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X3D Example Archives: VRML 2 Sourcebook, Chapter 04 - Text

[1] Figure04.01TextShape.x3d - (default X3D view from 0 0 10)
Chapter Viewpoint Slideshow
Figure 04.11, Text Overstrike Font With Axes

This chapter describes how to build Text shapes with accompanying FontStyle nodes to vary how strings are presented.

These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: Introduction to VRML97 SIGGRAPH98 course notes.

26 X3D Scenes      30 Viewpoint Snapshots

Figure 04.01 Text Shape    
  [1] Figure04.01TextShape.x3d - (default X3D view from 0 0 10)


Figure 04.01 Text Shape With Axes    
  [2] Figure04.01TextShapeWithAxes.x3d - (default X3D view from 0 0 10)


Figure 04.02 List Of Text Strings    
  [3] Figure04.02ListOfTextStrings.x3d - (default X3D view from 0 0 10)


Figure 04.02 List Of Text Strings With Axes    
  [4] Figure04.02ListOfTextStringsWithAxes.x3d - (default X3D view)


Figure 04.03 Compressed Text    
  [5] Figure04.03CompressedText.x3d - (default X3D view from 0 0 10)


Figure 04.03 Compressed Text With Axes    
  [6] Figure04.03CompressedTextWithAxes.x3d - (default X3D view from 0 0 10)


Figure 04.04 List Text Strings And Lengths    
  [7] Figure04.04ListTextStringsAndLengths.x3d - (default X3D view)


Figure 04.04 List Text Strings And Lengths With Axes    
  [8] Figure04.04ListTextStringsAndLengthsWithAxes.x3d - (default X3D view)


Figure 04.05 Text Limited By Maximum Extent    
  [9] Figure04.05TextLimitedByMaximumExtent.x3d - (default X3D view)


Figure 04.05 Text Limited By Maximum Extent With Axes    
  [10] Figure04.05TextLimitedByMaximumExtentWithAxes.x3d - (default X3D view)


Figure 04.06a Text Plain Serif Font    
  [11] Figure04.06aTextPlainSerifFont.x3d - (default X3D view from 0 0 10)


Figure 04.06a Text Plain Serif Font With Axes    
  [12] Figure04.06aTextPlainSerifFontWithAxes.x3d - (default X3D view)


Figure 04.06b Text Bold Serif Font    
  [13] Figure04.06bTextBoldSerifFont.x3d - (default X3D view from 0 0 10)


Figure 04.06b Text Bold Serif Font With Axes    
  [14] Figure04.06bTextBoldSerifFontWithAxes.x3d - (default X3D view)


Figure 04.07 Small Text    
  [15] Figure04.07SmallText.x3d - (default X3D view from 0 0 10)


Figure 04.07 Small Text With Axes    
  [16] Figure04.07SmallTextWithAxes.x3d - (default X3D view from 0 0 10)


Figure 04.08a Text More Line Spacing    
  [17] Figure04.08aTextMoreLineSpacing.x3d - (default X3D view from 0 0 10)


Figure 04.08a Text More Line Spacing With Axes    
  [18] Figure04.08aTextMoreLineSpacingWithAxes.x3d - (default X3D view)


Figure 04.08b Text Less Line Spacing    
  [19] Figure04.08bTextLessLineSpacing.x3d - (default X3D view from 0 0 10)


Figure 04.08b Text Less Line Spacing With Axes    
  [20] Figure04.08bTextLessLineSpacingWithAxes.x3d - (default X3D view)


Figure 04.09 Two Text Shapes Different Justification    
  [21] Figure04.09TwoTextShapesDifferentJustification.x3d -


Figure 04.09 Two Text Shapes Different Justification With Axes    
  [22] Figure04.09TwoTextShapesDifferentJustificationWithAxes.x3d -


Figure 04.10 Two Lines Text Flat Box    
  [23] Figure04.10TwoLinesTextFlatBox.x3d - (default X3D view from 0 0 10)


Figure 04.10 Two Lines Text Flat Box With Axes    
  [24] Figure04.10TwoLinesTextFlatBoxWithAxes.x3d - (default X3D view)


Figure 04.11 Text Overstrike Font    
  [25] Figure04.11TextOverstrikeFont.x3d - View from 30m away

  [26] Figure04.11TextOverstrikeFont.x3d - Default viewpoint at (0 0 10) is way too close!! That is a bad place to be, provide a replacement viewpoint instead.

  [27] Figure04.11TextOverstrikeFont.x3d - (default X3D view from 0 0 10)


Figure 04.11 Text Overstrike Font With Axes    
  [28] Figure04.11TextOverstrikeFontWithAxes.x3d - View from 30m away

  [29] Figure04.11TextOverstrikeFontWithAxes.x3d - Default viewpoint at (0 0 10) is way too close!! That is a bad place to be, provide a replacement viewpoint instead.

  [30] Figure04.11TextOverstrikeFontWithAxes.x3d - (default X3D view)

 

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