Class test_attenuationcom

java.lang.Object
ConformanceNist.Lights.DirectionalLight.test_attenuationcom

public class test_attenuationcom extends Object

Test browser to keep the brightness of the DirectionalLight constant regardless of how far an object is from the light source. The objects used are a set of complex geometry (Extrusion, ElevationGrid and IndexedFaceSet). one row of the complex geometry is drawn in the local coordinate system. The objects are moved further away from the light along the -Z axis as the animation progresses. The light should not attenuate at all. The animation is started by clicking on the text above the geometry.

Related links: test_attenuationcom.java source, test_attenuationcom catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title test_attenuationcom.x3d
MovingImage test-attenuationcom-movie.mpg
reference http://www.nist.gov/vrml.html
reference http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
info Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d
translator Michael Kass NIST, Don Brutzman NPS
translated 21 January 2001
modified 20 October 2019
description Test browser to keep the brightness of the DirectionalLight constant regardless of how far an object is from the light source. The objects used are a set of complex geometry (Extrusion, ElevationGrid and IndexedFaceSet). one row of the complex geometry is drawn in the local coordinate system. The objects are moved further away from the light along the -Z axis as the animation progresses. The light should not attenuate at all. The animation is started by clicking on the text above the geometry.
identifier https://www.web3d.org/x3d/content/examples/ConformanceNist/Lights/DirectionalLight/test_attenuationcom.x3d
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Details

    • test_attenuationcom

      public test_attenuationcom()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      test_attenuationcom model
      See Also:
      X3D
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also:
      X3D.handleArguments(args), X3D.validationReport(), CommandLine, CommandLine.USAGE, ConfigurationProperties