Interface TextureTransformMatrix3D

All Superinterfaces:
X3DAppearanceChildNode, X3DNode, X3DTextureTransformNode
All Known Implementing Classes:
TextureTransformMatrix3DObject

public interface TextureTransformMatrix3D
extends X3DTextureTransformNode
TextureTransformMatrix3D applies a 3D transformation to texture coordinates.

X3D node tooltip: (X3D version 3.1 or later) [X3DTextureTransformNode] TextureTransformMatrix3D applies a 3D transformation to texture coordinates.
  • Warning: resulting visible effects appear reversed because image changes occur before mapping to geometry.
  • Hint: order of operations is translation, rotation about center, non-uniform scale about center.
  • Hint: insert Shape and Appearance nodes before adding TextureTransformMatrix3D.
  • Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping

Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
SAI Java Specification: TODO, X3D Abstract Specification: TextureTransformMatrix3D, X3D Tooltips: TextureTransformMatrix3D, X3D Scene Authoring Hints: Images
  • Method Summary

    Modifier and Type Method Description
    float[] getMatrix()
    Provide array of float results from inputOutput SFMatrix4f field named matrix.
    X3DMetadataObject getMetadata()
    Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
    TextureTransformMatrix3D setMatrix​(float[] newValue)
    Accessor method to assign float array to inputOutput SFMatrix4f field named matrix.
    TextureTransformMatrix3D setMetadata​(X3DMetadataObject newValue)
    Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.