X3D Example Archives: X3D4AM, X3D for Advanced Modeling, Visualization

This chapter will explore the use of computer-graphics visualization techniques in X3D models.

  4 X3D Models       X3D Model Descriptions
   BackgroundCollection Background Collection Collection of example Background nodes for author reuse, browse by selecting corresponding viewpoints.
   BackgroundCube Background Cube Background with labeled side images and wide field-of-view (FOV) Viewpoints, suitable for scene-orientation testing.
   TextureBackgroundCube Texture Background Cube TextureBackground containing ImageTexture nodes, with labeled side images and wide field-of-view (FOV) Viewpoints, suitable for scene-orientation testing. Includes transparency interpolator test and also LoadSensor Script console to log events of interest.
   X3D 4 Physically Based Rendering Tests Specification reference: X3D 4.1 Architecture, ISO/IEC 19775-1:202x draft, clause 12 Shape Component Test X3D version 4 nodes supporting Physically Based Rendering.

Specification reference: X3D 4.1 Architecture, ISO/IEC 19775-1:202x draft, clause 12 Shape Component

The X3D Resources: Examples page and X3D Developers Guide provide more information about the production of this archive.