Bright red sphere, showing use of Appearance and Material.
A simple, multicolored space station.
A multicolored space station where color of the center sphere animates from red, to green, to blue, and back to red by utilizing ColorInterpolator outputs.
A lightbulb that varies in brightness as the pointing device is held over the socket.
A blinking sphere, controlled using a ColorInterpolator.
Three blinking shapes, each controlled using independent ColorInterpolator nodes.
A simple space station with a half-transparent central sphere.
A simple space station with a central sphere whose transparency is animated using a ScalarInterpolator.
Appearance and Material nodes control a shape's shading color (diffuseColor), glow color (emissiveColor), transparency, shininess, and ambient intensity.
Colors specify a mixture of red, green, and blue (RGB) light with component values between 0.0 (none) and 1.0 (lots). ColorInterpolator can animate color values, and ScalarInterpolator can animate transparency values.
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