Interface Background

All Superinterfaces:
X3DBackgroundNode, X3DBindableNode, X3DChildNode, X3DNode
All Known Implementing Classes:
Background

public interface Background extends X3DBackgroundNode
Background simulates ground and sky, using vertical arrays of wraparound color values.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. Background node tooltip: [X3DBackgroundNode] Background simulates ground and sky, using vertical arrays of wraparound color values. Background can also provide url addresses for backdrop textures on all six sides.
  • Hint: Background, Fog, GeoViewpoint, NavigationInfo, OrthoViewpoint, TextureBackground and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
  • Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch. Avoid this authoring pattern.
  • Hint: Background node is not sensed by LoadSensor due to node typing and multiple-image ambiguity, alternatively utilize TextureBackground node with multiple ImageTexture nodes each referenced inside LoadSensor.
  • Hint: X3D Example Archives, Basic, Universal Media Panoramas https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaPanoramas

Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also: