Interface CollidableOffset
- All Superinterfaces:
X3DBoundedObject
,X3DChildNode
,X3DNBodyCollidableNode
,X3DNode
- All Known Implementing Classes:
CollidableOffset
CollidableOffset repositions geometry relative to center of owning body.
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
org.web3d.x3d.jsail
classes.
CollidableOffset node tooltip: (X3D version 3.2 or later) [X3DNBodyCollidableNode] CollidableOffset repositions geometry relative to center of owning body. Contains a single CollidableShape or CollidableOffset node (containerField='collidable').
- Hint: content must be visible to be collidable and to be pickable.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
- See Also:
-
Method Summary
Modifier and TypeMethodDescriptionfloat[]
Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.boolean
Provide boolean value from inputOutput SFBool field named bboxDisplay.float[]
Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.Provide org.web3d.x3d.sai.RigidBodyPhysics.X3DNBodyCollidableNode instance (using a properly typed node) from initializeOnly SFNode field collidable.boolean
Provide boolean value from inputOutput SFBool field named enabled.Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.float[]
Provide array of 4-tuple float results unit axis, angle (in radians) from inputOutput SFRotation field named rotation.float[]
Provide array of 3-tuple float results from inputOutput SFVec3f field named translation.boolean
Provide boolean value from inputOutput SFBool field named visible.setBboxCenter
(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.setBboxDisplay
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.setBboxSize
(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.setCollidable
(X3DNBodyCollidableNode newValue) Accessor method to assign org.web3d.x3d.sai.RigidBodyPhysics.X3DNBodyCollidableNode instance (using a properly typed node) to initializeOnly SFNode field collidable.setEnabled
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named enabled.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.setRotation
(float[] newValue) Accessor method to assign 4-tuple float array unit axis, angle (in radians) to inputOutput SFRotation field named rotation.setTranslation
(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named translation.setVisible
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named visible.
-
Method Details
-
getBboxCenter
float[] getBboxCenter()Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.
Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#X3DBoundedObject
- Specified by:
getBboxCenter
in interfaceX3DBoundedObject
- Specified by:
getBboxCenter
in interfaceX3DNBodyCollidableNode
- Returns:
- value of bboxCenter field
-
setBboxCenter
Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.
Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#X3DBoundedObject
- Specified by:
setBboxCenter
in interfaceX3DBoundedObject
- Specified by:
setBboxCenter
in interfaceX3DNBodyCollidableNode
- Parameters:
newValue
- is new value for the bboxCenter field.- Returns:
CollidableOffset
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getBboxDisplay
boolean getBboxDisplay()Provide boolean value from inputOutput SFBool field named bboxDisplay.
Tooltip: Whether to display bounding box for associated geometry, aligned with world coordinates.- Hint: the bounding box is displayed regardless of whether contained content is visible.
- Specified by:
getBboxDisplay
in interfaceX3DBoundedObject
- Specified by:
getBboxDisplay
in interfaceX3DNBodyCollidableNode
- Returns:
- value of bboxDisplay field
-
setBboxDisplay
Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.
Tooltip: Whether to display bounding box for associated geometry, aligned with world coordinates.- Hint: the bounding box is displayed regardless of whether contained content is visible.
- Specified by:
setBboxDisplay
in interfaceX3DBoundedObject
- Specified by:
setBboxDisplay
in interfaceX3DNBodyCollidableNode
- Parameters:
newValue
- is new value for the bboxDisplay field.- Returns:
CollidableOffset
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getBboxSize
float[] getBboxSize()Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.
Tooltip: or [0,+infinity) Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.- Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#X3DBoundedObject
- Specified by:
getBboxSize
in interfaceX3DBoundedObject
- Specified by:
getBboxSize
in interfaceX3DNBodyCollidableNode
- Returns:
- value of bboxSize field
-
setBboxSize
Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.
Tooltip: or [0,+infinity) Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.- Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#X3DBoundedObject
- Specified by:
setBboxSize
in interfaceX3DBoundedObject
- Specified by:
setBboxSize
in interfaceX3DNBodyCollidableNode
- Parameters:
newValue
- is new value for the bboxSize field.- Returns:
CollidableOffset
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getCollidable
X3DNBodyCollidableNode getCollidable()Provide org.web3d.x3d.sai.RigidBodyPhysics.X3DNBodyCollidableNode instance (using a properly typed node) from initializeOnly SFNode field collidable.
