Class TextHaveFunWithX3D
java.lang.Object
X3dForWebAuthors.Chapter02GeometryPrimitives.TextHaveFunWithX3D
Simple smiley-face example illustrating an emoticon character entity, used within an MFString Text.
Related links: Catalog page TextHaveFunWithX3D, source TextHaveFunWithX3D.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d
model.
-
Constructor Summary
-
Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3D
Provide a shallow copy of the X3D model.final void
Create and initialize the X3D model for this object.static void
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
-
Constructor Details
-
TextHaveFunWithX3D
public TextHaveFunWithX3D()Default constructor to create this object.
-
-
Method Details
-
initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- TextHaveFunWithX3D model
- See Also:
-
main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args
- array of input parameters, provided as arguments- See Also:
-