Uses of Interface
org.web3d.x3d.sai.Sound.BufferAudioSource
Package
Description
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
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Uses of BufferAudioSource in org.web3d.x3d.jsail.Sound
Modifier and TypeClassDescriptionclass
BufferAudioSource node represents a memory-resident audio asset that can contain one or more channels. -
Uses of BufferAudioSource in org.web3d.x3d.sai.Sound
Modifier and TypeMethodDescriptionBufferAudioSource.setAutoRefresh
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named autoRefresh.BufferAudioSource.setAutoRefreshTimeLimit
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named autoRefreshTimeLimit.BufferAudioSource.setBuffer
(float[] newValue) Accessor method to assign float array to inputOutput MFFloat field named buffer.BufferAudioSource.setBufferDuration
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named bufferDuration.BufferAudioSource.setChannelCountMode
(String newValue) Accessor method to assign String enumeration value ("MAX" | "CLAMPED_MAX" | "EXPLICIT") to inputOutput SFString field named channelCountMode.BufferAudioSource.setChannelInterpretation
(String newValue) Accessor method to assign String enumeration value ("SPEAKERS" | "DISCRETE") to inputOutput SFString field named channelInterpretation.BufferAudioSource.setDescription
(String newValue) Accessor method to assign String value to inputOutput SFString field named description.BufferAudioSource.setDetune
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named detune.BufferAudioSource.setEnabled
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named enabled.BufferAudioSource.setGain
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named gain.BufferAudioSource.setLoad
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named load.BufferAudioSource.setLoop
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named loop.BufferAudioSource.setLoopEnd
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named loopEnd.BufferAudioSource.setLoopStart
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named loopStart.BufferAudioSource.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.BufferAudioSource.setNumberOfChannels
(int newValue) Accessor method to assign int value to inputOutput SFInt32 field named numberOfChannels.BufferAudioSource.setPauseTime
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named pauseTime.BufferAudioSource.setPlaybackRate
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named playbackRate.BufferAudioSource.setResumeTime
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named resumeTime.BufferAudioSource.setSampleRate
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named sampleRate.BufferAudioSource.setStartTime
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named startTime.BufferAudioSource.setStopTime
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named stopTime.Accessor method to assign String array to inputOutput MFString field named url.