Tooltip: [X3DNBodyCollidableNode] The collidable field holds a reference to a single nested item of a collidable scene graph.- Warning: if there are multiple transformation paths to this reference, the results are undefined.
- Returns:
- value of collidable field
-
setCollidable
Accessor method to assign org.web3d.x3d.sai.RigidBodyPhysics.X3DNBodyCollidableNode instance (using a properly typed node) to initializeOnly SFNode field collidable.
Tooltip: [X3DNBodyCollidableNode] The collidable field holds a reference to a single nested item of a collidable scene graph.- Warning: if there are multiple transformation paths to this reference, the results are undefined.
- Parameters:
newValue
- is new value for the collidable field.- Returns:
CollidableOffset
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getEnabled
boolean getEnabled()Provide boolean value from inputOutput SFBool field named enabled.
Tooltip: Enables/disables node operation. *- Specified by:
getEnabled
in interfaceX3DNBodyCollidableNode
- Returns:
- value of enabled field
-
setEnabled
Accessor method to assign boolean value to inputOutput SFBool field named enabled.
Tooltip: Enables/disables node operation. *- Specified by:
setEnabled
in interfaceX3DNBodyCollidableNode
- Parameters:
newValue
- is new value for the enabled field.- Returns:
CollidableOffset
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getMetadata
X3DMetadataObject getMetadata()Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/core.html#Metadata
- Specified by:
getMetadata
in interfaceX3DChildNode
- Specified by:
getMetadata
in interfaceX3DNBodyCollidableNode
- Specified by:
getMetadata
in interfaceX3DNode
- Returns:
- value of metadata field
- See Also:
-
setMetadata
Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/core.html#Metadata
- Specified by:
setMetadata
in interfaceX3DChildNode
- Specified by:
setMetadata
in interfaceX3DNBodyCollidableNode
- Specified by:
setMetadata
in interfaceX3DNode
- Parameters:
newValue
- is new value for the metadata field.- Returns:
CollidableOffset
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
getRotation
float[] getRotation()Provide array of 4-tuple float results unit axis, angle (in radians) from inputOutput SFRotation field named rotation.
Tooltip: Orientation (axis, angle in radians) of children relative to local coordinate system.- Hint: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
- Specified by:
getRotation
in interfaceX3DNBodyCollidableNode
- Returns:
- value of rotation field
-
setRotation
Accessor method to assign 4-tuple float array unit axis, angle (in radians) to inputOutput SFRotation field named rotation.
Tooltip: Orientation (axis, angle in radians) of children relative to local coordinate system.- Hint: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
- Specified by:
setRotation
in interfaceX3DNBodyCollidableNode
- Parameters:
newValue
- is new value for the rotation field.- Returns:
CollidableOffset
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getTranslation
float[] getTranslation()Provide array of 3-tuple float results from inputOutput SFVec3f field named translation.
Tooltip: Position (x, y, z in meters) of children relative to local coordinate system.- Hint: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
- Specified by:
getTranslation
in interfaceX3DNBodyCollidableNode
- Returns:
- value of translation field
-
setTranslation
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named translation.
Tooltip: Position (x, y, z in meters) of children relative to local coordinate system.- Hint: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
- Specified by:
setTranslation
in interfaceX3DNBodyCollidableNode
- Parameters:
newValue
- is new value for the translation field.- Returns:
CollidableOffset
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getVisible
boolean getVisible()Provide boolean value from inputOutput SFBool field named visible.
Tooltip: Whether or not renderable content within this node is visually displayed.- Hint: the visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
- Hint: content must be visible to be collidable and to be pickable.
- Specified by:
getVisible
in interfaceX3DBoundedObject
- Specified by:
getVisible
in interfaceX3DNBodyCollidableNode
- Returns:
- value of visible field
-
setVisible
Accessor method to assign boolean value to inputOutput SFBool field named visible.
Tooltip: Whether or not renderable content within this node is visually displayed.- Hint: the visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
- Hint: content must be visible to be collidable and to be pickable.
- Specified by:
setVisible
in interfaceX3DBoundedObject
- Specified by:
setVisible
in interfaceX3DNBodyCollidableNode
- Parameters:
newValue
- is new value for the visible field.- Returns:
CollidableOffset
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-