Class Lintel

java.lang.Object
X3dForAdvancedModeling.Buildings.Lintel

public class Lintel extends Object

Create a lintel, which is a load-bearing building component, a decorative architectural element, or a combined ornamented structural item. It is often found over portals, doors, windows, and fireplaces. Parameters are: clearSpanWidth=4; depth=3; topAbutmentHeight=0.5; pierWidth=0.5; pierHeight=1. Total height is pierHeight + topAbutmentHeight. Modify them with Transform scale or by editing the IndexedFileSet node. See the reference file ArchModelingDiagrams.pdf and the ArchScript_more_readable.js script to find further information.

Related links: Catalog page Lintel, source Lintel.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title Lintel.x3d
description Create a lintel, which is a load-bearing building component, a decorative architectural element, or a combined ornamented structural item. It is often found over portals, doors, windows, and fireplaces. Parameters are: clearSpanWidth=4; depth=3; topAbutmentHeight=0.5; pierWidth=0.5; pierHeight=1. Total height is pierHeight + topAbutmentHeight. Modify them with Transform scale or by editing the IndexedFileSet node. See the reference file ArchModelingDiagrams.pdf and the ArchScript_more_readable.js script to find further information.
creator Michele Foti, Don Brutzman
created 15 December 2014
modified 20 October 2019
reference ArchModelingDiagrams.pdf
reference https://en.wikipedia.org/wiki/Lintel
identifier https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/Buildings/Lintel.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.