Class Tetrahedron
java.lang.Object
X3dForAdvancedModeling.GeometricShapes.Tetrahedron
Tetrahedron is an 4-sided triangular pyramid with 4 vertices, 4 triangular faces and 6 edges. A regular tetrahedron is a polyhedron assembled from equilateral triangles and is a Platonic solid. Tetrahedron is the simplest of all the ordinary convex polyhedra and the only one that has fewer than 5 faces.
Related links: Catalog page Tetrahedron, source Tetrahedron.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
| meta tags | Document Metadata |
| title | Tetrahedron.x3d |
| description | Tetrahedron is an 4-sided triangular pyramid with 4 vertices, 4 triangular faces and 6 edges. A regular tetrahedron is a polyhedron assembled from equilateral triangles and is a Platonic solid. Tetrahedron is the simplest of all the ordinary convex polyhedra and the only one that has fewer than 5 faces. |
| created | 27 September 2014 |
| modified | 3 September 2025 |
| creator | Don Brutzman |
| reference | Tetrahedron.ply |
| reference | https://en.wikipedia.org/wiki/Tetrahedron |
| reference | https://en.wiktionary.org/wiki/tetrahedron |
| reference | https://en.wikipedia.org/wiki/Platonic_solid |
| reference | https://en.wikipedia.org/wiki/Pyramid_(geometry) |
| reference | http://polyhedra.org/poly/show/0/tetrahedron |
| reference | http://www.mathsisfun.com/geometry/tetrahedron.html |
| reference | http://www.kjmaclean.com/Geometry/Tetrahedron.html |
| reference | http://www.georgehart.com/virtual-polyhedra/vp.html |
| reference | http://www.georgehart.com/virtual-polyhedra/vrml/tetrahedron.wrl |
| identifier | https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/GeometricShapes/Tetrahedron.x3d |
| generator | Meshlab X3D Exported, http://meshlab.sourceforge.net |
| generator | X3D-Edit 4.0, https://www.web3d.org/x3d/tools/X3D-Edit |
| license | ../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d model.
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3DProvide a shallow copy of the X3D model.final voidCreate and initialize the X3D model for this object.static voidDefault main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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Tetrahedron
public Tetrahedron()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- Tetrahedron model
- See Also:
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main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args- array of input parameters, provided as arguments- See Also:
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