geometry).' Domain 'TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.'