Class default_viewpoint

java.lang.Object
ConformanceNist.BindableNodes.Viewpoint.default_viewpoint

public class default_viewpoint
extends java.lang.Object

Test default Viewpoint properties. This world contains a single default (empty) Viewpoint node. As a result the default position of the Viewpoint should be at 0 0 10 (in front of the origin of the local coordinate system). Its orientation should be at 0 0 1 0 (no variation from the default orientation of looking directly down the Z axis in the negative direction). And any transition to another Viewpoint should result in a "jumpcut" (movement) to the next Viewpoint node, because the "jump" field is by default equal to true. As a result, the viewer should see a cubic geometry, with the word FRONT displayed, Text at the bottom of the world should show the position to be 0 0 10, and indicating the cube geometry with the pointing device should result in a "jumpcut" to the REAR view.

Related links: default_viewpoint.java source, default_viewpoint catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title default_viewpoint.x3d
reference http://www.nist.gov/vrml.html
reference http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
info Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d
translator Michael Kass NIST, Don Brutzman NPS
translated 21 January 2001
modified 20 October 2019
description Test default Viewpoint properties. This world contains a single default (empty) Viewpoint node. As a result the default position of the Viewpoint should be at 0 0 10 (in front of the origin of the local coordinate system). Its orientation should be at 0 0 1 0 (no variation from the default orientation of looking directly down the Z axis in the negative direction). And any transition to another Viewpoint should result in a "jumpcut" (movement) to the next Viewpoint node, because the "jump" field is by default equal to true. As a result, the viewer should see a cubic geometry, with the word FRONT displayed, Text at the bottom of the world should show the position to be 0 0 10, and indicating the cube geometry with the pointing device should result in a "jumpcut" to the REAR view.
identifier https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/default_viewpoint.x3d
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    default_viewpoint()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait