Class MultiTextureTeapot
java.lang.Object
X3dForAdvancedModeling.TextureMapping.MultiTextureTeapot
MultiTextureTeapot X3D example uses texture, material and TextureCoordinateGenerator properties provided by Castle Game Engine example model, applied to the Newell Teapot geometry. Also added X3D logo for coolness!.
Related links: Catalog page MultiTextureTeapot, source MultiTextureTeapot.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | MultiTextureTeapot.x3d |
description | MultiTextureTeapot X3D example uses texture, material and TextureCoordinateGenerator properties provided by Castle Game Engine example model, applied to the Newell Teapot geometry. Also added X3D logo for coolness! |
created | 23 May 2021 |
modified | 28 October 2023 |
TODO | X3dToVrml97 handle MFNode texture array within MultiTexture |
creator | Rick Lentz, Michalis Kamburelis |
info | This scene tests X3D 3.3 capabilities |
TODO | update reference images for multiple browsers, and keep track of them all (probably through an image naming convention)! |
warning | model refinement in progress |
warning | WORLDSPACEREFLECTIONVECTOR is not a legal value in X3D4 Specification, does it need to be proposed and added? |
reference | https://castle-engine.io/x3d_implementation_cubemaptexturing.php |
reference | ../GeometricShapes/Teapot.x3d |
warning | GeneratedCubeMapTexture not yet supported by X3D-Edit 4 |
warning | ComposedCubeMapTexture, GeneratedCubeMapTexture, ImageCubeMapTexture not yet an allowed child for X3D4 validation of MultiTexture |
reference | https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#MultiTexture |
reference | https://www.web3d.org/member-only/mantis/view.php?id=1368 |
Image | MultiTextureTeapotView3dScene.png |
Image | MultiTextureTeapotView3dSceneWORLDSPACEREFLECTIONVECTOR.png |
Image | MultiTextureTeapotX_ITE.png |
Image | MultiTextureTeapotX3DOM.png |
Image | MultiTextureTeapotH3DViewer.png |
Image | MultiTextureTeapotX3dEditXj3d.png |
reference | https://castle-engine.io/demo_models.php |
reference | https://web3d.org/pipermail/x3d-public_web3d.org/2021-May/015213.html |
identifier | https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/TextureMapping/MultiTextureTeapot.x3d |
generator | X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit |
license | ../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d
model.
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3D
Provide a shallow copy of the X3D model.final void
Create and initialize the X3D model for this object.static void
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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MultiTextureTeapot
public MultiTextureTeapot()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- MultiTextureTeapot model
- See Also:
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main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args
- array of input parameters, provided as arguments- See Also:
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