The Navigation component specifies how a user can effectively and intuitively move through and around a 3D scene.
The Navigation component specifies how a user can effectively and intuitively move through and around a 3D scene.
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class
LOD (Level Of Detail) uses camera-to-object distance to switch among contained child levels.
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Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.
Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.
Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.
Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named center.
Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field children.
Accessor method to assign boolean value to initializeOnly SFBool field named forceTransitions.
Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Accessor method to assign float array to initializeOnly MFFloat field named range.
Accessor method to assign boolean value to inputOutput SFBool field named visible.