Class RapierLauncherSystem

java.lang.Object
Savage.Weapons.Missiles.RapierLauncherSystem

public class RapierLauncherSystem extends Object

Rapier Launcher System.

Related links: Catalog page RapierLauncherSystem, source RapierLauncherSystem.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title RapierLauncherSystem.x3d
creator Oliver Tan
created 28 January 2004
modified 28 November 2019
description Rapier Launcher System.
identifier https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/RapierLauncherSystem.x3d
generator X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit
reference http://www.army-technology.com/projects/jernas/jernas1.html
subject Rapier, Rapier missile, missile, missile launcher, launcher
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.

  • Constructor Details

    • RapierLauncherSystem

      public RapierLauncherSystem()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      RapierLauncherSystem model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: