Interface QuadSet

All Superinterfaces:
X3DComposedGeometryNode, X3DGeometryNode, X3DNode
All Known Implementing Classes:

public interface QuadSet extends X3DComposedGeometryNode
QuadSet is a geometry node that defines quadrilaterals.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. QuadSet node tooltip: (X3D version 3.1 or later) [X3DComposedGeometryNode] QuadSet is a geometry node that defines planar quadrilaterals. QuadSet contains a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
  • Hint: Quadrilateral
  • Hint: color, normal and texCoord values are applied in the same order as coord values.
  • Hint: insert a Shape node before adding geometry or Appearance.
  • Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
  • Hint: X3D for Advanced Modeling (X3D4AM) slideset
  • Warning: requires X3D profile='Full' or else include <component name='CADGeometry' level='1'/>
  • Warning: rendering characteristics are undefined if polygons are not planar.
  • Warning: avoid self-intersecting polygon line segments, otherwise defined geometry is irregular and rendering results are undefined.

Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also: