Class SavageTerrainMetadataTemplate

java.lang.Object
Savage.Tools.SMAL.SavageTerrainMetadataTemplate

public class SavageTerrainMetadataTemplate extends Object

This scene defines the exemplar template for Savage terrain metadata, allowing further interoperability via SMAL constructs. Savage Modeling Analysis Language (SMAL) authoring capabilities for X3D assume proper metadata within a scene to identify an object properly. A corresponding native-XML .xsd schema for SMAL will also be developed to facilitate conversion and use of vehicle metadata.

Related links: Catalog page SavageTerrainMetadataTemplate, source SavageTerrainMetadataTemplate.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title SavageTerrainMetadataTemplate.x3d
description This scene defines the exemplar template for Savage terrain metadata, allowing further interoperability via SMAL constructs. Savage Modeling Analysis Language (SMAL) authoring capabilities for X3D assume proper metadata within a scene to identify an object properly. A corresponding native-XML .xsd schema for SMAL will also be developed to facilitate conversion and use of vehicle metadata.
creator Travis Rauch, Don Brutzman
created 16 February 2006
modified 28 November 2019
TODO add corresponding XML versions of metadata
reference https://x3dgraphics.com/chapters/Chapter15-MetadataInformation.html
subject SMAL terrain metadata
reference SMAL.html
reference https://www.web3d.org/x3d/content/examples/Savage/Tools/SMAL/SMAL.html
identifier https://www.web3d.org/x3d/content/examples/Savage/Tools/SMAL/SavageTerrainMetadataTemplate.x3d
generator X3D-Edit 3.3, https://www.web3d.org/x3d/tools/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.

  • Constructor Details

    • SavageTerrainMetadataTemplate

      public SavageTerrainMetadataTemplate()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      SavageTerrainMetadataTemplate model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: