Interface Sphere

All Superinterfaces:
X3DGeometryNode, X3DNode
All Known Implementing Classes:
SphereObject

public interface Sphere
extends X3DGeometryNode
Sphere is a geometry node, representing a perfectly round geometrical object that is the surface of a completely round ball.

X3D node tooltip: [X3DGeometryNode] Sphere is a geometry node, representing a perfectly round geometrical object that is the surface of a completely round ball.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
SAI Java Specification: TODO, X3D Abstract Specification: Sphere, X3D Tooltips: Sphere, X3D Scene Authoring Hints
  • Method Summary

    Modifier and Type Method Description
    X3DMetadataObject getMetadata()
    Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
    float getRadius()
    Provide float value within allowed range of (0,infinity) from initializeOnly SFFloat field named radius.
    boolean getSolid()
    Provide boolean value from initializeOnly SFBool field named solid.
    Sphere setMetadata​(X3DMetadataObject newValue)
    Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
    Sphere setRadius​(float newValue)
    Accessor method to assign float value to initializeOnly SFFloat field named radius.
    Sphere setSolid​(boolean newValue)
    Accessor method to assign boolean value to initializeOnly SFBool field named solid.
  • Method Details

    • getMetadata

      X3DMetadataObject getMetadata()
      Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
      Specified by:
      getMetadata in interface X3DGeometryNode
      Specified by:
      getMetadata in interface X3DNode
      Returns:
      value of metadata field
      See Also:
      X3D Scene Authoring Hints: Metadata Nodes
    • setMetadata

      Sphere setMetadata​(X3DMetadataObject newValue)
      Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in interface X3DGeometryNode
      Specified by:
      setMetadata in interface X3DNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      Sphere - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      X3D Scene Authoring Hints: Metadata Nodes
    • getRadius

      float getRadius()
      Provide float value within allowed range of (0,infinity) from initializeOnly SFFloat field named radius.

      Tooltip: (0,+infinity) Size in meters.
      • Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
      Returns:
      value of radius field
    • setRadius

      Sphere setRadius​(float newValue)
      Accessor method to assign float value to initializeOnly SFFloat field named radius.

      Tooltip: (0,+infinity) Size in meters.
      • Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
      Parameters:
      newValue - is new value for the radius field.
      Returns:
      Sphere - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getSolid

      boolean getSolid()
      Provide boolean value from initializeOnly SFBool field named solid.

      Tooltip: Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
      • Warning: default value true can completely hide geometry if viewed from wrong side!
      • Hint: if in doubt, use solid='false' for maximum visibility.
      • Warning: solid false not supported in VRML97.
      Returns:
      value of solid field
    • setSolid

      Sphere setSolid​(boolean newValue)
      Accessor method to assign boolean value to initializeOnly SFBool field named solid.

      Tooltip: Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
      • Warning: default value true can completely hide geometry if viewed from wrong side!
      • Hint: if in doubt, use solid='false' for maximum visibility.
      • Warning: solid false not supported in VRML97.
      Parameters:
      newValue - is new value for the solid field.
      Returns:
      Sphere - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).