Interface SegmentedVolumeData

All Superinterfaces:
X3DBoundedObject, X3DChildNode, X3DNode, X3DVolumeDataNode
All Known Implementing Classes:
SegmentedVolumeDataObject

public interface SegmentedVolumeData
extends X3DVolumeDataNode
SegmentedVolumeData displays a segmented voxel dataset with different RenderStyle nodes.

X3D node tooltip: (X3D version 3.3 or later) [X3DVolumeDataNode] SegmentedVolumeData displays a segmented voxel dataset with different RenderStyle nodes.
  • Hint: SegmentedVolumeData can contain a single ComposedTexture3D, ImageTexture3D or PixelTexture3D node with containerField='segmentIdentifiers' and another with containerField='voxels'.
  • Hint: SegmentedVolumeData can contain multiple RenderStyle nodes.

Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
SAI Java Specification: TODO, X3D Abstract Specification: SegmentedVolumeData, X3D Tooltips: SegmentedVolumeData, X3D Scene Authoring Hints: Volume
  • Method Summary

    Modifier and Type Method Description
    void addRenderStyle​(X3DNode[] newValue)
    Add array of child renderStyle nodes to array of existing nodes (if any).
    float[] getBboxCenter()
    Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.
    float[] getBboxSize()
    Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.
    float[] getDimensions()
    Provide array of 3-tuple float results within allowed range of (0,infinity) from inputOutput SFVec3f field named dimensions.
    X3DMetadataObject getMetadata()
    Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
    X3DNode[] getRenderStyle()
    Provide array of X3DNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field renderStyle.
    boolean[] getSegmentEnabled()
    Provide array of boolean results from inputOutput MFBool field named segmentEnabled.
    X3DTexture3DNode getSegmentIdentifiers()
    Provide X3DTexture3DNode instance (using a properly typed node) from inputOutput SFNode field segmentIdentifiers.
    X3DTexture3DNode getVoxels()
    Provide X3DTexture3DNode instance (using a properly typed node) from inputOutput SFNode field voxels.
    SegmentedVolumeData setBboxCenter​(float[] newValue)
    Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.
    SegmentedVolumeData setBboxSize​(float[] newValue)
    Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.
    SegmentedVolumeData setDimensions​(float[] newValue)
    Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named dimensions.
    SegmentedVolumeData setMetadata​(X3DMetadataObject newValue)
    Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
    void setRenderStyle​(X3DNode newValue)
    Set single child renderStyle node, replacing prior array of existing nodes (if any).
    SegmentedVolumeData setRenderStyle​(X3DNode[] newValue)
    Accessor method to assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field renderStyle.
    SegmentedVolumeData setSegmentEnabled​(boolean[] newValue)
    Accessor method to assign boolean array to inputOutput MFBool field named segmentEnabled.
    SegmentedVolumeData setSegmentIdentifiers​(X3DTexture3DNode newValue)
    Accessor method to assign X3DTexture3DNode instance (using a properly typed node) to inputOutput SFNode field segmentIdentifiers.
    SegmentedVolumeData setVoxels​(X3DTexture3DNode newValue)
    Accessor method to assign X3DTexture3DNode instance (using a properly typed node) to inputOutput SFNode field voxels.
  • Method Details

    • getBboxCenter

      float[] getBboxCenter()
      Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.

      Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
      Specified by:
      getBboxCenter in interface X3DBoundedObject
      Specified by:
      getBboxCenter in interface X3DVolumeDataNode
      Returns:
      value of bboxCenter field
    • setBboxCenter

      SegmentedVolumeData setBboxCenter​(float[] newValue)
      Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.

      Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
      Specified by:
      setBboxCenter in interface X3DBoundedObject
      Specified by:
      setBboxCenter in interface X3DVolumeDataNode
      Parameters:
      newValue - is new value for the bboxCenter field.
      Returns:
      SegmentedVolumeData - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getBboxSize

      float[] getBboxSize()
      Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.

      Tooltip: Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
      Specified by:
      getBboxSize in interface X3DBoundedObject
      Specified by:
      getBboxSize in interface X3DVolumeDataNode
      Returns:
      value of bboxSize field
    • setBboxSize

      SegmentedVolumeData setBboxSize​(float[] newValue)
      Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.

      Tooltip: Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
      Specified by:
      setBboxSize in interface X3DBoundedObject
      Specified by:
      setBboxSize in interface X3DVolumeDataNode
      Parameters:
      newValue - is new value for the bboxSize field.
      Returns:
      SegmentedVolumeData - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getDimensions

      float[] getDimensions()
      Provide array of 3-tuple float results within allowed range of (0,infinity) from inputOutput SFVec3f field named dimensions.

      Tooltip: Actual-size X-Y-Z dimensions of volume data in local coordinate system. *
      Specified by:
      getDimensions in interface X3DVolumeDataNode
      Returns:
      value of dimensions field
    • setDimensions

      SegmentedVolumeData setDimensions​(float[] newValue)
      Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named dimensions.

