See: Description
Class  Description 

Figure03_01DefaultBox 
Default Box uses default values.

Figure03_01DefaultBoxWithAxes 
Default Box uses default values, coordinate axes superimposed to show X3D/VRML directions.

Figure03_02ResizedBox 
Resized Box with a small width, a medium height, and a large depth.

Figure03_02ResizedBoxWithAxes 
Resized Box with a small width, a medium height, and a large depth.

Figure03_03DefaultCone 
Default Cone.

Figure03_03DefaultConeWithAxes 
Default Cone with coordinate axes superimposed to show X3D/VRML directions.

Figure03_04FlattenedCone 
Flattened Cone: a cone with a large bottom radius and a short height.

Figure03_04FlattenedConeWithAxes 
Flattened Cone: a cone with a large bottom radius and a short height, with coordinate axes superimposed to show X3D/VRML directions.

Figure03_05DefaultCylinder 
Default Cylinder.

Figure03_05DefaultCylinderWithAxes 
Default Cylinder, with coordinate axes superimposed to show X3D/VRML directions.

Figure03_06ResizedCylinder 
Resized Cylinder: a cylinder with a large radius and a short height.

Figure03_06ResizedCylinderWithAxes 
Resized Cylinder: a cylinder with a large radius and a short height, with coordinate axes superimposed to show X3D/VRML directions.

Figure03_07ResizedCylinderHollow 
Resized Cylinder Hollow: a cylinder with a large radius, short height, no top and no bottom.

Figure03_07ResizedCylinderHollowWithAxes 
Resized Cylinder Hollow: a cylinder with a large radius, short height, no top and no bottom, with coordinate axes superimposed to show X3D/VRML directions.

Figure03_08DefaultSphere 
Default Sphere.

Figure03_08DefaultSphereWithAxes 
Default Sphere, with coordinate axes superimposed to show X3D/VRML directions.

Figure03_09_3dPlusSign 
3D Plus Sign is made out of three perpendicular Boxes  rotate and examine to see.

Figure03_10SpaceStation 
Space Station, or spark plug?

This chapter describes how to build primitive geometric shapes.
The Shape node contains Appearance and geometry. Geometry primitive nodes of interest include Box, Cone, Cylinder, Sphere, Text and FontStyle. Multiple Shape nodes can be drawn together to make new objects of interest. These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: Introduction to VRML97 SIGGRAPH98 course notes. 
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