X3D Example Archives: VRML 2.0 Sourcebook, Chapter 17 - Textures

These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: VRML 2.0 Sourcebook chapter course notes.

X3D Scenes Descriptions
Figure 17.04a Texture Box Test A texture-mapped Box. Compare Figure17.04aTextureBoxTest, Figure17.04bTextureConeTest, Figure17.04cTextureCylinderTest and Figure17.04dTextureSphereTest.
Figure 17.04b Texture Cone Test A texture-mapped Cone. Compare Figure17.04aTextureBoxTest, Figure17.04bTextureConeTest, Figure17.04cTextureCylinderTest and Figure17.04dTextureSphereTest.
Figure 17.04c Texture Cylinder Test A texture-mapped Cylinder. Compare Figure17.04aTextureBoxTest, Figure17.04bTextureConeTest, Figure17.04cTextureCylinderTest and Figure17.04dTextureSphereTest.
Figure 17.04d Texture Sphere Test A texture-mapped Sphere. Compare Figure17.04aTextureBoxTest, Figure17.04bTextureConeTest, Figure17.04cTextureCylinderTest and Figure17.04dTextureSphereTest.
Figure 17.05d Textured Soda Can A soft drink can built by texture mapping soft-drink-can images to parts of a cylinder. Images include the top, the bottom, and the sides.
Figure 17.06b Textured Text A brick texture mapped to a text shape.
Figure 17.07b Textured Lightning Bolt A flame image textured onto a 3D lightning bolt using concave faces. Compare Figures 13.13 and 17.7b.
Figure 17.08b Textured Elevation Grid Mountain A terrain texture image, texture mapped to a mountain-shaped elevation grid. Compare Figure14.2ElevationGridMountain.x3d, Figure16.7VertexColoredElevationGridMountain.x3d and Figure17.08bTexturedElevationGridMountain.x3dn
Figure 17.09b Textured Donut Torus Extrusion A donut-icing texture image texture mapped to a chocolate donut
Figure 17.10c Texture Transparency Tree A tree image texture mapped, with pixel transparencies, on a rectangular face to create a tree.
Figure 17.11b Grey Texture Green Material Striped Cylinder A tree image texture mapped, with pixel transparencies, on a rectangular face to create a tree.
Figure 17.12b Wood Textures Six different wood types created by coloring a grayscale wood texture.
Figure 17.13 Simple Pixel Texture A face with color varying from yellow to red, showing PixelTexture use.
Figure 17.14b Movie Texture Whirlpool A swirling whirlpool created using a movie texture.

http://www.web3d.org/x3d/content/examples/Vrml2.0Sourcebook/Chapter17-Textures

Current and archived nightly builds and distributions of these examples are also available.

The X3D Resources: Examples page and Savage Developers Guide provide more information about the production of this archive.