      Tooltip: Actual-size X-Y-Z dimensions of volume data in local coordinate system. *
      Specified by:
      setDimensions in interface X3DVolumeDataNode
      Parameters:
      newValue - is new value for the dimensions field.
      Returns:
      SegmentedVolumeData - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getMetadata

      X3DMetadataObject getMetadata()
      Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
      Specified by:
      getMetadata in interface X3DChildNode
      Specified by:
      getMetadata in interface X3DNode
      Specified by:
      getMetadata in interface X3DVolumeDataNode
      Returns:
      value of metadata field
      See Also:
      X3D Scene Authoring Hints: Metadata Nodes
    • setMetadata

      SegmentedVolumeData setMetadata​(X3DMetadataObject newValue)
      Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in interface X3DChildNode
      Specified by:
      setMetadata in interface X3DNode
      Specified by:
      setMetadata in interface X3DVolumeDataNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      SegmentedVolumeData - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      X3D Scene Authoring Hints: Metadata Nodes
    • getRenderStyle

      X3DNode[] getRenderStyle()
      Provide array of X3DNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field renderStyle.

      Tooltip: [X3DVolumeRenderStyleNode] Multiple contained X3DVolumeRenderStyleNode nodes corresponding to each isosurface that define specific rendering technique for this volumetric object.
      • Hint: Warning: if not defined, no default renderStryle is defined.


      Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVolumeRenderStyleNode.
      Returns:
      value of renderStyle field
      See Also:
      X3DVolumeRenderStyleNode
    • setRenderStyle

      SegmentedVolumeData setRenderStyle​(X3DNode[] newValue)
      Accessor method to assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field renderStyle.

      Tooltip: [X3DVolumeRenderStyleNode] Multiple contained X3DVolumeRenderStyleNode nodes corresponding to each isosurface that define specific rendering technique for this volumetric object.
      • Hint: Warning: if not defined, no default renderStryle is defined.


      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVolumeRenderStyleNode.
      Parameters:
      newValue - is new value for the renderStyle field.
      Returns:
      SegmentedVolumeData - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addRenderStyle

      void addRenderStyle​(X3DNode[] newValue)
      Add array of child renderStyle nodes to array of existing nodes (if any).

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVolumeRenderStyleNode.
      Parameters:
      newValue - is new value array to be appended the renderStyle field.
    • setRenderStyle

      void setRenderStyle​(X3DNode newValue)
      Set single child renderStyle node, replacing prior array of existing nodes (if any).
      Parameters:
      newValue - is new node for the renderStyle field
    • getSegmentEnabled

      boolean[] getSegmentEnabled()
      Provide array of boolean results from inputOutput MFBool field named segmentEnabled.
      Returns:
      value of segmentEnabled field
    • setSegmentEnabled

      SegmentedVolumeData setSegmentEnabled​(boolean[] newValue)
      Accessor method to assign boolean array to inputOutput MFBool field named segmentEnabled.
      Parameters:
      newValue - is new value for the segmentEnabled field.
      Returns:
      SegmentedVolumeData - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getSegmentIdentifiers

      X3DTexture3DNode getSegmentIdentifiers()
      Provide X3DTexture3DNode instance (using a properly typed node) from inputOutput SFNode field segmentIdentifiers.

      Tooltip: [X3DTexture3DNode] Single contained X3DTexture3DNode (ComposedTexture3D, ImageTexture3D, PixelTexture3D) holds component texture that provides corresponding segment identifier.
      • Hint: if more than one color component is contained, only initial color component defines the segment identifier.
      • Warning: if segmentIdentifiers texture is not identical in size to the main voxels, it shall be ignored.
      Returns:
      value of segmentIdentifiers field
    • setSegmentIdentifiers

      SegmentedVolumeData setSegmentIdentifiers​(X3DTexture3DNode newValue)
      Accessor method to assign X3DTexture3DNode instance (using a properly typed node) to inputOutput SFNode field segmentIdentifiers.

      Tooltip: [X3DTexture3DNode] Single contained X3DTexture3DNode (ComposedTexture3D, ImageTexture3D, PixelTexture3D) holds component texture that provides corresponding segment identifier.
      • Hint: if more than one color component is contained, only initial color component defines the segment identifier.
      • Warning: if segmentIdentifiers texture is not identical in size to the main voxels, it shall be ignored.
      Parameters:
      newValue - is new value for the segmentIdentifiers field.
      Returns:
      SegmentedVolumeData - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getVoxels

      X3DTexture3DNode getVoxels()
      Provide X3DTexture3DNode instance (using a properly typed node) from inputOutput SFNode field voxels.

      Tooltip: [X3DTexture3DNode] Single contained X3DTexture3DNode (ComposedTexture3D, ImageTexture3D, PixelTexture3D) that provides raw voxel information utilized by corresponding rendering styles. Any number of color components (1-4) may be defined. *
      Returns:
      value of voxels field
    • setVoxels

      SegmentedVolumeData setVoxels​(X3DTexture3DNode newValue)
      Accessor method to assign X3DTexture3DNode instance (using a properly typed node) to inputOutput SFNode field voxels.

      Tooltip: [X3DTexture3DNode] Single contained X3DTexture3DNode (ComposedTexture3D, ImageTexture3D, PixelTexture3D) that provides raw voxel information utilized by corresponding rendering styles. Any number of color components (1-4) may be defined. *
      Parameters:
      newValue - is new value for the voxels field.
      Returns:
      SegmentedVolumeData - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).