The Text component defines how text strings are rendered in an X3D scene.
The Scene Access Interface Library (sai) package provides abstract interface classes for each X3D node and statement,
in accordance witht the X3D SAI Specification.
Warning: these interfaces are primarily for internal use to ensure consistency.
Java programmers need only use concrete objects provided by the
X3D Java Scene Access Interface Library (X3DJSAIL)
- See Also:
FontStyle is an X3DFontStyleNode that defines the size, family, justification, and other styles used by Text nodes.
Text is a 2D (flat) geometry node that can contain multiple lines of string values.
Base type for all font style nodes.