<head>
<meta name='title' content='bound-500.x3d'/>
<meta name='MovingImage' content='bound-500-movie.mpg'/>
<meta name='reference' content='
http://www.nist.gov/vrml.html
'/>
<meta name='reference' content='
http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
'/>
<meta name='creator' content='
http://www.itl.nist.gov/div897/ctg/vrml/members.html
'/>
<meta name='disclaimer' content='
This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html
The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='info' content='
Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, http://www.web3d.org/working-groups/x3d
'/>
<meta name='translator' content='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translated' content='21 January 2001'/>
<meta name='modified' content='11 January 2014'/>
<meta name='description' content='This tests check the boundary condition of 500 children per grouping node. A Switch node is defined with 500 children in its "switch" field. Section 7.3 (Minimum Support Requirements) of the VRML specifications 500 children within a single grouping node. The test should generate 500 default color spheres and radius 0.3 meters.'/>
<meta name='identifier' content='
http://www.web3d.org/x3d/content/examples/ConformanceNist/SpecialGroups/Switch/bound-500.x3d
'/>
<meta name='generator' content='Vrml97ToX3dNist,
http://ovrt.nist.gov/v2_x3d.html'/>
<meta name='generator' content='X3D-Edit 3.3,
https://savage.nps.edu/X3D-Edit'/>
<meta name='license' content='
../../license.html'/>
</head>
<!--
-->
<Scene>
<![CDATA[
ecmascript:
function value_in (the_value)
{
value_out = the_value * 100;
}
]]>
</
Script>
<!--
the-geometry ROUTEs:
[
from the-time.fraction_changed to set_fraction
]
[
from value_changed to convert-script.value_in
]
-->
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<!--
the-switch ROUTE:
[
from convert-script.value_out to whichChoice
]
-->
<Switch DEF='the-switch' whichChoice='0'>
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<Shape>
<Appearance>
<Material/>
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<Sphere radius='0.3'/>
</Shape>
</Transform>
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<ROUTE fromNode='the-touch' fromField='touchTime' toNode='text-time' toField='startTime'/>
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<ROUTE fromNode='convert-script' fromField='value_out' toNode='the-switch' toField='whichChoice'/>
</Scene>