Class PhysicalMaterialNormalMap
Example of PhysicalMaterial node to give appearance of brass metal, converted from Blender source. This example material uses normal map defined by ImageTexture to show indentations. This file was generated from a Blender scene exported to glTF, then converted to X3D by Castle Model Viewer. Additional editing by X3D-Edit to achieve conformance with X3D V4.
Related links: Catalog page PhysicalMaterialNormalMap, source PhysicalMaterialNormalMap.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
| meta tags | Document Metadata |
| title | PhysicalMaterialNormalMap.x3d |
| reference | PhysicalMaterialNormalMap.blend |
| description | Example of PhysicalMaterial node to give appearance of brass metal, converted from Blender source. This example material uses normal map defined by ImageTexture to show indentations. This file was generated from a Blender scene exported to glTF, then converted to X3D by Castle Model Viewer. Additional editing by X3D-Edit to achieve conformance with X3D V4 |
| creator | Vincent Marchetti |
| created | 13 December 2025 |
| modified | 20 December 2025 |
| generator | Blender 4.2 https://www.blender.org |
| generator | castle-model-viewer, https://castle-engine.io/castle-model-viewer |
| generator | X3D-Edit 4.0, https://www.web3d.org/x3d/tools/X3D-Edit |
| source | PhysicalMaterialNormalMap.glb |
| identifier | https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/Conversions/PhysicalMaterialNormalMap.x3d |
| license | https://www.web3d.org/x3d/content/examples/license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d model.
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3DProvide a shallow copy of the X3D model.final voidCreate and initialize the X3D model for this object.static voidDefault main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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PhysicalMaterialNormalMap
public PhysicalMaterialNormalMap()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- PhysicalMaterialNormalMap model
- See Also:
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main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args- array of input parameters, provided as arguments- See Also:
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